Switched out my spells. How are they? Is this build good? And i heard that earth grab is a CON spell? or no
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Character Plan by DDO Character Planner Version 03.14.02
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Level 20 True Neutral Drow Male
(20 Sorcerer)
Hit Points: 182
Spell Points: 2141
BAB: 10\10\15\20
Fortitude: 8
Reflex: 6
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 8 8 8
Dexterity 10 10 10
Constitution 14 14 14
Intelligence 12 12 12
Wisdom 8 8 8
Charisma 20 25 28
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 0 0 6
Bluff 5 9 9
Concentration 6 25 25
Diplomacy 6 19.5 19.5
Disable Device n/a n/a n/a
Haggle 5 9 9
Heal -1 -1 -1
Hide 0 0 0
Intimidate 5 9 9
Jump -1 -1 -1
Listen -1 -1 1
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spot -1 -1 1
Swim -1 -1 -1
Tumble 1 1 1
Use Magic Device 7 20.5 20.5
Level 1 (Sorcerer)
Skill: Concentration (+4)
Skill: Diplomacy (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Spell (1): Acid Spray
Spell (1): Nightshield
Level 2 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (1): Expeditious Retreat
Level 3 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (1): Jump
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Level 5 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Level 6 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (3): Acid Blast
Level 7 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Melf's Acid Arrow
Spell (3): Frost Lance
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Acid Rain
Level 9 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Conjuration
Spell (3): Haste
Spell (4): Stoneskin
Spell (2): Invisibility
Level 10 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Cloudkill
Level 11 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Spell (4): Ice Storm
Spell (5): Niac's Biting Cold
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell
Spell (6): Otiluke's Freezing Sphere
Level 13 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Fire Shield
Spell (5): Cone of Cold
Spell (6): Acid Fog
Level 14 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Level 15 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (5): Protection From Elements
Spell (7): Otto's Sphere of Dancing
Spell (6): Disintegrate
Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Black Dragon Bolt
Level 17 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Polar Ray
Spell (7): Prismatic Spray
Level 18 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Conjuration
Spell (9): Wail of the Banshee
Level 19 (Sorcerer)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Otto's Irresistible Dance
Spell (9): Power Word: Kill
Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Energy Drain
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Improved Maximizing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Sorcerer Earth Savant I
Enhancement: Sorcerer Earth Savant II
Enhancement: Sorcerer Earth Savant III
Enhancement: Corrosive Spellcasting I
Enhancement: Corrosive Spellcasting II
Enhancement: Corrosive Spellcasting III
Enhancement: Corrosive Spellcasting IV
Enhancement: Corrosive Spellcasting V
Enhancement: Glacial Spellcasting I
Enhancement: Deadly Acid I
Enhancement: Deadly Acid II
Enhancement: Deadly Acid III
Enhancement: Deadly Acid IV
Enhancement: Deadly Acid V
Enhancement: Deadly Ice I
Enhancement: Acid Manipulation I
Enhancement: Acid Manipulation II
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Acid Manipulation V
Enhancement: Acid Manipulation VI
Enhancement: Acid Manipulation VII
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Force Manipulation I
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Energy of the Dragonblooded IV
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Sorcerer Wand and Scroll Mastery I
Enhancement: Sorcerer Wand and Scroll Mastery II
Enhancement: Sorcerer Wand Heightening I
Enhancement: Sorcerer Wand Heightening II