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  1. #1
    Community Member Nephilia's Avatar
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    Default Need some suggestions for a little emprovement pls :)

    Hi all guys.
    I'm on my fourth life on my second main toon Benedictha Jocast and I'm going barbarian. I'm a lv 16 atm and I wish to close this TR as soon as I can :P

    My build is an easy Horc barb 20 (stats 20-11-17-x-8-y, all lv up in str)
    I did not specify int and cha cause I don't remember what I put on it at start if 9 int 7 cha or viceversa (I'm gone this way due to +3 int and cha tome read in previous life and my wish to have an even stat ).

    Feats:
    Pa, Cleave, G.Cleave, THF, ITHF, GTHF, IC: slash, OC (Lv 21), Stunning blow (Lv 24).

    Skills: max balance, umd, intimidate, some spare point in listen and jump.

    Enhancement Line :
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Hardy Rage III
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Barbarian Might
    Enhancement: Orcish Extra Action Boost I
    Enhancement: Orcish Extra Action Boost II
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    Enhancement: Orcish Power Rage I
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Orcish Great Weapon Aptitude III
    Enhancement: Barbarian Constitution I

    Tome : +3 on all stat, wis +2

    Planned equip :
    Don't have a big plan (since the nerf of claw set) but I'm sure I'd use :

    Belt : Epic Spare hand
    Ring1 : Epic Ring of the Stalker
    Ring2 : Dun Robar with +2 ins cos, +10 stun
    Sword : Epic Sword of Shadow
    Armor : Cormyrian Red Dragon
    Boots : Upgraded Madstone
    (rest is open to slot something but surely I'd like to have a +45hp shroud smoke)


    Ok my doubt is : should I go full barbarian or nowadays it would be better to multiclass with 2 lv of fighter or rogue?
    Multiclassing I should lose some hp and +4 str (so 2 damage/swing) point with the lose of capstone and mighty rage, plus 1/- damage reduction and some other minority.

    By multiclassing I'd gain :

    2 Rogue (In case I'd lr to have max skill use):
    - max UMD
    - Evasion
    - 1d6 sneak attack
    - maybe some sneak attack damage boost

    2 Fighter (I can take those as my last 2 lv):
    - 2 more feats (prolly toughness and paladin past life reworking with fred and such some previously taken feats)
    - 1 point of str (So I'll lose only 3 from the lost of my 2 barbarian lv)
    - Maybe some tactical enhancement to increment my stunning blow dc (not sure)

    1 Fight/ 1 Rogue (respec again):
    - 1 feat
    - 1d6 sneak attack
    - Max UMD
    - Maybe some enhancement for more Stun-blow dc, sneak attack damage


    I want to say that I usually play on eh but I'd like to be the more efficient possibly to help in epic elite planning to regain all my PDK favor and trying to get some nice loot all around etc, so my goal is not to be a full-******** damage panzer but trying to get more then it.
    It's worth to lose what I've listed above (that doesn't seems to much imho in paragon of 2 more feats or evasion etc?).
    Am I missing something in my list of pros and cons?
    There are some other classes (rogue and fighter seems the best appealing to me but maybe I forgot something) that are worthed for a splash and that I should take in consideration?
    Can u give me some suggestions to improve my equip to the best?
    Last edited by Nephilia; 02-07-2013 at 11:12 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
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  2. #2
    Community Member boredman's Avatar
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    I think you will be better with the fighter 2 lvl splash, can take toughness and imp. sunder (or paladin past life) to help landing your stunning blow until you get the gear and legendary tactics (you also can get +1 stunning blow enhancement from that splash).

    Also, if you dont have an Esos yet, other weapons you can use are the Epic antique greataxe, drow greataxe/sword of weapon master for stunning +10 and then Cleaver from Citw raid (this weapon can be upgraded with planar focus prowess (trinklet) that not only give more damage but also gives some Physical resistance)

    As for bracers, can get the bracers of twisting shade or convalescence (heal amp 20) of superior parrying that combined with heal amp 30 from purple dragon knight gloves or eclaw gloves will give you good heal amplification. For cloak, maybe the adamantine cloak of wolf or bear, and lenses of woodsman or drow smoke or gs for googles.
    Last edited by boredman; 02-07-2013 at 02:53 PM.

