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  1. #981
    Community Member Nodoze's Avatar
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    Quote Originally Posted by Rubix View Post
    Was tinkering with the first look at the Harper Tree. All the forum hype one way or the other, it may open up some interesting build concepts for the Juggernaut. I don't know if it contradicts the NDA, so I won't put the link to the youtube vid here now, but I will say that the tree (as it stands now - it's bound to change again several times before it hits live) has some interesting synergy with BF Monk 2 / Ranger 2 / Arti 16 build ideas.

    Thoughts?
    I could be wrong but I thought that whatever they shared on Lamannia wasn't covered by NDA so that we could discuss/test/share thoughts to try to help make sure the changes came in as non-disruptively as possible. My understanding was that the old MourneLands? server (can't remember the exact spelling/name) was internal development related and covered by NDA. I don't really follow those sub-forums so maybe best if you go research the NDA angle in Lamannia-Server sub-forum and/or post there for clarification if you are unsure.

  2. #982
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    Harper would be int-based, dont need pally anymore and has to take insightful reflexes (made up by the extra feats from ranger). Actually going classic warforged might be interesting here for +2 dex. OTOH, youre losing out quite some dps (no damage bonus from tensors and rage). Since arti doesnt have that many interesting DC spells, I think STR base is still better. Int base would be a better trapper, though.

    I think harper is especially interesting for shiradi/fvs/monk builds, wiz versions are int based anyway and there is an int sorc too, for higher spellpower, insightful reflexes and epic SLA dcs. With the monk/fvs levels, one can at least use shortswords or qstaffs, and those will do quite nice damage against spell immunes.

    Im thinking about a swashbuckling eldritch knight atm, but that might be too much in one package, doesnt work with shiradi too well. Maybe just 18 wiz 2 monk for access to lvl 9 spells, swf with shortsword and all the wiz goodies.

    edit: or 12 wiz 6 ranger 2 monk warforged which would be quite a package...
    Zeugen der Dreizehn, Thelanis:
    Makkuroi, chain TR: currently drow pure caster warlock
    PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK

  3. #983
    Community Member Rubix's Avatar
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    Quote Originally Posted by Nodoze View Post
    I could be wrong but I thought that whatever they shared on Lamannia wasn't covered by NDA so that we could discuss/test/share thoughts to try to help make sure the changes came in as non-disruptively as possible. My understanding was that the old MourneLands? server (can't remember the exact spelling/name) was internal development related and covered by NDA. I don't really follow those sub-forums so maybe best if you go research the NDA angle in Lamannia-Server sub-forum and/or post there for clarification if you are unsure.
    Good point. Reposted here anyway.
    Quote Originally Posted by chipotle47 View Post
    "The definition of success is rebuffing between deaths with great enthusiasm."

  4. #984
    Community Member Maxxcore's Avatar
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    Default Hmmm

    What would be a good enhancement split? And where do stat points from level ups go? (4,8,12 etc)
    Sheikra - Completionist Wizard

  5. #985
    Community Member adrian69's Avatar
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    Quote Originally Posted by Maxxcore View Post
    What would be a good enhancement split? And where do stat points from level ups go? (4,8,12 etc)

    Best Melee SWF +RA Arty build at moment is probably 17 arty/3 pally, Int based. Makes that rune arm do vicious dmg.

  6. #986
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    Default My game agenda is outdated...

    This thread is a little bit outdated wathever didn´t find it something more updated version of this build... so any advices for someone who wanna do a Bladeforged TWF version of the Juggernaut?

  7. #987
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    Quote Originally Posted by Sebekian View Post
    This thread is a little bit outdated wathever didn´t find it something more updated version of this build... so any advices for someone who wanna do a Bladeforged TWF version of the Juggernaut?
    Don't. In old days, build made sense, but so many things changed, that now it feels more like a random collection of things.

    Why don't? Artificer(most levels of this build are arty) is INT based, crossbow+rune arm and/or 1handed + runarm. Not STR based, twohanders or two weapons plus bow.

  8. #988
    The Hatchery zwiebelring's Avatar
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    With Bladeforged this build became obsolete. The advantage was having evasion + excellent self heal + competitive dps like other dedicated melees being a Warforged, who ironically was made for melee but int his game suffered extremly by divine healing. Now, Bladeforged gives you the very same excellent self heal without the need of 14 or 15 levels of Artificer. That way you just level as Mnk/Ftr hybrid and focus on Kensai or whatever else you prefer. That stands for THF style. SWF may be different and due to Harper tree you might get still something out of an INT based melee Artificer.

    I assume, most ppl running as WF are Artificers, mechanic or old fashioned sorcerers.
    Last edited by zwiebelring; 01-25-2016 at 07:55 AM.
    Characters on Orien:
    Wanzer/ Klingtanz/ Incanta Superior/ Mercantus

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