Nobody tossed builds?
For caster and healing ONLY, the 20 druid shines the best for THAT particular role.
For caster and healing + some melee, you splash.
Good options are:
19druid/1monk,
18druid/2monk
17druid/3monk (For -25% SP cost) (sample build here
http://pastebin.com/a7FvmxWM Quicken recommended)
17druid/2monk/1fighter (intensely mana-gimped)
Shiradi Champion Druid
I've actually tried 18druid/2wizard (helf Arti Dil) for +40 Force Spell Power AND magic missile, chain missile, force missile scroll usage (can also be achieved with UMD).
I was unimpressed by the damage.
Druid Damage Caster. (Shiradi Champion)
Your inventory of spells to get procs are:
lvl1: [e]Produce Flame
lvl2: [e]Creeping Cold
lvl3: [t]Spike Growth (tick/2sec),
lvl4: [e]Enveloping Swarm (tick/2sec when hit in melee), [e]Ice Storm,
lvl5: [e]Wall of Fire,
lvl6: [c]Fire Seeds (place on ground), [e]greater creeping cold,
lvl7: [e]Body of the Sun (tick/3sec), [c]Creeping Doom (tick/2sec),
lvl8: [e]Earthquake (tick/2sec)
lvl9: [c]Storm of Vengeance (tick/2sec)
Here is breakdown by Ticks Per Second (TPS):
0.5 tps - gcc
0.5 tps - cc
1 tps - icestorm
0.5 tps - spike growth
0.5 tps - creeping doom
0.25 tps - storm vengeance
0.5 tps - magic missile/force missile (Assume constant use as soon as CD expire)(all scrolls share same cooldown)
2 tps - chain missile (requires 2 mobs close together, this is better than MM) (all scrolls share same cooldown)
0.25 tps - enveloping swarm (only if being hit)
(+ possible dot twist from primal avatar ED but it's bugged atm)
So realistically, cast Creeping Doom, Ice Storm, Spikegrowth, and then spam chain missile scrolls, you will get something like 4 TPS per enemy assuming they are standing in all your AOEs (against single targets use CC + GCC).
In a 30 second duration, you will get 120 hits total per mob. That is 8.4 hits that will proc the 7% shiradi abilities.
================================================== =========================================
Assuming 300 spellpower in every element (which is unreachable btw).
8.4 hits at 220dmg each (favorable winds) = 1848 dmg
8.4 hits at 200dmg each (rainbow) = 1680 dmg
8.4 hits at ???dmg each (double rainbow) = ???? dmg
8.4 hits at 404dmg each (fey power) = 3393.6 dmg
So in a 30 second duration, Shiradi will give to the druid,
1848 + 1680 + 3393.6 + ??? = 6921.6 extra damage (that's per 30 seconds)
6921.6 damage every 30 sec is not great. (let's say 9k if we guestimate the damage of double rainbow).
- Your icestorm will be the unempowered, unmaximized version. (which hits for peanuts)
- Creeping doom will all be saved (bcuz it's the conjuration tree, u dont have the DC to hit anything on EE)
- Spike growth is 10d4 every 2 seconds (i.e. peanuts)
- Chain Missile bolts will hit for peanuts.
- Creeping Cold & Greater Creeping Cold IS damage. Albeit not much, and also single-target only.
- Btw dont forget 9% crit chance from Greater Arcane Lore
Consider that a properly geared sorcerer will do 9000 damage using Energy Burst every 30 seconds on a Crit. 8000 damage on an energy burst crit is No Problem (tm).
Conclusion: 9000 damage / 30 seconds = 300dps
================================================== =========================================
So when you mean Shiradi Caster Druid, what you really mean is a druid that sacrifices ALL of its casting time to do peanut damage (300~dps), and has a good chance to perma-stun one enemy. Yay.
From my own experimentation, I was doing less damage as a Shiradi than if I went Draconic Incarnation and used Energy Vortex and Dragon Breath.
Not to mention as DI i dont have to rely on mobs standing in place (which they almost never do),
Not to mention as DI i had 100% more time to cast other stuff like Heal and Regenerate.
Shiradi Champion caster druid is unviable unless you go EH where you can play anyway you like. You will simply not compete against the next DPS class. That's my analysis anyway.