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    Community Member Zerkul's Avatar
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    Jul 2009
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    Thumbs up The Sirrush [Firstlife Barbarian Endgame Build]

    Disclaimer: This is a pure barbarian build but can work as well with 2 levels into rogue class to get evasion (though this option is not contemplated here). As for the Vengeful Executioner remember that this is an advanced build for 32pt Characters aimed for endgame with endgame resources and equipment. It is adaptable for a lower game profile but it wouldn't be as performing and would need some adjustments.
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    The Sirrush Firstlife Barbarian Endgame Build
    Level 25 Neutral Good Human Male
    (5 Legendary Dreadnought \ 5 Epic \ 20 Barbarian) 
    Hit Points: 532
    Spell Points: 0 
    BAB: 23\23\28\33\33
    Fortitude: 20
    Reflex: 8
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    33
    Dexterity            14                    17
    Constitution         16                    21
    Intelligence          8                    10
    Wisdom                8                    12
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Wisdom used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Wisdom used at level 15
    +5 Tome of Strength used at level 19
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    19
    Bluff                -1                     5
    Concentration         4                     10
    Diplomacy            -1                     5
    Disable Device       n/a                    n/a
    Haggle               -1                     5
    Heal                 -1                     5
    Hide                 -1                     8
    Intimidate            3                    28
    Jump                  8                    39
    Listen               -1                    19
    Move Silently        -1                     8
    Open Lock            n/a                    n/a
    Perform              n/a                    n/a
    Repair               -1                     5
    Search               -1                     5
    Spot                 -1                     6
    Swim                  4                    16
    Tumble                0                     9
    Use Magic Device      0                    16
    
    Level 1 (Barbarian)
    Feat: (Human Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 4 (Barbarian)
    
    
    Level 5 (Barbarian)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Barbarian)
    
    
    Level 8 (Barbarian)
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    
    
    Level 11 (Barbarian)
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 13 (Barbarian)
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Barbarian)
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Toughness
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Barbarian)
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Extra Action Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Barbarian Might
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility IV
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Toughness III
    
    
    Level 21 (Epic, Legendary Dreadnought)
    Feat: (Selected) Overwhelming Critical
    
    
    Level 22 (Epic, Legendary Dreadnought)
    
    
    Level 23 (Epic, Legendary Dreadnought)
    
    
    Level 24 (Epic, Legendary Dreadnought)
    Feat: (Selected) Stunning Blow
    
    
    Level 25 (Epic, Legendary Dreadnought)
    Destiny Enhancement: Extra Action Boost III
    Destiny Enhancement: Legendary Tactics I
    Destiny Enhancement: Improved Power Attack
    Destiny Enhancement: Momentum Swing III
    Destiny Enhancement: Lay Waste
    Destiny Enhancement: Action Boost: Haste III
    Destiny Enhancement: Devastating Critical
    Destiny Enhancement: Advancing Blows
    Destiny Enhancement: Headman's Chop
    Destiny Enhancement: Master's Blitz
    Twist of Fate: Brace for Impact / Sense Weakness / Perfection of Mind
    Twist of Fate: Primal Scream
    Twist of Fate: Unearthly Reactions
    The Sirrush is an epic, fearsome, fast and deadly beast on the battlefield. The aims of this build are to achieve:

    • Near maximum Barbarian Trash DPS (better DPS equip is possible though at expense of survivabiliy and HOrc would have been surely higher DPS because an autocleave attack chain or simply a cleave spamming attack chain benefits more from raw damage rather than Haste Boosts);
    • Epic Elite melee-wise ready defenses;
    • Quite high Healing Amplification for Silver Flame potting;
    • Well-rounded saves;
    • Mobility on the battlefield (standing still means death on Epic Elite content, use those Sprint Boosts!);
    • It's a barbarian and a champion build!

    The Sirrush likes (rawr!) this kind of gear list:
    Head: Supreme Greensteel Tyrant Helm of Smoke / Supreme Tyrant Greensteel Helm of Radiance (switch in when you got blur or diplacement on) / Element Absorption 33% Helm of Enchantment Resistance (+6) x2 / Fortifying (25%) Helm of Something
    Necklace: Epic Grims Bracelet [+2 Goodluck]

