Since the game is currently broken at the moment, I'm trying to figure out what my full spell dcs (Conj, necro, encha) will be, along with my spell pen will be sitting at in a couple lives. I have tried to figure it out a few times but have failed miserably. Will be WF AM wiz, enchant focus most likely. I'm not even sure how many feats I'll get, I think 14? 7 regular, 5 wiz feats, 2 epic feats. Keep in mind, I'm not worried about my necro dc too much, nor the dps of this build since I don't think I can even fit empower into the build.
Using magister tree. +2 conjur dc twisted from draconic, and the +1 int/+2 spell pen from fatesinger...third twist undecided.
Pastlives: 3xcleric, 3xwiz, 3xfvs, 2xsorc, 1 of the rest.
This is what I'm thinking for feats:
completionist
quicken spell
heighten spell
maximize
wizard PL
spell pen
greater spell pen
enchant focus
greater enchant focus
conjur focus
greater conjur focus (might drop for bard PL)
mental toughness
+1 int epic feat
epic spell pen
Int:60 if my math was correct. (not including cookies)
24 base (18+all lvl ups)
+3 from feats
+5 from tome
+12 from gear
+5 from enhancements
+2 from yugo
+6 from tree
+1 from twist
+2 shipbuff
Spell pen:52?
25 base (Is this now 25 base? I've heard it's 20 still, and I've heard it's 25...)
+2 from item (might squeeze an alchemical shield in for +3, undecided yet)
+3 from enhancement
+17 from feats
+2 twisted
+3 from tree
Necro dc: 48? Pretty gimp, but I think an energy drain+fod will get it done for most mobs.
10 base
+25 int mod
+9 spell level
+1 feat
+3 item
Conjur dc:56
10 base
+25 int mod
+9 spell level
+6 feat (maybe only +5)
+3 item
+2 twisted
+1 enhancement
+1 shipbuff
enchantment dc:56
10 base
+25 int mod
+9 spell level
+3 feat
+3 from tree
+3 item
+2 enhancement
+1 shipbuff
I'm pretty sure I'm missing something for each of the spell DCs. When I added it before they were all 3 higher than this time...