Alright, so this build definitely needs work. I wanted some opinions from the pros.

I like being in the front line, but I enjoy the versatility that comes with casting. So I was thinking of a pale-master-monk in wraith form. It's a 28 pt build, so a bit tricky to pull off. :/

Class split would be something like 12-Wizard 7-Monk 1-Rogue.

Human.
Str 14
Dex 14
Con 14
Int 14
Wis 12
Cha 8

1 level up in Dex (so I can get ITWF with a +2 tome), 4 in str. I know no one will like splitting the level-ups, but I thought I would rather just add one of my level-ups to dex then take away 2 points from another stat to bring Dex up to 15.

Feats, in no particular order:
TWF
ITWF
GTWF
Improved Critical: Bludgeoning
SF: Necro
GSF: Necro
Mental Toughness
Toughness
Extend
Maximize
Power Attack
Stunning Fist
Empower
Quicken

Spell ideas:
Level 1: Jump, Expedious Retreat, Shield, Nightshield, Ray of Enfeeblement
Level 2: Invisibility, Resist Energy, Blur, Web, Glitterdust
Level 3: Haste, Displacement, Rage, Heroism, Magic Circle Against Evil
Level 4: Negative Energy Burst, Death Aura, Burning Blood, Solid Fog, Stoneskin
Level 5: Waves of Fatigue (No save), Protection from Elements, Break Enchantment, Dismissal
Level 6: Tenser's Transformation, Greater Heroism, Globe of Invulnerability (Other options: Necrotic ray, Create undead)

Play style would be buffing, some minor casting (no-save things, a couple necrotic spells may be useful for damaging and debuffing too), but most of my time will be in melee. And between monk AC (won't be that high. Could always go with finesse and put points in dex instead I guess), displacement, incorpeality, and evasion I should be fairly sturdy. Low HP, but self-healing capabilities help. Plus I get some trap and lock skills and UMD from the rogue level. I think Earth stance would be best to beef up that HP a bit.

Thoughts?