My favorite part so far is having to pay to be guaranteed to participate in beta testing. Games have come a long way from the days when they'd compensate you for testing their product; now you have to pay them! Nice!
My favorite part so far is having to pay to be guaranteed to participate in beta testing. Games have come a long way from the days when they'd compensate you for testing their product; now you have to pay them! Nice!
personally I am actually becoming more hopeful the more I see about NWO. You see I have played alot of cryptics early works, and can agree with the comment they have had varied success in the industry. They built the foundation for city of heroes which went on to become impo the best MMO ever made for a casual pug experience where being able to easily get along with and interact with others from around the world rarely proved the head ache we often get here in DDO.
They went on to build champions, which holds the title of the first true free form character building MMO, imo wrongfully as DDO thanks to multi classing and the D20 system allows for incredibly flexible characters, which sadly only breeds conflict with the team specialists and creates the heated debates of should clerics be healers, and should everyone be BYOH when its always an option one can choose to build in with minimal impact on an end game build. The one advantage to a game with hard definitions for classes and roles is avoiding all that social grief.
STO though some claim is P2W, from my chats with friends who have given it a chance, even if they didnt stick with it, it was more due to cryptic breaking more often then fixing popular features like the foundry system. Hopefully the price they payed with its beta debut on STO will lead to a better experience for those on NWO.
The fact is the classes do indeed look fun to play, and each with just enough flavor and personal style to generate the altaholic stable of characters I and many others on CoH enjoyed. Likewise the classes all seem capable of being solo centric through build choices, letting them be taken abit out of the box for those needing to fit a more personal play style.
The fact things like mounts and useful companions exist for all players will be a big plus as its easy income through a e store, and further customization in how one appears and can play.
My own biggest pondering is the RP aspect of the game, COH was lore rich and easy to become a part of the world and had strong social hubs like pocket D. Champions has several clubs to socialize in as well.
Im guessing the moonstone lounge and its vip area are meant to be that for NWO and if so is a good sign, as its true most anti RP players in ftp games are total ftp. Those who immerse themselves in their characters and the world they play in usually are happy to invest. So I hope alot of things of interest to RPers like emotes and appearance customization are not neglected. Also a character bio page which gets largely ignored in DDO was used often in CoH and CO and would be nice to see return in NWO.
Overall although I dont know if it will be a direct death blow to DDO, I do see alot of reasons to give NWO a chance and more of my money then turbine has seen since MOTU got my 80+
Mounts: One comment: Grab bags.
RP social pockets of Champions: Several? Besides Club Caprie, the randomness of the city hub (which rp there was and was not sporadic), and the possible fashion stage area in the level up region.... Where are these several pockets you are talking? What did they actually add in further?
Bought the founders pack. Played about 5 hours. Turned it off. Wrote a long winded flame on their forum about it being Champions Online with Elves, Dwarves and Teiflings. Will never play again.
Had I read what you wrote before hand, I still would have tried it out. I wouldn't have bought their founder BS though. I should have knew better. I still feel bad about not telling people about how bad SWTOR was because of the NDA. Thankfully Founders aren't bound to the NDA for Neverwinter so I'm posting how bad it is everywhere I can.
LOL, didn't I just write that?
There have been alot of people picked for beta that did not pay.
"A lot?" Really? Who? None of the folks in this forum who have tried to get in using the Founder's Friend key have been able to do so. I don't see any reviews in this forum from people who haven't purchased a founder's package. And the forums dedicated to Neverwinter Online are already chock full of angry people who have tried and failed to get into the beta using any of the free methods.
The common experience reported online so far completely contradicts your claim. Can you link to anyone's review who has been able to get in for free who isn't writing/recording a review for an online site?
So when can we look forward to your 'Devoted Cleric Tied to a Chair' review of Neverwinter Online? From the frustration you displayed over other DDO players actually expecting healing and support from clerics in your original Cleric Tied to a Chair post, I can't imagine you will enjoy playing a class described as "Devoted Cleric – Devout healer, committed to preventing injury, restoring health, and a faith in the divine."
