I am working on a build for rogue archer scout. It must be F2P, so a 28-point build, no tomes, no premium classes etc.
Primary goal: Good ranged damage dealing
Secondary goal: Good sneaking/scouting ability to spot mobs
Tertiary goal: Good mobility/roofwalking for getting somewhere high and out of range of the mobs where I can snipe down at them whenever possible
Not interested in: Melee or spellcasting, this is a pure archer build except when I HAVE to pull out some blades
Before anyone says it, yes I know that this kind of ranged dps will not compare with the best melee dps characters, but I don't care. I enjoy the role of an archer, so let's just make the best use of the game mechanics possible for my desired role.
I picked Human for the skills and extra early feat, and general balance. I left CON low because I don't intend to get involved in the melee too much, kiting, hiding or roofwalking wherever possible, but I added Toughness just in case. Put everything I can into STR and DEX, trying to keep them roughly even. The rogue levels are for improved skills like Hide, Spot and Move Silently, improving DEX and as a bonus I got Assassin. The fighter levels are for maximising my longbow damage, improving STR, and all the extra feats I needed to make it a decent archer. The splash ranger is for the archery type feats and TWF which could come in handy if they manage to reach me.
Anyways, have I made any glaring errors with this build? Will it fit the bill?
Constructive criticism is welcome, but please include facts and explanation not just an opinion. Thank you.
Code:
Character Plan by DDO Character Planner Version 03.14.02
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Moggeth Hawk
Level 20 True Neutral Human Male
(12 Fighter \ 6 Rogue \ 2 Ranger)
Hit Points: 254
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 13
Reflex: 18
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 18 23
Constitution 10 10
Intelligence 8 8
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 8 11
Bluff -1 3
Concentration 0 2
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide 8 33
Intimidate -1 1
Jump 7 20
Listen -1 -1
Move Silently 8 31
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search 3 4
Spot 3 27
Swim 7 10
Tumble 8 11
Use Magic Device n/a n/a
Level 1 (Rogue)
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Toughness
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Hide I
Enhancement: Improved Move Silently I
Level 2 (Fighter)
Feat: (Fighter Bonus) Dodge
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Rogue Faster Sneaking I
Enhancement: Fighter Toughness I
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Focus: Ranged Weapons
Enhancement: Fighter Armored Agility I
Enhancement: Improved Search I
Enhancement: Improved Spot I
Enhancement: Rogue Improved Trap Sense I
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Mobility
Enhancement: Improved Balance I
Enhancement: Improved Tumble I
Enhancement: Fighter Strength I
Level 5 (Ranger)
Enhancement: Human Adaptability Dexterity I
Level 6 (Fighter)
Feat: (Selected) Shot on the Run
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Flanking Mastery I
Level 7 (Fighter)
Feat: (Fighter Bonus) Manyshot
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 8 (Rogue)
Ability Raise: STR
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Dexterity I
Level 9 (Fighter)
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 10 (Fighter)
Feat: (Fighter Bonus) Precise Shot
Enhancement: Kensei Longbow Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Strength II
Level 11 (Rogue)
Level 12 (Fighter)
Ability Raise: DEX
Feat: (Selected) Improved Precise Shot
Enhancement: Fighter Toughness III
Level 13 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Improved Hide II
Enhancement: Improved Move Silently II
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Enhancement: Fighter Longbow Specialization I
Level 15 (Fighter)
Feat: (Selected) Power Critical
Level 16 (Rogue)
Ability Raise: STR
Enhancement: Rogue Faster Sneaking II
Level 17 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Enhancement: Human Greater Adaptability Strength I
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness IV
Level 18 (Fighter)
Feat: (Selected) Oversized Two Weapon Fighting
Level 19 (Rogue)
Enhancement: Rogue Assassin I
Enhancement: Rogue Sneak Attack Accuracy II
Level 20 (Fighter)
Ability Raise: DEX
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Kensei Longbow Mastery II
Enhancement: Fighter Kensei II
Enhancement: Rogue Dexterity II