While looking for a good CC caster build with good ranged dps i came up with this.
Im pretty new at this multiclassing thing, so advices will be greatly appreciated.
My first thought was to max int and con and put rest in dex for to-hit, and use insightful damage scrolls to use the int to damage.
Also, i want this build to be reliable on epics.
Thanks for reading
Code:Character Plan by DDO Character Planner Version 03.14.02 DDO Character Planner Home Page Level 20 Neutral Good Elf Male (18 Wizard \ 2 Artificer) Hit Points: 236 Spell Points: 2172 BAB: 10\10\15\20 Fortitude: 10 Reflex: 10 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 20) Strength 8 11 Dexterity 14 19 Constitution 16 19 Intelligence 18 29 Wisdom 8 11 Charisma 8 11 Tomes Used +3 Tome of Strength used at level 20 +3 Tome of Dexterity used at level 20 +3 Tome of Constitution used at level 20 +3 Tome of Intelligence used at level 20 +3 Tome of Wisdom used at level 20 +3 Tome of Charisma used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 4 Bluff -1 0 Concentration 3 8 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 0 Heal -1 0 Hide 2 4 Intimidate -1 0 Jump -1 0 Listen -1 2 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair 4 10 Search 4 12 Spot -1 2 Swim -1 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Artificer) Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Favored Soul Feat: (Selected) Toughness Level 2 (Artificer) Level 3 (Wizard) Feat: (Wizard Bonus) Mental Toughness Feat: (Selected) Point Blank Shot Level 4 (Wizard) Level 5 (Wizard) Level 6 (Wizard) Feat: (Selected) Spell Focus: Enchantment Level 7 (Wizard) Level 8 (Wizard) Level 9 (Wizard) Feat: (Selected) Rapid Shot Level 10 (Wizard) Level 11 (Wizard) Level 12 (Wizard) Feat: (Selected) Greater Spell Focus: Enchantment Feat: (Wizard Bonus) Improved Mental Toughness Level 13 (Wizard) Level 14 (Wizard) Level 15 (Wizard) Feat: (Selected) Precise Shot Level 16 (Wizard) Level 17 (Wizard) Feat: (Wizard Bonus) Heighten Spell Level 18 (Wizard) Feat: (Selected) Improved Critical: Ranged Weapons Level 19 (Wizard) Level 20 (Wizard) Enhancement: Artificer Crossbow Damage I Enhancement: Artificer Improved Rune Arm Use I Enhancement: Elven Arcanum I Enhancement: Elven Arcanum II Enhancement: Elven Arcanum III Enhancement: Elven Arcanum IV Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Concentration I Enhancement: Improved Concentration II Enhancement: Improved Concentration III Enhancement: Improved Concentration IV Enhancement: Charged Spellcasting I Enhancement: Charged Spellcasting II Enhancement: Deadly Shocks I Enhancement: Deadly Shocks II Enhancement: Deadly Shocks III Enhancement: Storm Manipulation I Enhancement: Storm Manipulation II Enhancement: Storm Manipulation III Enhancement: Storm Manipulation IV Enhancement: Storm Manipulation V Enhancement: Wizard Spell Penetration I Enhancement: Wizard Spell Penetration II Enhancement: Wizard Spell Penetration III Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Energy of the Scholar III Enhancement: Wizard Energy of the Scholar IV Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Wizard Intelligence III Enhancement: Wizard Archmage I Enhancement: Wizard Archmage II Enhancement: Wizard Archmage III Enhancement: Wizard Archmage IV Enhancement: Wizard Archmage V Enhancement: Archmage Spell Mastery I: Enchantment Enhancement: Archmage Spell Mastery II: Enchantment