  3. #3

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    Quote Originally Posted by Nephilia View Post
    I'm a lv 16 atm and I wish to close this TR as soon as I can :P
    Why even worry about it? Hit 20, TR and play something you enjoy a little more.
    The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it. - Edward R. Murrow (1964)

  4. #4
    Community Member Nephilia's Avatar
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    Default

    Why even worry about it? Hit 20, TR and play something you enjoy a little more.
    Cause I don't want to TR anymore for a long long long time!
    I love my barbarian and I'd like to turn her in something a little bit more strong then a simply "hulk-smash" :P

    Quote Originally Posted by boredman View Post
    I think you will be better with the fighter 2 lvl splash, can take toughness and imp. sunder (or paladin past life) to help landing your stunning blow until you get the gear and legendary tactics (you also can get +1 stunning blow enhancement from that splash).

    Also, if you dont have an Esos yet, other weapons you can use are the Epic antique greataxe, drow greataxe/sword of weapon master for stunning +10 and then Cleaver from Citw raid (this weapon can be upgraded with planar focus prowess (trinklet) that not only give more damage but also gives some Physical resistance)

    As for bracers, can get the bracers of twisting shade or convalescence (heal amp 20) of superior parrying that combined with heal amp 30 from purple dragon knight gloves or eclaw gloves will give you good heal amplification. For cloak, maybe the adamantine cloak of wolf or bear, and lenses of woodsman or drow smoke or gs for googles.
    I'm half-way on my ed plan since my last life!
    I've full dreadnought and sentinel, 4 lv in grandmaster and 3 in both shadowdancer and shiradi
    As soon as I hit 20 I should become a war machine XD
    The 2 lv fighter are more appealing to me too, honestly, just I wouldn't go that way without considering any other options at all.
    About equipment I've every piece I've listed above (but the belt which I just need to craft). Adam cloak of the bear would give me more PRR but in that case I'd not dress epic spare hands and I dunno if what I get in trade of is really worthed. I even have a clever into my TR stash but I don't fell like I'd use it since the upgrade is a PITA and even with planar focus (that doesn't stack anymore with the new artifact bonus system at least for the damage portion) and for what I've understood at the end of all it will lesser than the eSoS anyway, so...
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
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  5. #5
    Community Member Moltier's Avatar
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    Quote Originally Posted by Nephilia View Post
    Cause I don't want to TR anymore for a long long long time!
    I love my barbarian and I'd like to turn her in something a little bit more strong then a simply "hulk-smash" :P
    Make it halfling!
    Then it will be more then just a "hulk-smash" barb.

    But to answer your question:
    2 rog version:
    - max UMD
    This is ok, but you will rarely use it coz rage, and for raise dead and such you dont need max umd, just some umd+cha item swaps.

    - Evasion
    Its usefull only if you have high reflex. For EE content that means you need ~40-45 to make it at least somewhat usefull, and 50-55 to make it awesome. As a low dex barb, i dont think thats possible.

    - 1d6 sneak attack + sneak attack damage boosts
    You will have aggro most of the time, and you cant stun everyone. :P

    Basically, if you can make the evasion work, its good, but otherwise, dont bother.
    Before Motu, i could reach 40ish reflex on my halfling barb, and loved the evasion.
    But i had extra saves from race and higher dex.

    2 fighter version:
    - 2 feat.
    Possibly less DCs, and surly less damage, for toughness and imp.sunder.
    Your hp will be high anyway, and you cant fit in all the toughness enhancements, plus pure barb get +2con as well, so the difference is like 40hp? Thats nothing when you have 1k+
    So its all about improved sunder, or higher damage.
    Or you could add epic toughness for another 50hp. 90hp diff is at least something.
    Instead for 1100, now you could reach 1200, or something like that.

    My first two barb lifes where 18/2rog. I lessered the 2nd life to 18/2 fighter, but now im on a TR to pure coz the OC dont need weapon focus anymore.

