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  1. #41
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Tid12 View Post
    What's all that Reaver's Resolve, Reaver's Quest and Reaver's Fate? Are they useless descriptions?
    I'd be willing to bet each of those three descriptions corresponds to some sort of hidden ability related to the description.

    The first flavor text sounds like it might add some sort of "good" component like Holy Burst.

    The second sounds like it might add another "lightning" component like Lightning Strike.

    The third and final description sounds like it might add some sort of "bane" component like Greater Dragon Bane.

    Of course, they could also be placeholders for abilities Turbine doesn't want to unveil until U17 actually goes live.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  2. #42
    Community Member knightgf's Avatar
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    When it comes to the epic madstone boots, I say "Go ahead and make it 100% instead of 15%." Why is this, you ask?

    - The boots are level 25. The level cap is 25. There are sure to be expansions to the level cap that will make this gear still worthy of obtaining even when the level cap is 35-40.

    - On its own, its not that powerful. A non-stacking 15 SP on a hit that lasts for one minute? What a joke! When combined with the torc and other SP restoring gear, however, its a nice item to have in your arsenal. If anything, the torc is more powerful than the boots in terms of SP restoration because it stacks, can be activated many times, and doesn't expire.

    - If people are worried about these boots with the combination of other SP gearing making heroic content trivial, they're focusing on the wrong area of the game. This alone doesn't make epic content trivial because spells tend to cost plenty of SP with metamagic effects, and with many enemies in epic content, if players run their SP pool down, they're still in lots of danger.
    Last edited by knightgf; 02-03-2013 at 12:27 PM.

  3. #43
    Hero nibel's Avatar
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    Why not simply put Transform Kinect Energy on the boots and call it a day? Having this effect on anywhere else besides the neck slot is great to form varied gear setups.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  4. #44
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by nibel View Post
    Why not simply put Transform Kinect Energy on the boots and call it a day? Having this effect on anywhere else besides the neck slot is great to form varied gear setups.
    And not over-powered either...Torcing up in EE content is extremely dangerous.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  5. #45
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by nibel View Post
    Why not simply put Transform Kinect Energy on the boots and call it a day? Having this effect on anywhere else besides the neck slot is great to form varied gear setups.
    Quote Originally Posted by WruntJunior View Post
    And not over-powered either...Torcing up in EE content is extremely dangerous.
    While I do agree with that generally (particularly the torcing in EE), I'd still prefer they keep the new trick in some form over rehashing the old trick.

    If nothing else, than to avoid yet more proxy nerfs to stuff folks have half-ground out.

  6. #46
    The Hatchery
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    Quote Originally Posted by Shade View Post
    Gained under 10 dps, stll vastly inferior to the ESoS for most enemies.
    They'll never release anything better than eSoS, you know, so don't brace yourself. It was a stupidly powerful weapon when it was released and it's still insanely powerful today. It is and always will be the top THF DPS weapon, because barbs with them already have near-top DPS. Adding anything better would be a mistake.

    So yeah, nearly everything other than eSoS and a few situational weapons will be useless to you, but not to everyone because some people don't want to bother grinding for an eSoS. Some of my friends have gone over 40 runs of eVON6 without seeing a shard of it.

  7. #47
    Community Member scoobmx's Avatar
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    Quote Originally Posted by Qezuzu View Post
    They'll never release anything better than eSoS, you know, so don't brace yourself. It was a stupidly powerful weapon when it was released and it's still insanely powerful today. It is and always will be the top THF DPS weapon, because barbs with them already have near-top DPS. Adding anything better would be a mistake.

    So yeah, nearly everything other than eSoS and a few situational weapons will be useless to you, but not to everyone because some people don't want to bother grinding for an eSoS. Some of my friends have gone over 40 runs of eVON6 without seeing a shard of it.
    Only 40? I have over 400. You have a long way ahead of you.
    Scoobmx Scoobshot Arcscoob Beefscoob : Imperial Assassins : Argonnessen
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  8. #48
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    Quote Originally Posted by scoobmx View Post
    Only 40? I have over 400. You have a long way ahead of you.
    Ha, I only have two melees. One is TWF and the other is a bard, and eAG is enough for her. I feel that gameplay is more fun when you don't really grind for things. Even with a pro-flower sniffer playstyle, you'll still end up geared to the teeth. I don't get why you would grind out top level quests to get top level loot when there's nothing more challenging than what you just ground.

    Kind of why I never really get in a panic over nerfs. Some bonuses to melee damage no longer stack? That's... bad, I guess? If you're already at the level where you can obtain all those bonuses then why do you absolutely need them? I mean, sure, it sucks, and you can tell Turbine to reverse it, but really, >600 reply threads every single time this happens.

  9. #49

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    Quote Originally Posted by scoobmx View Post
    Only 40? I have over 400. You have a long way ahead of you.
    I've put maybe four or so up for roll over the years; generally my luck is terrible when I'm trying to pull something for Brenna, but great for folks around me.

    Stanley tells me I'm better than a l00t gem, and he's right.
    Brenna, Tzanna, and Tzinna Wavekin
    The Dancing Rogues of Argonnessen
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  10. #50
    Community Member Shade's Avatar
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    Quote Originally Posted by Qezuzu View Post
    They'll never release anything better than eSoS, you know, so don't brace yourself. It was a stupidly powerful weapon when it was released and it's still insanely powerful today. It is and always will be the top THF DPS weapon, because barbs with them already have near-top DPS. Adding anything better would be a mistake.