    Goggles: Wise (+6) Goggles of Resistance (+5) with Large Guild Augment Slot
    Trinket: Planar focus of Prowess (+3 Insight Strength) / Melee Alacrity (10%) Trinket of Enchantment Resistance (+6) / Pale Lavender or Scarabs of Spell Absorption
    Armor: Epic Red Dragonhide Armor [Heavy Fortification / +1 Exceptional Constitution]
    Cloak:
    Adamantine Cloak of the Bear
    Bracers: Greater Convalescent Bracers of Superior Parrying
    Belt: Knost's Belt
    Ring[1]: Seal of House Dun'Ro Bar (+7 Constitution, +10 Stunning Blow)
    Ring[2]: Encrusted Ring (+6 Strength, +1 Exceptional Strength, +20% Healing Amplification)
    Boots: Treads of Falling Shadow {Epic Elite} / Madstone Boots (for clickies, and to proc the rage effect)
    Gloves: Netherese Grasps {Epic Elite}

    Main Hand: Cleaver (fully upgraded) / Epic Antique Greataxe (for bosses with DR) / Epic Whirlwind (for some crowd control but much less DPS)
    The Sirrush combat stats in rage, primal scream and with ship buffs are:
    Code:
    Hit Points: 1027 (1072 with Yugoloth Potion of Constitution)
    Strength: 72 (74 with Yugoloth Potion of Strength)
    with Stunning Blow DC of 59 (60 with Yugoloh Potion of Strength)
    with Trip DC of 49 (50 with Yugoloth Potion of Strength)
    and Lay Waste DC of 66 (67 with Yugoloth Potion of Strength)
    Constitution: 48 (50 with Yugoloth Potion of Constitution)
    Dodge: 15%
    PRR: 37 (20.19% damage reduction)
    DR: 7/-
    Blur 20% or Displacement 50% and Incorporeal 10%
    Fortification: 140% or 100% with no Brace for Impact (in this case you can
    swap necklace for Detour EE rogues or Green Dragon Fights)
    
    Fortitude: +51 (with Greater Heroism and +71 if Unmovable)
    Reflex: +42 (with Greater Heroism and +48 if Uncanny Dodge)
    Will: +35 (with Greater Heroism), +39 vs Enchantment because of  Indomitable
    Will (or +45 if helm is swapped).
    ... in extreme situations of Crowd Control you can swap Brace for Impact with
    Perfection of Mind and get up to +39 will save and +45 or +51 against enchantment,
    depending if you are wearing or not Enchantment Resistance (+6) helm.
    It is vitally important for Epic Elite content to have as many as possible displacement clickies: always have your dismiss rage on your hotbar, so that you can exit rage if needed and cast displacement. This kind of build avoids 71.00% of the incoming damage factoring PRR, displacement, incorporeal and dodge and up to 88.06% of the incoming damage if you click Improved Uncanny Dodge.

    Silver Flame pots are a must for Epic Elite survivability as well. You're not that type of barbarian that needs a cleric to backup his a** all the time, so you better stock up with these in order to be always ready for action! The Sirrush should heal for 514 points of damage per Silver Flame potion (with ship buffs), which is a quite good number for a Firstlife build without Paladin Pastlives.

    When doing DPS it is very important to do it with an Autocleave timing in order to achieve an higher number of attacks per minute: this means doing attack[1], attack[2], Cleave attack or Momentum Swing, attack[1], attack[2], Cleave attack or Momentum Swing. With an Autocleave attack chain (and usually as well with a simple cleave spamming attack chain) your DPS with Cleaver (with Planar Focus of Prowess set) will be higher than the one using an Epic Sword of Shadows and your DPS with Epic Antique Greataxe will be almost as high as ESoS one (use EAGa only for Boss Fights with DR or Trash Mobs with high DR, usually 15+) because Cleave Attacks and Momentum Swings uses higher weapon damage dice.

    As last sidenote remember that The Sirrush is an human and has got Human Versatility enhancement. This kind of enhancements enables you to several different things:

    • Combined Haste Boost + Human Versatility Damage Boost for maximum DPS;
    • Combined Haste Boost + Human Versatility Saves Boost for decent damage and better saves;
    • Combined Sprint Boost + Human Versatility Damage Boost for good DPS and mobility in long trash fights;
    • Combined Sprint Boost + Human Versatility Saves Boost for close up fast on dangerous casters.
    Last edited by Zerkul; 01-24-2013 at 10:29 AM.
    Guild Leader of "GODS - Guardians Of the Dragon Sanctuary" on Cannith --- My Characters: Zavarthak (20 Barbarian Frenzied/Ravager DPS - MAIN), Ryumajin (Warlock,), Leohands (Evocation FVS firstlife), Galvano (Paladin TWF). - If you like or find useful my posts, consider adding reputation.

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