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  1. #21
    Community Member knightgf's Avatar
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    Quote Originally Posted by eachna_gislin View Post
    Have we had any word that the devs actually working on cleric domains?
    Read this.

  2. 01-29-2013, 05:13 PM

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  3. #22
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    Quote Originally Posted by Knight_slayer View Post
    SP pots drop in chests in game and can be carried in the 1000's. They are part of the game. Yes they make it easier for casters to solo but what this has to do with reentering a dungeon I have no idea. When you hit the release or recall button while in a solo attempt, in my opinion you are admitting defeat! You could not complete the dungeon on your character and have to go out and replenish your toon.

    On the caster/manna pot point though I think this is why most people feel a solo on a pure melee toon is much more respectable in most circumstances. Because there is no pot that brings you back to full power so to speak. Once your haste/displace clickies, action boosts are gone you just continue without them.
    Because the principle behind it is the same. If a reentry makes the completion not really notable because it allows the character to refresh his stats, then using SP pots, which fulfills the same function (allowing a caster to refresh his SP pool which is his primary stat for casting spells) would also render a completion not really notable. That's why I think it's more impressive for a raid (or quest) to be done without reentries, just like if it's done without using SP pots, but that doesn't mean that the raid isn't notable -- just that it's easier to surpass. And just like SP pots, reentries are part of the game, for those quests/raids that don't specifically have a lockout mechanism.

  4. 01-29-2013, 07:14 PM


  5. #23
    Undermine Zerger Knight_slayer's Avatar
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    Quote Originally Posted by ChadB123 View Post
    Then someone who did it with 9,999 reentries beat you.
    The achievement of soloing a quest is not a race. The only winning or beating is you beating the quest or the quest beating you. A sign the quest has beaten you is when you hit the release button!

    Quote Originally Posted by ChadB123 View Post
    A quest stays active for 5min after recalling, that is part of the game too.
    Sure it is but releasing allowes you to do a lot more than just rebuff. For example you could change destinys to allow for max dps against loths legs and then after recall and change back to main destiny! Just to mention one of the many reasons recalling is nothing like a caster drinking a manna pot.

    Quote Originally Posted by ChadB123 View Post
    You are more than welcome to keep your opinion, but don't troll Irons thread.
    Um... It was your guildies that started on the subject of manna pots and reentries! I just said gratz on first completion. Maybe if you read the whole thread youll see that.

    Oh... And thank you for allowing me to keep my opinion.

  6. #24
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    Cool

    Well done. Sounds fun.

    Now I want to see someone do it without mana pots. I'll have to start poking certain guildys to get it done.

  7. #25
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    Quote Originally Posted by Vanshilar View Post
    Because the principle behind it is the same. If a reentry makes the completion not really notable because it allows the character to refresh his stats, then using SP pots, which fulfills the same function (allowing a caster to refresh his SP pool which is his primary stat for casting spells) would also render a completion not really notable. That's why I think it's more impressive for a raid (or quest) to be done without reentries, just like if it's done without using SP pots, but that doesn't mean that the raid isn't notable -- just that it's easier to surpass. And just like SP pots, reentries are part of the game, for those quests/raids that don't specifically have a lockout mechanism.
    I'm sure anyone who attempts to solo something like this will have torc and con opp to regen mana on the countless archers in this raid, but using pots just speed up the process. Anyone can solo anything with countless reentries, but entering the quest and finishing on that attempt is much more difficult.
    Orien server: Forking, racial, epic, heroic completionist, 157 reaper points

  8. #26
    Community Member PNellesen's Avatar
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    Very nice, OP!

    (Boo to anyone who tries to diminish it for any reason)
    Quote Originally Posted by Ertay View Post
    While they were at it though, the devs decided to go on an incredible nerfhammer rampage and left nothing in their wake standing...

  9. #27
    Community Member ChadB123's Avatar
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    Quote Originally Posted by Knight_slayer View Post
    The achievement of soloing a quest is not a race. The only winning or beating is you beating the quest or the quest beating you. A sign the quest has beaten you is when you hit the release button!
    If defeat is when you hit the release button, why can't victory be when you hit finish?

  10. #28
    Community Member Crayu's Avatar
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    Quote Originally Posted by jandhaer View Post
    Well done. Sounds fun.

    Now I want to see someone do it without mana pots. I'll have to start poking certain guildys to get it done.

    Bleh, I wouldn't want to imagine doing this without pots. My SP dropped so quickly during Lolth fights, and I had to chug a pot each time I wanted to heal myself, could usually get 3-4 heals per pot before my SP was all drained again.


    Quote Originally Posted by fork_aka_spoon View Post
    I'm sure anyone who attempts to solo something like this will have torc and con opp to regen mana on the countless archers in this raid, but using pots just speed up the process. Anyone can solo anything with countless reentries, but entering the quest and finishing on that attempt is much more difficult.
    Yeah, archers make for a great SP source.
    The FvS DR helps a bit, along with displace and Rejuv Cacoon, though honestly, the trash portion of the raid went by really quickly and I didn't pot through that part. If you get cometfalled, you might be dead though depending how poor your reflex is.

    Most of my pots were during the lolth fights and the portal keeper part though, so I'm not so sure torc or con opp would help there.
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  11. #29
    Undermine Zerger Knight_slayer's Avatar
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    Quote Originally Posted by ChadB123 View Post
    If defeat is when you hit the release button, why can't victory be when you hit finish?
    Why thats exactly what victory is. Who said it wasnt?

  12. #30
    Undermine Zerger Knight_slayer's Avatar
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    Quote Originally Posted by Crayu View Post


    So I haven't tried to solo anything before, and I thought it would be pretty fun to try this out because I was strangely motivated to that night.

    It took me 36 pots, 3 shrines (1 after 1st opt, 1 before 2nd opt and 1 before 2nd lolth) and totalled about 2 hours.

    I died at the 2nd lolth fight because I was feared, and the second time was because I had been stunned by goristro. Next time I'll bring GH pots or remove fear, and displace myself more often...

    I'd like to thank Shat for helping me with tactics and Vanclan for donating a raid timer bypass that I didn't have the plat to buy :P
    This is really impressive mate. Id love to know what tactic you used against the legs? I tried it on my monk but failed at her legs, not enough dps and when I tried again in LD I lost to much defense to complete the other parts of the raid. If only sheers worked and I could change destiny in the quest it would have been possible for me. I have since rerolled in to fvs ld to try solo this but you beat me to it. Gratz, awesome solo.

  13. #31
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    Default Nice!

    Awesome! congrats!!!
    RTFM on Khyber

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