Ok guys... I need a little advice here.
I can play only melee character - and cant decide. Played both and have dilemma.
What I love about rogue?
Sneak attack dmg
Disabling traps
Big bunch of skills
Evasion
Assassinate
UMD!!
BUT: I feel like both Shadowdancer and LD are both not good. LD is just not for me. Shadowdancer is buggy and has no cool skills. Basically - after playing as Grandmaster(and I dont talk bout EIN... but mass knockdown, no insta fails on 1 etc , +w for wraps and dodge, tumbling thro enemies I feel like its the bst destiny ever. in Grandmaster almost every skill is usefull for a monk - I cant decide into what i should invest. On SD and LD I feel like i have nothing good to invest into
LD - epic moment, Improved PA and +6 DC to stun and thats really it.
In rogue all those strikes are mostly buggy. 25% incorporeality have big minus of light dmg, and consume is not really working. Also epic moment seems like **** compared to others. And tro get things usefull u have to invest into a lot of crappy skills )
What I love about monk?
Stunning Fist
Grandmaster of Flowers Destiny
Speed movement
All saves pretty high
Ninja Spy Pre
But Im lacking some cool instant kill (QP doesnt count... in EE it does not exist) here and well... I miss having all skills so high. And Im worried about damage. There are no that high numbers like on rogue.
But yeah...
I want you to answer some questions for me:
1. If u were to play one of those toons - which one would u choose?
2. If someone wanted to join your party (for a quest with no traps) which one would u rather take?
3. Who do you think does better dmg overall?
Right now Im playing rogue/monk splash. 12 monk 7 rogue 1 druid - ive got almost all things besides assassinate. But I prefer pure classes.