    Btw, i would max listen. Thats really usefull on a barb imo.
    Cannith
    Csodaszarvas
    Valyria - Hulkie - Sillymilly - Killberry - Silvyanna - Walour - Corgak - Thalrian-1

  6. #6

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    Quote Originally Posted by Nephilia View Post
    Cause I don't want to TR anymore for a long long long time!
    I love my barbarian and I'd like to turn her in something a little bit more strong then a simply "hulk-smash" :P
    I'm terribly sorry. I completely misunderstood the phrase "close this TR as soon as I can" to imply you didn't care for the current build and would rather hurry it along to another. My apologies. Enjoy your barbarian in any way you see fit.
    The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it. - Edward R. Murrow (1964)

  7. #7
    Community Member Nephilia's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    I'm terribly sorry. I completely misunderstood the phrase "close this TR as soon as I can" to imply you didn't care for the current build and would rather hurry it along to another. My apologies. Enjoy your barbarian in any way you see fit.
    No need to apologize
    I did understand you misunderstood

    Make it halfling!
    Then it will be more then just a "hulk-smash" barb.

    But to answer your question:
    2 rog version:
    - max UMD
    This is ok, but you will rarely use it coz rage, and for raise dead and such you dont need max umd, just some umd+cha item swaps.

    - Evasion
    Its usefull only if you have high reflex. For EE content that means you need ~40-45 to make it at least somewhat usefull, and 50-55 to make it awesome. As a low dex barb, i dont think thats possible.

    - 1d6 sneak attack + sneak attack damage boosts
    You will have aggro most of the time, and you cant stun everyone. :P

    Basically, if you can make the evasion work, its good, but otherwise, dont bother.
    Before Motu, i could reach 40ish reflex on my halfling barb, and loved the evasion.
    But i had extra saves from race and higher dex.

    2 fighter version:
    - 2 feat.
    Possibly less DCs, and surly less damage, for toughness and imp.sunder.
    Your hp will be high anyway, and you cant fit in all the toughness enhancements, plus pure barb get +2con as well, so the difference is like 40hp? Thats nothing when you have 1k+
    So its all about improved sunder, or higher damage.
    Or you could add epic toughness for another 50hp. 90hp diff is at least something.
    Instead for 1100, now you could reach 1200, or something like that.

    My first two barb lifes where 18/2rog. I lessered the 2nd life to 18/2 fighter, but now im on a TR to pure coz the OC dont need weapon focus anymore.

    Btw, i would max listen. Thats really usefull on a barb imo
    got your point sir
    Ty for the help!
    Yeah effectively lose damage in trade of a little bit of hp is not a nice deal so I think I'll just stick with barbarian

    Any other help about equipment? ^^
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
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  8. #8
    Community Member boredman's Avatar
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    Quote Originally Posted by Moltier View Post

    2 fighter version:
    - 2 feat.
    Possibly less DCs, and surly less damage, for toughness and imp.sunder.
    Your hp will be high anyway, and you cant fit in all the toughness enhancements, plus pure barb get +2con as well, so the difference is like 40hp? Thats nothing when you have 1k+
    So its all about improved sunder, or higher damage.
    Or you could add epic toughness for another 50hp. 90hp diff is at least something.
    Instead for 1100, now you could reach 1200, or something like that.
    Im not sure but the Hp diference between having or not having toughness depends too if you have the Barbarian past life because at level 25 if you dont get toughness that would be like 27hp + 40 barbarian toughness+ 20 racial t.= 87 hp -25(from +2 con from pure barb) = 62 hp aprox. diference.
    If you have barbarian past life I think you still can take 60 hp from racial and class enhancements

    Also, if you get imp sunder feat thats +3 Stun dc after using that, plus +1 dc from fighter enhancement would have better stunning with fighter splash i think.

    Finally, the capstone is a meaningless dps diference for a geared lvl 25 barbarian with epic destinies and twists in my opinion while an aprox. 60 hp diference (or 110 hp if epic tough.) can be more noticeable (unless you have barbarian past life i think), more if you want to run some EE because barbarians dont have much PRR and saves or displace clickies for defenses.

    I have a Lvl 25 Pure dwarf barbarian (No barbarian past life) because I raised him before Motu, but otherwise I would have taken the fighter splash (yeah I dont like to TR soon too).
    (Also I dont know what changes will bring the enhancement pass and if it will affect staying pure or splashed to keep in mind that too)
    Last edited by boredman; 02-08-2013 at 10:55 AM.

  9. #9
    Community Member Nephilia's Avatar
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    Quote Originally Posted by boredman View Post
    Im not sure but the Hp diference between having or not having toughness depends too if you have the Barbarian past life because at level 25 if you dont get toughness that would be like 27hp + 40 barbarian toughness+ 20 racial t.= 87 hp -25(from +2 con from pure barb) = 62 hp aprox. diference.
    If you have barbarian past life I think you still can take 60 hp from racial and class enhancements

    Also, if you get imp sunder feat thats +3 Stun dc after using that, plus +1 dc from fighter enhancement would have better stunning with fighter splash i think.