From all the videos I've seen posted to date there doesn't appear to be too many other sources of party healing, so I don't think BYOH groups will be too popular there.
Last edited by Postumus; 02-08-2013 at 11:55 PM.
So far 6 hrs into beta, first and foremost, they have gms that know the game, know the content and actually let them help instead of "create a ticket".
The release stuff in Druids update on DDO, after all the reports from Lammania gave the devs quite a few issues that were not fixed for live. This is first closed beta and runs better then quite a few of the Live Updates do here. The calls made to customer service seem to be handled much better also with 5 calls made, everytime answered by a player that knew the game compared to Turbine, who have been nice, but have no idea what DDO is yet alone stuff like I just got back to 20 on a TR and no epic destiny xp was left", insert company line "create a ticket"
Game play itself, hard to tell at such a low level, played a cleric, rogue, and warrior for a bit, seem to like the shadow dance of the rogue as best skill /feat so far. Has built in voice chat, where you can control volume or even squelch individual party members. Party porting to quest entrances with out having to buy (bracelet of friends) some store item.
Best/favorite part of the game is the ability to make/design your own quest and post them right in the public areas for others as well as run quest made by others, in theory putting and end to 100th shroud, and the same quest over and over and over.
It has a Baldurs Gate feel when traveling and many areas are open world instances (not sure of correct terminology)
but you can be running a quest and run into others players and get help or join them.
Being a long time loyal veteran to DDO, I hope a little competition makes them stronger and more player friendly.
If you have any NW questions, send a pm and I will try and get back to you as soon as possible. You can still get into beta this weekend, check out this video, of game play and forge(make your own quest)
http://www.twitch.tv/mmorpgcom/b/364703290
Less is More, and Perfect is good enough
link: http://nw.perfectworld.com/about/faq It's the second to the last question. there was a better page , but its lost to me.
Q: I did not purchase a Founder's Pack, but I have a beta key. When do I get into beta?
You will get access to either Beta Weekend 2 or Beta Weekend 3. You will be notified in advance via email when it's your turn to participate in beta testing. More details about this to come on Neverwinter's official website and forum.
So its one or the other of the last 2 beta weekends.
Last edited by Lothayr; 02-08-2013 at 11:57 PM.
I am def not writing a review, and 3 of us are playing with keys from guildies who sent us "friends keys"
The angry people that are posting, bought/did/liked/ something that was promised to give them a beta invite. Keyword being "A" beta and not "all" beta, and understand the frustration, that being said, Its the very much the same type of people frustrated with Turbine/WB for many many of the ways to make money as both games are Free to Play.
The subscription of 10 to 15 a month will all but be extinct unless its and additional option as the business side has figured out the best way to make money is free to play with many many pay to win items for instance see this weeks sale +4 stat tomes here at DDO.
Less is More, and Perfect is good enough
Everything I see in print, including what is on their site refer to non-purchasers of a founder's pack to get 'a chance' to participate in one of the beta weekends. I saw a splash screen in one video that indicated the free to players would have their 'chance' to play beta on the third weekend March 22nd.
Chai claims 'a lot' of free to play people can/have accessed the beta, but everything I've can find to date contradicts this. So far I'm only finding beta posts from people who paid for a founder's pack and vitriolic anger posts from people who didn't and can't get into beta.
So you have actually played the beta using a friend's key? Or are you planning to play the beta using a friends key? So far there have been two posts in just the DDO forums about people having problems getting into beta with the keys. Can you confirm they work for you?
I've never had to call in on the phone, let alone a GM for help because of issues. Normally it was obviously so screwed up the GM (and known issues on the forums, for months to years. Sound familiar?) only answer is to start over.
They probably ramped up quality GMs for this beta testing because they want good reports to come in to fix things. Give the game 6 months after release and then say if the GM support is good or not.