The idea here is to be simply a repeater build -- and get away with it.
You're someone's lazy x-boyfriend and you're only willing to do so much, and to get the next skirt you need fine trapping skills and evasion.
Rogues tend to come across as lazy anyway, and when we see a rogue icon we tend to only expect that they will handle traps. But lo and behold, when a rogue tops the kill count or whips out a deadly flame turret, well then we are really impressed -- impressed like a SUKKA!
Well, anyway, the basic idea here is that I *know* artificers are the best repeater build, so I'm a bit in denial, but I just can't get that Lazy X Beau out of my mind. I don't want to mix with AA, and I don't want to have to manage ki for 10k Stars, and God forbid I should have to juggle AA, 10k Stars, and Endless Fusillade on one of those Uzy builds. So here I am dialing my Lazy X Beau for another booty call . . .
So here are a couple of builds that are for lazy x-beau users -- and that may just let you get away with it.
I give you the Lazy X-Beau:
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Lazy X-Beau I (1F-6A-13Re)
Level 20 Lawful Good Half-Elf Male
(1 Fighter \ 13 Rogue \ 6 Artificer)
Hit Points: 286
Spell Points: 395
BAB: 14\14\19\24
Fortitude: 12
Reflex: 16
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 11
Dexterity 16 22
Constitution 14 18
Intelligence 18 28
Wisdom 8 11
Charisma 8 11
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Feat/Enhancement
Modified Skills
Skills (Level 20)
Balance 29
Bluff 24
Concentration 11
Diplomacy 1
Disable Device 40
Haggle 1
Heal 3
Hide 30
Intimidate 1
Jump 24
Listen 1
Move Silently 30
Open Lock 37
Perform n/a
Repair 14
Search 37
Spot 28
Swim 1
Tumble 30
Use Magic Device 24
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trapfinding
Level 2 (Artificer)
Feat: (Automatic) Artificer Construct Mastery
Feat: (Automatic) Artificer Knowledge: Scrolls
Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
Feat: (Automatic) Inscribe Artificer Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rapid Reload
Feat: (Automatic) Revive Iron Defender
Feat: (Automatic) Unleash Iron Defender
Spell (1): Conjure Bolts
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Ablative Armor
Spell (1): Grease
Spell (1): Repair Light Damage
Spell (1): Enchant Armor
Level 3 (Rogue)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 4 (Artificer)
Ability Raise: INT
Feat: (Automatic) Artificer Craft Mastery
Feat: (Automatic) Artificer Knowledge: Potions
Feat: (Automatic) Artificer Rune Arm Use
Spell (1): Static Shock
Level 5 (Artificer)
Feat: (Automatic) Artificer Knowledge: Wands
Spell (2): Elemental Weapons
Level 6 (Artificer)
Feat: (Selected) Precision
Feat: (Artificer Bonus) Rapid Shot
Feat: (Automatic) Trapmaking
Spell (2): Fire Trap
Level 7 (Artificer)
Feat: (Automatic) Artificer Knowledge: Arms and Armor
Feat: (Automatic) Retain Essence
Spell (2): Curative Admixture: Cure Moderate Wounds
Level 8 (Artificer)
Ability Raise: INT
Spell (3): Flame Turret
Level 9 (Fighter)
Feat: (Selected) Maximize Spell
Feat: (Fighter Bonus) Precise Shot
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Level 10 (Rogue)
Feat: (Automatic) Trap Sense
Level 11 (Rogue)
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
Level 12 (Rogue)
Ability Raise: INT
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Improved Precise Shot
Feat: (Automatic) Improved Uncanny Dodge
Level 16 (Rogue)
Ability Raise: INT
Level 17 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 18 (Rogue)
Feat: (Selected) Empower Spell
Level 19 (Rogue)
Level 20 (Rogue)
Ability Raise: INT
Feat: (Rogue Bonus) Skill Mastery
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Battle Engineer I
Enhancement: Elven Dexterity I
Enhancement: Rogue Sonic Trap Lore I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Mechanic I
Enhancement: Rogue Mechanic II