    Finally, the capstone is a meaningless dps diference for a geared lvl 25 barbarian with epic destinies and twists in my opinion while an aprox. 60 hp diference (or 110 hp if epic tough.) can be more noticeable (unless you have barbarian past life i think), more if you want to run some EE because barbarians dont have much PRR and saves or displace clickies for defenses.

    I have a Lvl 25 Pure dwarf barbarian (No barbarian past life) because I raised him before Motu, but otherwise I would have taken the fighter splash (yeah I dont like to TR soon too).
    (Also I dont know what changes will bring the enhancement pass and if it will affect staying pure or splashed to keep in mind that too)
    Lot of food for thoughts around here
    I think I should totally think well before get lv 19-20 I guess
    Both the full barb and the fighter splash seems sexy and useful
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  10. #10
    Community Member Charononus's Avatar
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    I love the fighter splash, besides the above listed reasons it gives access to heavy armor which means embrace of the spiderqueen which has much better stats than the terroweb chitin, and for fire heavy fights you can equip a firebreak to lower the damage you take.

  11. #11
    Community Member Moltier's Avatar
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    Quote Originally Posted by boredman View Post
    Im not sure but the Hp diference between having or not having toughness depends too if you have the Barbarian past life because at level 25 if you dont get toughness that would be like 27hp + 40 barbarian toughness+ 20 racial t.= 87 hp -25(from +2 con from pure barb) = 62 hp aprox. diference.
    If you have barbarian past life I think you still can take 60 hp from racial and class enhancements

    Also, if you get imp sunder feat thats +3 Stun dc after using that, plus +1 dc from fighter enhancement would have better stunning with fighter splash i think.

    Finally, the capstone is a meaningless dps diference for a geared lvl 25 barbarian with epic destinies and twists in my opinion while an aprox. 60 hp diference (or 110 hp if epic tough.) can be more noticeable (unless you have barbarian past life i think), more if you want to run some EE because barbarians dont have much PRR and saves or displace clickies for defenses.

    I have a Lvl 25 Pure dwarf barbarian (No barbarian past life) because I raised him before Motu, but otherwise I would have taken the fighter splash (yeah I dont like to TR soon too).
    (Also I dont know what changes will bring the enhancement pass and if it will affect staying pure or splashed to keep in mind that too)
    You have enough AP for toughness on a dwarf, but not on a horc. So its -20hp, back to just 42hp.
    Barbarian active pastlife is useless now. The clicky is just for show, and while it opens up toughness enhancements, its still 7hp less then the real feat.

    Also usually Improved Sunder by itself is a dps loss vs trash because its slow animation, unless that few point DC matter on your Stun roll.
    Its good on some bosses, but most of them doesnt matter anymore. Maybe in GH bosses will have fortification again? But even then, it may or may not a dps increase, since others (like fighters) will use it anyway. Pure barbs extra damages always work. And the epic destinies (like adrenaline and blitz) often multiply this bonus, so it does matter.
    Anyway, if its meaningless, you could drop a THF feat too. A feat thats better dps increase then OC. And it works on 100% fort targets too!
    In my eye, that capstone is awesome.
    Also i dont mind the extra dodge, and 1 more rage as a bonus.
    Cannith
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  12. #12
    Community Member Nephilia's Avatar
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    Default Let's try to calculate my str and stunning blow dc!

    Let's try to put some number
    Assuming full barbarian

    Str:

    20 base
    6 lv up
    8 item
    1 exc
    3 ins
    3 tome
    2 enhan
    8 rage
    2 frenzy
    4 death frenzy
    2 capstone
    2 yugo
    4 barbarian power rage
    3 primal scream
    __________
    tot. 68 standing str. (for a mod of +29)
    2 rage spell
    2 shrine
    ________
    72 most of the time (mod +31)


    Stunning blow dc :

    10 base
    29-31 str
    10 dun robar
    6 dreadnought
    5 item
    1 fighter: pl
    ___________
    61-63 dc


