Could you explain the damage in the Youtube video: 7 sec sobrian?
Looked unbelievable 2-3k over and over and over. Beautiful really.
But how does it work? How long can that damage be maintained? Is it only 7 sec or does that last longer?
Thanks.
Could you explain the damage in the Youtube video: 7 sec sobrian?
Looked unbelievable 2-3k over and over and over. Beautiful really.
But how does it work? How long can that damage be maintained? Is it only 7 sec or does that last longer?
Thanks.
Last edited by WruntJunior; 01-27-2013 at 03:22 PM.
Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)
@Syllph
The target was helpless in that vedio, so thats +50% damage and SA damage. Add in 30% more from sense weakness. Also that looked like a 20 fighter. 20 fighters get 10% competence to attack speed and possibly +1 crit multiplier.
Real DPS vs a red named boss is likely to be significantly less. However even getting 2k dps for 20 seconds is still bursting for 40k damage.
what kind of concentration is necessary for this type of build, and maintining Ki?
According to wiki:
If your ki is equal to or less than your Concentration skill, it does not decay. For each multiple of your Concentration skill that it exceeds it by, you receive -1 ki for every 6 seconds
I am juggling skill points with arti (2) for traps and such. If i am understanding this right, a concentration of 30 (with item and constitution bonus) should be way more than adequate because one would need to have more than 60 ki before it degenerates. Am I understanding this right or missing something?
Thando, Aarag, Keallen, Kuthroat, Sureshott, Skullcrusher
I have an almost 80 concentration on my build, but for a different reason - if I'm getting hit by an arrow while scroll-healing myself in EE, an 80 concentration is usually enough to make the check. As for combat only, a 30-40 may be enough, but I'm really not able to definitively tell you.
Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)
Quick update on gear for U17:
Helm: Helm of the Black Dragon (Draconic Ferocity, Con +8, Green slot: +2 cha, Yellow slot: +2 cha)
Goggles: Dream Vision (Dream Vision +5, Spot +20, Yellow Slot:+7 dex)
Necklace: Gilvaenor's Necklace (Constitution +6, Attack Bonus +2, Arcane Archer set)
Armor: Red scale robe/Black Dragonscale Robe (Colorless slot: Globe of imperial blood (+1 exc. all stats), Blue slot: +14 PRR)
Trinket: Planar focus of Prowess (Dex +3)
Cloak: Ghost-Walking Cloak (Charisma +8, Resistance +7, Ghostly, DR 15/Evil)
Belt: Girdle of Giants' Brawn (Strenght +8, Yellow slot: Proof against disease, Green slot: Insightful Str +2)
Ring1: Gilvaenor's Ring (Dexterity +6, Exceptional Dexterity +1, Arcane Archer set, Slotted: +20% Healing Amp)
Ring2: Ring of Stormreaver Prophecy (Wisdom +8, Green slot: +35 HP, Colorless slot: +2 wis)
Boots: +45HP Boots / Madstone Boots
Gloves: Backstabber's Gloves (Bluff +20, Sneak Attack +5, Exceptional Sneak Attack +3, Improved Deception, Yellow slot: Deathblock)
Bracers: Steady Handed Armbands (Attack Bonus +4, Exceptional Seeker +5, Colorless slot: +2 con, Yellow slot: Proof against poison +10)
Quiver: Quiver of Poison (Venomed Ammunition - 1d10)
Thoughts are welcome. I'm guessing the Arkat's Cord die step increase will work on ranged?
Last edited by Symerith; 02-04-2013 at 05:07 PM.
Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!
Last edited by xTethx; 02-04-2013 at 12:32 PM.
Teth - Ascendance
Old School n00b that used to be pretty good at the game.
Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!
Scoobmx Scoobshot Arcscoob Beefscoob : Imperial Assassins : Argonnessen
My Builds : Abbot Raid Manual : Weapon Damage Modeler : My Trades
Lovely AA build bud!
I'd love to hear your thoughts over on Smrti's gear. Looking at yours, and seeing as our builds are similar (12/6/2 pseudo rangers), although yours is pure ranged focused and mine is more Melee focused with a Ranged option.
Smrti on Khyber
First of all, thanks for explaining archery is not gimped. We keep saying that a lot but it never seems to be enough. I 100% agree archers can be hard to play but they can be more than viable in the hands of a good player.
The build is well known; still, thanks for the breakdowns, always helpful to be able to compare details^^
I would definitely put down the bow at least in the "long" pause (the 30 secs one), I see no reason not to melee then.
I also don't think OC is worth the 4 feats, I think you lose precision? and some other useful stuff. It's defintely nice to see huge crits now and then with adrenaline on 19-20, but starting with 17 str might be a waste of stat points, and OC might be a waste of feats...
Also, 44 reflex seems a bit low (although improved evasion definitely helps a lot).
Other than that, it's a very nice build, ofc
P.S.: I think you can improve your post-U17 gear setup. Can't tell how exactly, but some items don't seem worth their slot. For example, aren't you better off with +8 str planar focus and any belt in place of girdle? And I see a lot of "so and so" yellow slots...I know planning gear setups is a pain, but you can probably switch some items^^ I'm also a fan of stunning fist, but it's nice to see a pure ranged build too.
Last edited by FengXian; 02-05-2013 at 03:31 PM.
Cannith - Juzam, Fighter 8 Ranger 6 Monk 6 AA/ Orocarn, Wraith 12 Stalwart Defender 6 Rogue 2 / Taigongwanng, Sorc TRing - Alleanza degli Uomini Liberi/Guardiani di Eberron
You consider changing the build up to 12 monk 6 fighter 2 ranger for update 17? Might get you some more dps squeaked out.
Teth - Ascendance
Old School n00b that used to be pretty good at the game.
6 ranger gives manyshot/rapid shot/bow strenght/precise shot
2 fighter gives 2 extra feats
VS
2 ranger gives bow strenght/rapid shot
6 fighter will give you the 4 feats (2 that I already had and then I need to pick up manyshot/precise shot)
So overall - no change at all.
Kensai would be nice to have indeed but it requires one more feat investment: Weapon specialization: Ranged weapons
I'm not considering DoS but even if I did, it requires toughness which I'm not gonna take.
The problem is there is no feat I want to drop as I consider them all essential - did you have anything in mind?
Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!
Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!