I am working on a build for rogue archer scout. It must be F2P, so a 28-point build, no tomes, no premium classes etc.
Primary goal: Good ranged damage dealing
Secondary goal: Good sneaking/scouting ability to spot mobs
Tertiary goal: Good mobility/roofwalking for getting somewhere high and out of range of the mobs where I can snipe down at them whenever possible
Not interested in: Melee or spellcasting, this is a pure archer build except when I HAVE to pull out some blades
Before anyone says it, yes I know that this kind of ranged dps will not compare with the best melee dps characters, but I don't care. I enjoy the role of an archer, so let's just make the best use of the game mechanics possible for my desired role.
I picked Human for the skills and extra early feat, and general balance. I left CON low because I don't intend to get involved in the melee too much, kiting, hiding or roofwalking wherever possible, but I added Toughness just in case. Put everything I can into STR and DEX, trying to keep them roughly even. The rogue levels are for improved skills like Hide, Spot and Move Silently, improving DEX and as a bonus I got Assassin. The fighter levels are for maximising my longbow damage, improving STR, and all the extra feats I needed to make it a decent archer. The splash ranger is for the archery type feats and TWF which could come in handy if they manage to reach me.
Anyways, have I made any glaring errors with this build? Will it fit the bill?
Constructive criticism is welcome, but please include facts and explanation not just an opinion. Thank you.
Code:Character Plan by DDO Character Planner Version 03.14.02 DDO Character Planner Home Page Moggeth Hawk Level 20 True Neutral Human Male (12 Fighter \ 6 Rogue \ 2 Ranger) Hit Points: 254 Spell Points: 0 BAB: 18\18\23\28\28 Fortitude: 13 Reflex: 18 Will: 5 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 16 23 Dexterity 18 23 Constitution 10 10 Intelligence 8 8 Wisdom 8 8 Charisma 8 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 8 11 Bluff -1 3 Concentration 0 2 Diplomacy -1 1 Disable Device n/a n/a Haggle -1 -1 Heal -1 -1 Hide 8 33 Intimidate -1 1 Jump 7 20 Listen -1 -1 Move Silently 8 31 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search 3 4 Spot 3 27 Swim 7 10 Tumble 8 11 Use Magic Device n/a n/a Level 1 (Rogue) Feat: (Selected) Point Blank Shot Feat: (Human Bonus) Toughness Enhancement: Rogue Damage Boost I Enhancement: Rogue Sneak Attack Training I Enhancement: Improved Hide I Enhancement: Improved Move Silently I Level 2 (Fighter) Feat: (Fighter Bonus) Dodge Enhancement: Fighter Attack Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Rogue Faster Sneaking I Enhancement: Fighter Toughness I Level 3 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Fighter Armored Agility I Enhancement: Improved Search I Enhancement: Improved Spot I Enhancement: Rogue Improved Trap Sense I Level 4 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Mobility Enhancement: Improved Balance I Enhancement: Improved Tumble I Enhancement: Fighter Strength I Level 5 (Ranger) Enhancement: Human Adaptability Dexterity I Level 6 (Fighter) Feat: (Selected) Shot on the Run Enhancement: Fighter Armor Mastery I Enhancement: Fighter Flanking Mastery I Level 7 (Fighter) Feat: (Fighter Bonus) Manyshot Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Toughness II Level 8 (Rogue) Ability Raise: STR Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Dexterity I Level 9 (Fighter) Feat: (Selected) Weapon Specialization: Ranged Weapons Level 10 (Fighter) Feat: (Fighter Bonus) Precise Shot Enhancement: Kensei Longbow Mastery I Enhancement: Fighter Kensei I Enhancement: Fighter Strength II Level 11 (Rogue) Level 12 (Fighter) Ability Raise: DEX Feat: (Selected) Improved Precise Shot Enhancement: Fighter Toughness III Level 13 (Rogue) Enhancement: Rogue Damage Boost II Enhancement: Rogue Subtle Backstabbing I Enhancement: Rogue Sneak Attack Training II Enhancement: Improved Hide II Enhancement: Improved Move Silently II Level 14 (Fighter) Feat: (Fighter Bonus) Improved Critical: Ranged Weapons Enhancement: Fighter Longbow Specialization I Level 15 (Fighter) Feat: (Selected) Power Critical Level 16 (Rogue) Ability Raise: STR Enhancement: Rogue Faster Sneaking II Level 17 (Fighter) Feat: (Fighter Bonus) Improved Two Weapon Fighting Enhancement: Human Greater Adaptability Strength I Enhancement: Fighter Strength III Enhancement: Fighter Toughness IV Level 18 (Fighter) Feat: (Selected) Oversized Two Weapon Fighting Level 19 (Rogue) Enhancement: Rogue Assassin I Enhancement: Rogue Sneak Attack Accuracy II Level 20 (Fighter) Ability Raise: DEX Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons Enhancement: Kensei Longbow Mastery II Enhancement: Fighter Kensei II Enhancement: Rogue Dexterity II