    Am I missing something? It's there something I can do to improve str and dc ( not taking in consideration buy store pots and similar ofc but just stuff I can buy with my plat etc) a little bit more?
    Last edited by Nephilia; 02-12-2013 at 06:21 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
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  13. #13
    Community Member Moltier's Avatar
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    Quote Originally Posted by Nephilia View Post
    Let's try to put some number
    Assuming full barbarian

    Str:

    20 base
    6 lv up
    8 item
    1 exc
    2 ins
    3 tome
    2 enhan
    8 rage
    2 frenzy
    4 death frenzy
    2 capstone
    2 yugo
    4 barbarian power rage
    __________
    tot. 64 standing str. (for a mod of +27)
    2 rage spell
    2 shrine
    _________
    68 most of the time (mod +29)


    Stunning blow dc :

    10 base
    27-29 str
    10 dun robar
    6 dreadnought
    ___________
    58-60 dc


    Am I missing something? It's there something I can do to improve str and dc ( not taking in consideration buy store pots and similar ofc but just stuff I can buy with my plat etc) a little bit more?
    Thats pretty good already, but here are some extra:
    Primal scream for +3STR
    Orcish power rage for +2STR
    Better tome.
    And +6DC from the ada bear cloak.

    Edit:
    Btw! I just noticed you picked up Orcish Great Weapon Aptitude... Dont!
    Last edited by Moltier; 02-11-2013 at 03:21 PM.
    Cannith
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  14. #14
    Community Member Nephilia's Avatar
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    Quote Originally Posted by Moltier View Post
    Thats pretty good already, but here are some extra:
    Primal scream for +3STR
    Orcish power rage for +2STR
    Better tome.
    And +6DC from the ada bear cloak.

    Edit:
    Btw! I just noticed you picked up Orcish Great Weapon Aptitude... Dont!
    Oh primal scream!
    Totally forgot about it, nice (but it's not +5 bonus?)
    And I could try to slot the nether grasp for another +2 profane str

    Better tome I'll surely try to work on it but i'm not so rich for a +4 atm :\

    About bear cloak : I'm using epic spare hands for the exc combat mastery cause the +3%doublestirke, riposte, the other melee ability and 2 augment slot seems more appealing that a +1 dc of difference (I could slot a +6 stat and a +15 PRR, not bad )!

    Orcish power seems a nice backup for "oh-****" situation I'll surely take a step or two even more since u said to me to avoid orcish g.w. aptitude... can I ask u why? it seems cool to me, maybe I read it wrong?
    Last edited by Nephilia; 02-11-2013 at 05:22 PM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
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  15. #15
    Community Member Moltier's Avatar
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    Quote Originally Posted by Nephilia View Post
    Oh primal scream!
    Totally forgot about it, nice (but it's not +5 bonus?)
    And I could try to slot the nether grasp for another +2 profane str

    Better tome I'll surely try to work on it but i'm not so rich for a +4 atm :\

    About bear cloak : I'm using epic spare hands for the exc combat mastery cause the +3%doublestirke, riposte, the other melee ability and 2 augment slot seems more appealing that a +1 dc of difference (I could slot a +6 stat and a +15 PRR, not bad )!

    Orcish power seems a nice backup for "oh-****" situation I'll surely take a step or two even more since u said to me to avoid orcish g.w. aptitude... can I ask u why? it seems cool to me, maybe I read it wrong?
    Primal scream is indeed +5STR, but dont stack with rage.
    And yes, i forgot about destiny STR. You may can fit 1-2in as Dreadnaught, or 5 as fury.

    If you use spare hand, then there is your +5DC
    I would do the same.

    Orcish aptitude is very weak. Almost useless.
    It improves your chance to land special effects on glancing blows by 2-6%.
    Now eSoS dont do that at all. eGA can (d6 force), etc...
    As barb, your main source of dps comes from base damage.
    6% better chance to land d6 damage? Thats like 0.1% extra dps for 6AP?
    Something like that.
    Cannith
    Csodaszarvas
    Valyria - Hulkie - Sillymilly - Killberry - Silvyanna - Walour - Corgak - Thalrian-1

  16. #16
    Community Member Nephilia's Avatar
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    Quote Originally Posted by Moltier View Post
    Primal scream is indeed +5STR, but dont stack with rage.
    And yes, i forgot about destiny STR. You may can fit 1-2in as Dreadnaught, or 5 as fury.

    If you use spare hand, then there is your +5DC
    I would do the same.

