Haek post your buggernaut build.
The Silver Legion - Guild Medieval
Arisan - Arisanna - Arisanto - Arisgard - Betatest
Cannith
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
I'm running juggernaut-like build atm.
So far I'm level 9.
I decided to go with shortswords, as I got 2 celestias on this toon.
Its based on TWF ranger variant, with a bit different lvl order to fit zen archery as monk feat.
AMRRAAMAAAAAAAAAAAAAEEEEEEEE
For feats I plan:
1. PBS
2. PA
3. Cleave
6. GC
7. ZA
8. Precise shot
9. ITWF
12. IC pierce and ranged
15. GTWF
16. Quicken
18. Manyshot
20. Improved precise shot
21. OC
24. Something of forms
26. PTWF
27. Master of forms
28.
So basically I dropped dodge, toughness and bastard sword for improved critical and 2 monk form feats.
I'm not sure if dropping dodge will severly hurt this character, and if dodge is better than master of forms.
Also, I'm undecided on last feat. Probably elusive target or forced escape.
I'm not sure how to spend Action Points.
I'm assuming, a lot into WF tree, medicore things from tempest, few lowest hanging fruits from deepwood and AA, and couple of things from ninja and shinato.
WF 17 (to get full improved PA and weapon attachment)
Deepwood 1 (1d6 sneak attack for 1 AP seems reasonable)
AA 3 (core + 1d6 ranged damage)
Shinato 13 (core, deft strike, iron skin)
Ninja 10 (dodge, 2d6 sneak attack, some dodge, fists of iron)
Tempest 14 (extra damage, bleed, haste boost)
This leaves 21 AP unspent.
As I'm not using bastards, taking this line is unneeded, so I'm thinking about damage boost, extra AB, strenght, and seeker cores.
Is fussilade good enough to take it on this build?
Thanks for any advice, and thanks for posting this build ; )
I have a character that I rolled up a long time ago, its a pure 20 warchanter bard.......warforged.......I was wondering about using the 20LR to change him into an artie because hes a bard he wont have the right alignment for monk/pally unfortunately, its a 32 point build.
But if its possible do you think a arti 16 2 fighter 2 ranger or if thats not possible a arti 16 4 fighter might work? Take the ranged feats I have some +3 and +4 tomes on him. Have to be 2hf as I have 2hf weapons AGA,epic whirlwind cleaver and others, I was thinking arti as that past life feat is more useful to me than the bards one, and can have some fun playing him, will miss some of the bard buffs but can use clickes of course and with armour of speed don't need haste.
Was looking at the arti pestige enhancements not so impressed with em, would be not so bad if I was going 2wf with nightmares but ive already used one box on cleaver, so cleaver and citw bow combo.
Seeing as it wont have evasion take adamatine body?
The good thing I saw with batter engineer is that it has a lot of dps boosts can I take those in conjunction with the fighter boosts? And have it all work with the LD boosts?
This is the build I have worked out for a 2nd life Jugg. Any feedback would be awesome. My first life was a Pally so as far as I can tell it wasn't much help beyond the extra 2 points.
Code:Character Plan by DDO Character Planner Version 04.19.03 DDO Character Planner Home Page 2nd Life Level 28 Lawful Neutral Warforged Male (2 Monk \ 2 Ranger \ 16 Artificer \ 8 Epic) Hit Points: 468 Spell Points: 1046 BAB: 15\15\20\25\25 Fortitude: 16 Reflex: 15 Will: 15 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 28) Strength 16 26 Dexterity 15 19 Constitution 16 21 Intelligence 13 17 Wisdom 11 15 Charisma 6 10 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +4 Tome of Charisma used at level 11 +4 Tome of Strength used at level 15 +4 Tome of Dexterity used at level 15 +4 Tome of Constitution used at level 15 +4 Tome of Intelligence used at level 15 +4 Tome of Wisdom used at level 15 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 28) Balance 4 30 Bluff -2 9 Concentration 3 14 Diplomacy -2 9 Disable Device 5 35 Haggle -2 10 Heal 0 11 Hide 2 11 Intimidate -2 9 Jump 3 15 Listen 0 11 Move Silently 2 11 Open Lock n/a 36 Perform n/a n/a Repair 5 35 Search 5 35 Spellcraft 1 12 Spot 4 15 Swim 3 13 Tumble n/a 12 Use Magic Device n/a n/a Level 1 (Artificer) Feat: (Past Life) Past Life: Paladin Feat: (Selected) Point Blank Shot Level 2 (Monk) Feat: (Monk Bonus) Power Attack Level 3 (Monk) Feat: (Selected) Cleave Feat: (Monk Bonus) Dodge Level 4 (Artificer) Ability Raise: STR Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 6 (Ranger) Feat: (Selected) Great Cleave Level 7 (Artificer) Level 8 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Precise Shot Level 9 (Artificer) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Artificer) Level 11 (Artificer) Level 12 (Artificer) Ability Raise: STR Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Artificer Bonus) Quicken Spell Level 13 (Artificer) Level 14 (Artificer) Level 15 (Artificer) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Mithral Body Level 17 (Artificer) Level 18 (Artificer) Feat: (Selected) Manyshot Level 19 (Artificer) Level 20 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Extend Spell Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: CON Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Toughness Level 27 (Epic) Feat: (Selected) Epic: Epic Toughness Level 28 (Epic) Ability Raise: STR Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
Last edited by JohnBacon; 12-10-2013 at 11:51 AM.