    So yeah, nearly everything other than eSoS and a few situational weapons will be useless to you, but not to everyone because some people don't want to bother grinding for an eSoS. Some of my friends have gone over 40 runs of eVON6 without seeing a shard of it.
    As i've shown in the barrage calcs, the ESoS is far from the best weapon versus high fort enemies. It hasn't been for ages, the Epic Antique beat it pretty much since U14.

    So no, they can beat the esos, they have beaten the esos, they just need to start using some basic logic in creating weapons that are actaully interesting and have a fun defined purpose.

    And it's hardly that powerful today since it's been nerfed, twice. Plus the game was actually a TON harder when I had my freakin x4 crit pre nerf ESoS. A strong weapon doesn't ruins the challenge of the game, million point hp bosess take a long time, a slightly more powerful weapon never changed that. The games overall challenge and balance can be done right without forcing the players into such stangnant and boring loot design patch after patch.

    They could of made the cleaver the top notch construct beater if they set it to adamantine and untyped or rust instead of bleed damage, and the Skybreaker the top notch undead beater with a simple greater undead bane. Such simple changes could make these weapons vastly more interesting and encourage players to play more content to seek out both. As it stands now, any player whos main char is a Barbarian could completely ignore update 17 and remain 95% as powerful as one who has the best loot from the entire game. It's just bad business.

    Instead we get this lame boring design where both weapons are essentially on par and it doesn't matter which you use versus the new epic raid boss, or any other high fort enemy.

    It's simply poor game design.

    Making interesting weapons situationally better then ESoS, without rendering it obsolete is not difficult, and absolutely should happen to improve this game.
    Last edited by Shade; 02-04-2013 at 07:26 PM.

  11. #51
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    Quote Originally Posted by Shade View Post
    Instead we get this lame boring design where both weapons are essentially on par and it doesn't matter which you use versus the new epic raid boss, or any other high fort enemy.

    It's simply poor game design.
    It is designed for the casual players now.

  12. #52
    Community Member FengXian's Avatar
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    Quote Originally Posted by Shade View Post
    While that would be fun if it was so, I think Feather of the sun simply got drunk one night and forgot how to input text into the description box, so he put the descript into effects description area instead. (Joking, but it could explain the blank description box)
    I'm 99% sure those descriptions are there for a reason. It can't be a mistake, nor a mere coincidence. I also don't think Feather would confirm something like this, it's up to us to find it out. He'd just hint us now and then probably^^
    Cannith - Juzam, Fighter 8 Ranger 6 Monk 6 AA/ Orocarn, Wraith 12 Stalwart Defender 6 Rogue 2 / Taigongwanng, Sorc TRing - Alleanza degli Uomini Liberi/Guardiani di Eberron

  13. #53
    Community Member Cetus's Avatar
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    Might be a stupid question, but I'll just throw this out there -

    Has anyone with the weapon in hand used it for a good amount of time to notice some extra stuff?

  14. #54

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    Quote Originally Posted by Shade View Post
    As it stands now, any player whos main char is a Barbarian could completely ignore update 17 and remain 95% as powerful as one who has the best loot from the entire game. It's just bad business.
    This assumes there are a lot of players with a barbarian as their main. I can't imagine that's a significant percentage of the population. Not catering to barbs is hardly bad business.

  15. #55
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    Quote Originally Posted by Shade View Post
    Making interesting weapons situationally better then ESoS, without rendering it obsolete is not difficult, and absolutely should happen to improve this game.
    And then people would be complaining about having to have a golf-bag full of weapons.

  16. #56
    Community Member Loromir's Avatar
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    Quote Originally Posted by dejafu View Post
    Hmm. You know, I sincerely can't believe there isn't SOMETHING going on with not one, but THREE bits of flavor text inserted into places where that stuff doesn't usually go.

    The descriptions seem to be linked to three adventure arcs: Tempest's Spine, Reaver's Refuge, and Return to Gianthold. Maybe there are upgrade components for the sword that drop in those adventures? Or maybe you even need to use the sword in those quests to power it up?

    Just tossing out ideas here.
    A great way of dealing with this would be to have a nerfed ML10 version of this weapon drop in Tempest Spine, then provide a means to update it to an ML 16 item in Revers Refuge and finally give us epic upgrades in Epic Gianthold.

  17. #57
    Community Member Dagolar's Avatar
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    Quote Originally Posted by dejafu View Post
    Hmm. You know, I sincerely can't believe there isn't SOMETHING going on with not one, but THREE bits of flavor text inserted into places where that stuff doesn't usually go.

    The descriptions seem to be linked to three adventure arcs: Tempest's Spine, Reaver's Refuge, and Return to Gianthold. Maybe there are upgrade components for the sword that drop in those adventures? Or maybe you even need to use the sword in those quests to power it up?

    Just tossing out ideas here.
    Free cosmetic pet if you deal the last blow on the boss in those quests with Skybreaker;
    Tempest Spine gives you a pet mini-Sorjak, Reaver's Refuge a pet mini-Reaver, and Return a pet mini-dracolich.

    :P
    Quote Originally Posted by Xeraphim View Post
    Fly? That would break every quest in the game. You would see folks falling from the sky in Korthos and dying. It would be a rain of newbs.
    Quote Originally Posted by Dandonk View Post
    Yeah. It's not "we nuked the city from orbit", it's "the city experienced a brief population drop". Check.

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