    Orcish aptitude is very weak. Almost useless.
    It improves your chance to land special effects on glancing blows by 2-6%.
    Now eSoS dont do that at all. eGA can (d6 force), etc...
    As barb, your main source of dps comes from base damage.
    6% better chance to land d6 damage? Thats like 0.1% extra dps for 6AP?
    Something like that.
    Oh so that's how it work... I thought I had 6% chance to land a special effect, like aptitude would add a magical effect to my weapon... anyway effectively a 6% chance to land an addictive d6 of damage is effectively very weak... nice 6 more AP to me!

    About equip I think I'll get rid of claw set since the new nerf.
    I'll equip Dreamvisor to get my +hit/+damage bonus and slot a PDK gloves for +7 str (with primal scream I'll end with odd str so no need for +8 as long as I stick with +3 tome), +2 cos and 30% heal amp.


    About destiny... I still don't have a plan but I was thinking about use Dreadnought and twist from fury all my abilities.
    Dreadnought leave me no place for str point, I'm really starved here :

    Stun dc : 3 points
    Action boost : 1 point
    PA : 2 points
    Momentum Swing : 3 points
    Lay Waste : 2 points
    Action boost - Haste : 3 points
    Critical Damage : 2 points (since I can't spend 3 :P does it stack with seeker and exc seeker, btw?)
    Volcano's Edge : 2 points
    Advancing Blow : 2 points
    Devasting Critical : 2 points
    Master Blitz : 2 points
    ________________________
    tot . 24 points

    (twists : primal scream, tunnel vision and sense weakness)

    So if critical damage stacks and it is not useless to put momentum to rank 3 I've no points left :\
    Last edited by Nephilia; 02-12-2013 at 04:53 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

  17. #17
    Community Member Moltier's Avatar
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    Quote Originally Posted by Nephilia View Post
    snip
    Lovely. Forum logged me off while i sent the reply...
    So now again.

    Spare hands and the cloak dc wont stack. I just come up with it coz you forgot it out from your DC breakdown.

    I use 3 destinies on my barb:

    Dread: the only reason is blitz. Seeker stacks with items.

    Fury: When i cant blitz. Awesome vs bosses. Always good, not situational dps.

    Unyielding: When i need to tank. With the right twists anything but EE LoB can be tanked. Also its a good option for anyone who want to tank shadows in ToD. Really anyone, a first lifer can do that with umd for fire shield, 1-2 solid fog clicky, and with this destiny.

    Almost forgot:
    Dont twist Tunnel Vision. You arent that huge meatbag as dreadnaught.
    -10% fort can hurt. (But its cool to get crited for 1k+ vs the green dragon! )
    Last edited by Moltier; 02-12-2013 at 05:14 AM.
    Cannith
    Csodaszarvas
    Valyria - Hulkie - Sillymilly - Killberry - Silvyanna - Walour - Corgak - Thalrian-1

  18. #18
    Community Member Nephilia's Avatar
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    Quote Originally Posted by Moltier View Post
    Spare hands and the cloak dc wont stack. I just come up with it coz you forgot it out from your DC breakdown.
    Yeah just noticed... It happens when u're stupid! *shame on me!* XD
    and i forgot the +1 from fight : pl !!

    Quote Originally Posted by Moltier View Post
    Dread: the only reason is blitz. Seeker stacks with items.

    Fury: When i cant blitz. Awesome vs bosses. Always good, not situational dps.

    Unyielding: When i need to tank. With the right twists anything but EE LoB can be tanked. Also its a good option for anyone who want to tank shadows in ToD. Really anyone, a first lifer can do that with umd for fire shield, 1-2 solid fog clicky, and with this destiny.
    Dreadnought : I found it really awesome in my previous life (stalwart defender) and I want to try on barbarian too since a lot of abilities are pretty awesome (haste boost and stun dc overall!). The master blitz is something I really want to try effectively since I never did that before plus this destiny is already maxed so I don't have to exp it :3

    Unyielding : never thought about using this on a barbarian, I've to be honest!
    It does look to me as a fighter-pally-maybe fvs stuff or, more generally, for someone with a shield!!!
    I totally have to try this one too (this one maxed too so no big deal in give it a shoot) but I've no idea how to put my abilities... XD