Enhancement: Improved Disable Device I
Enhancement: Improved Disable Device II
Enhancement: Improved Disable Device III
Enhancement: Improved Open Lock I
Enhancement: Improved Open Lock II
Enhancement: Improved Open Lock III
Enhancement: Combustive Spellcasting I
Enhancement: Combustive Spellcasting II
Enhancement: Deadly Flame I
Enhancement: Deadly Flame II
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Flame Manipulation III
Enhancement: Half-Elf Barbarian Constitution I
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
Enhancement: Rogue Wand and Scroll Mastery I
Enhancement: Rogue Wand and Scroll Mastery II
Enhancement: Rogue Wand and Scroll Mastery III
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Lazy X-Beau II (6F-6A-8Re)
Level 20 Lawful Good Half-Elf Male
(6 Fighter \ 8 Rogue \ 6 Artificer)
Hit Points: 316
Spell Points: 395
BAB: 16\16\21\26\26
Fortitude: 13
Reflex: 16
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 11
Dexterity 16 22
Constitution 14 18
Intelligence 18 28
Wisdom 8 11
Charisma 8 11
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Feat/Enhancement
Modified Skills
Skills (Level 20)
Balance 23
Bluff 18
Concentration 22
Diplomacy 1
Disable Device 36
Haggle 0
Heal 4
Hide 6
Intimidate 1
Jump 17.5
Listen 0
Move Silently 10
Open Lock 33
Perform n/a
Repair 11
Search 34
Spot 22
Swim 0
Tumble 22
Use Magic Device 23
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trapfinding
Level 2 (Artificer)
Feat: (Automatic) Artificer Construct Mastery
Feat: (Automatic) Artificer Knowledge: Scrolls
Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
Feat: (Automatic) Inscribe Artificer Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rapid Reload
Feat: (Automatic) Revive Iron Defender
Feat: (Automatic) Unleash Iron Defender
Spell (1): Conjure Bolts
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Ablative Armor
Spell (1): Enchant Armor
Spell (1): Grease
Spell (1): Repair Light Damage
Level 3 (Rogue)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Trip
Level 4 (Artificer)
Ability Raise: INT
Feat: (Automatic) Artificer Craft Mastery
Feat: (Automatic) Artificer Knowledge: Potions
Feat: (Automatic) Artificer Rune Arm Use
Spell (1): Static Shock
Level 5 (Artificer)
Feat: (Automatic) Artificer Knowledge: Wands
Spell (2): Elemental Weapons
Level 6 (Artificer)
Feat: (Selected) Precision
Feat: (Artificer Bonus) Rapid Shot
Feat: (Automatic) Trapmaking
Spell (2): Fire Trap
Level 7 (Artificer)
Feat: (Automatic) Artificer Knowledge: Arms and Armor
Feat: (Automatic) Retain Essence
Spell (2): Curative Admixture: Cure Moderate Wounds
Level 8 (Artificer)
Ability Raise: INT
Spell (3): Flame Turret
Level 9 (Rogue)
Feat: (Selected) Precise Shot
Feat: (Automatic) Trap Sense
Level 10 (Rogue)
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
Level 11 (Rogue)
Level 12 (Rogue)
Ability Raise: INT
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Feat: (Automatic) Improved Uncanny Dodge
Level 15 (Fighter)
Feat: (Fighter Bonus) Improved Precise Shot
Feat: (Selected) Maximize Spell
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Level 16 (Fighter)
Ability Raise: INT
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Empower Spell
Feat: (Fighter Bonus) Power Critical
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: INT
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Battle Engineer I
Enhancement: Elven Dexterity I
Enhancement: Rogue Sonic Trap Lore I
Enhancement: Kensei Repeating Heavy Crossbow Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Mechanic I
Enhancement: Improved Disable Device I
Enhancement: Improved Disable Device II
Enhancement: Improved Open Lock I
Enhancement: Improved Open Lock II
Enhancement: Half-Elf Barbarian Constitution I
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Wand and Scroll Mastery I
Enhancement: Rogue Wand and Scroll Mastery II
Enhancement: Rogue Wand and Scroll Mastery III