I basically had two ideas for a shuriken build. One was STR-based monk 6 / ftr 12 / rgr 2:
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 Lawful Neutral Drow Female
(12 Fighter \ 6 Monk \ 2 Ranger)
Hit Points: 301
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 18
Reflex: 18
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 17 22
Constitution 12 14
Intelligence 10 12
Wisdom 12 16
Charisma 10 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Level 3 (Monk)
Feat: (Selected) Quick Draw
Feat: (Monk Bonus) Toughness
Level 4 (Ranger)
Ability Raise: STR
Level 5 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 6 (Monk)
Feat: (Selected) Precise Shot
Level 7 (Monk)
Level 8 (Monk)
Ability Raise: STR
Feat: (Monk Bonus) Zen Archery
Level 9 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Fighter Bonus) Manyshot
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Thrown Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Fighter Bonus) Weapon Focus: Thrown Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Precise Shot
Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Specialization: Thrown Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Cleave
Feat: (Selected) Power Attack
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Thrown Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Drow Weapon Damage I
Enhancement: Drow Weapon Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Kensei Shuriken Mastery I
Enhancement: Kensei Shuriken Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Shuriken Specialization I
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Improved Recovery I
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Fighter Toughness I
Epic feats: Great Cleave & Overwhelming Critical
The other was WIS-based monk 12 / rgr 6 / ftr 2:
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 Lawful Neutral Drow Female
(2 Fighter \ 12 Monk \ 6 Ranger)
Hit Points: 291
Spell Points: 170
BAB: 17\17\22\27\27
Fortitude: 18
Reflex: 18
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 17 21
Constitution 12 14
Intelligence 10 12
Wisdom 16 26
Charisma 10 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Zen Archery
Level 3 (Monk)
Feat: (Selected) Quick Draw
Feat: (Monk Bonus) Toughness
Level 4 (Ranger)
Ability Raise: WIS
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Precision
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Ranger)
Ability Raise: WIS
Level 9 (Monk)
Feat: (Selected) Improved Critical: Thrown Weapons
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 10 (Monk)
Level 11 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 12 (Fighter)
Ability Raise: WIS
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Improved Precise Shot
Level 13 (Monk)
Level 14 (Monk)
Feat: (Monk Bonus) Dodge
Level 15 (Monk)
Feat: (Selected) Mobility
Level 16 (Monk)
Ability Raise: WIS
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Spring Attack
Level 19 (Monk)
Level 20 (Monk)
Ability Raise: WIS
Enhancement: Fighter Haste Boost I
Enhancement: Drow Weapon Damage I
Enhancement: Drow Weapon Damage II
Enhancement: Elven Dexterity I
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Way of the Patient Tortoise III
Enhancement: Touch of Death
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Monk Ninja Spy I
Enhancement: Monk Ninja Spy II
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Ranger Dexterity I
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Enhancement: Fighter Toughness I
Epic feats: Imp Martial Arts and Vorpal Strikes (if unarmed)
In both cases, the idea is to use a mix of longbows w/Manyshot and shurikens w/10K Stars, with unarmed and/or short swords for backup. If anything, these builds are MADer than most, because you need STR (melee & thrown DPS), DEX (ranged feats & Shuriken Expertise proc chance), WIS (10K Stars proc chance), and CON (duh ).