    Fury : This was half way when I decided to TR
    I'll take your suggestion to don't twist for tunnel vision (my thought was for using some exc fort to compensate the -20% or to twist brace of impact in case someone else has primal scream twisted)
    anyway this seems the most easy ED where spend points!!!
    Last edited by Nephilia; 02-12-2013 at 06:17 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

  19. #19
    Community Member Moltier's Avatar
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    Quote Originally Posted by Nephilia View Post
    Dreadnought : I found it really awesome in my previous life (stalwart defender) and I want to try on barbarian too since a lot of abilities are pretty awesome (haste boost and stun dc overall!). The master blitz is something I really want to try effectively since I never did that before plus this destiny is already maxed so I don't have to exp it :3

    Unyielding : never thought about using this on a barbarian, I've to be honest!
    It does look to me as a fighter-pally-maybe fvs stuff or, more generally, for someone with a shield!!!
    I totally have to try this one too (this one maxed too so no big deal in give it a shoot) but I've no idea how to put my abilities... XD

    Fury : This was half way when I decided to TR
    I'll take your suggestion to don't twist for tunnel vision (my thought was for using some exc fort to compensate the -20% or to twist brace of impact in case someone else has primal scream twisted)
    anyway this seems the most easy ED where spend points!!!
    Once you have blitz going, you dont even need stun! Its that powerfull.
    Haste is nice, i use it for static fights mainly, coz its not really usefull with cleaves.
    But i might be wrong.
    Stun DC can be twisted if you are not Dread.

    Unyielding, yeah. Not many use it on a barb. The difference while tanking is huge.
    I have seen a nearly maxed horc barb tanking a simple elite horoth. His hp was jumping like mad up and down.
    When i tanked as US, my hp rarely went down to 900.
    Higher PRR, saves, more hp and higher healing amp adds up. And i dont use shield for tanking. Aggro is sick. 1000% aggro for 12sec with +1W damage? Yes pls.
    I also use a lvl1 twist from primal for more PRR.

    And what i really like about fury is, you can control when you want to hit hard.
    With adrenaline strikes, you have a "now you die" bottom. Well, sometimes they survive with a tiny hp, but oh well.
    And with momentum swing and lay waste twisted in, and spammed with all the cleaves, it will regenerate pretty fast.
    Cannith
    Csodaszarvas
    Valyria - Hulkie - Sillymilly - Killberry - Silvyanna - Walour - Corgak - Thalrian-1

  20. #20
    Community Member Nephilia's Avatar
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    Quote Originally Posted by Moltier View Post
    Once you have blitz going, you dont even need stun! Its that powerfull.
    Haste is nice, i use it for static fights mainly, coz its not really usefull with cleaves.
    But i might be wrong.
    Stun DC can be twisted if you are not Dread.

    Unyielding, yeah. Not many use it on a barb. The difference while tanking is huge.
    I have seen a nearly maxed horc barb tanking a simple elite horoth. His hp was jumping like mad up and down.
    When i tanked as US, my hp rarely went down to 900.
    Higher PRR, saves, more hp and higher healing amp adds up. And i dont use shield for tanking. Aggro is sick. 1000% aggro for 12sec with +1W damage? Yes pls.
    I also use a lvl1 twist from primal for more PRR.

    And what i really like about fury is, you can control when you want to hit hard.
    With adrenaline strikes, you have a "now you die" bottom. Well, sometimes they survive with a tiny hp, but oh well.
    And with momentum swing and lay waste twisted in, and spammed with all the cleaves, it will regenerate pretty fast.
    I really wish I could give u another +1 man
    Thanks a lot for all the info!
    My next step will be try to get a decent equipment!

    In mind :

    Trinket : Epic Gem of Many Facet
    Head : +3 str dragon helm
    Goggle : Dreamvisor (switch with +6 cha skill, raise clicky for umd and displacement clicky)
    Bracers : +8 str/+8 cos from gianthold
    Boots : Upgraded Madstone Boots
    Gloves : Epic Gloves of the Claw
    Belt : Epic Spare Hands
    Cloak : Maybe Cloak of the wolf for the exc seeker?
    Necklace : 45 hp shroud
    Ring 1 : Epic Ring of the Stalker
    Ring 2 : Seal of House Dun Robar (+10 stun)
    Weapon : Epic Sword of Shadow
    Last edited by Nephilia; 02-12-2013 at 07:20 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

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