The more I learn the less I know.
I got a +5 dex tome from mabar so Im considering going 16+5 dex for combat archery... thoughts? Still got my +0 LR and char is not on priority atm, so I got time to consider.
Is master of forms really that cool? Sireth has rather low base damage compared to greataxes, and doesnt profit from headmans...
Zeugen der Dreizehn, Thelanis:
Makkuroi, chain TR: currently drow pure caster warlock
PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK
If A Dwarf falls in the forest does he make a sound? YES! Ah Gawd Dang Sons of a *BEEP*
Guild leader of the "Order of the Never Empty Mug"-Khyber Server-Varda, Daggummet, Xotika, Angelheart, Annaleeza, Keirza, Gearszin, Iluvatar, Sindeamon, and Pippsqueek
nothing about combat archery? +1w on pinion +2% dodge isnt really bad...
Zeugen der Dreizehn, Thelanis:
Makkuroi, chain TR: currently drow pure caster warlock
PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK
If A Dwarf falls in the forest does he make a sound? YES! Ah Gawd Dang Sons of a *BEEP*
Guild leader of the "Order of the Never Empty Mug"-Khyber Server-Varda, Daggummet, Xotika, Angelheart, Annaleeza, Keirza, Gearszin, Iluvatar, Sindeamon, and Pippsqueek
16 dex +5 tome(mabar)
I dont have bladeforged, and as mainly uncentered ranger version (can go centered but no form feats) I dont really need cha or wis.
Bladeforged of course is nice because of the early recon SLA. Needs to go paladin, though, or has to LR into ranger.
Zeugen der Dreizehn, Thelanis:
Makkuroi, chain TR: currently drow pure caster warlock
PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK
If A Dwarf falls in the forest does he make a sound? YES! Ah Gawd Dang Sons of a *BEEP*
Guild leader of the "Order of the Never Empty Mug"-Khyber Server-Varda, Daggummet, Xotika, Angelheart, Annaleeza, Keirza, Gearszin, Iluvatar, Sindeamon, and Pippsqueek
I've ended up using needle/pinion more with dual nightmares (x2 EN Augs) / celestias (no buffs) situationally, the 16 arti is too hard to drop lower for the feat bonuses on either ranger or monk given deadly/reconstruct, even on bladeforged you can have the best of 3 worlds, ranged trash (needle) ranged boss (pinion manyshot) and melee twf dps. overwhelming crit, epic toughness, and combat archery not in that order particularly.
It's a great framework for ed's, the flavor of the month build has turned into the flavor of the day, if i want to get on and do terrifying mdps (with power of the forge/haste boost) i'll do that, i'm only short of the higher crit-range builds out there, but i've got deadly/traps/selfheals/some cc (sphere). If i want to come on and blast some bosses with furyshots, that's doable too, not quite as epic as a pure AA monkcher in earth stance w/ higher crit multiplier, but i've got deadly/traps/selfheals/some cc. If i want to come and mow through tons and tons of trash with an ESOS crit profile (needle) and a twisted stay frosty to keep minty fresh, I can, and there are only severely gimped rog/arti builds out there that can beat the repeater damage output, but over those I have deadly/saves/twf option.
I've tried very hard to find improvements on the 16arti/2rgr/2monk and so far I can't accept any other options for the losses you take without completely changing the build into something that can not excel in all the 3 fields above.
Oh my .02, i made room for deflect arrows and shield of whirling steel in twf, it deflects a lot more than arrows, anything with a projectile (titan blasts, giant rocks) it's fun to see a rock/bullet just disappear.
*additional: with the high rdps output and killing power, you could start a whole arguement about the need for mdps in the first place, but if you're going full ranged spec, I'd check out Dubbell O'seven's caster arti, it's a little dated, but if you splash 2 monk in there for the toughness you have something very solid.
Disclaimer: 36pt build w/ full +5 tomes, so starting split is something like 16str/16con/14dex/16int/6wis/8cha with 2points in str, 2points in dex, 1point in int (insightful damage still adds a nice chunk to needle).
Last edited by Voltelin; 01-01-2014 at 05:58 PM.
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Ghallanda ReRolled
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Haek has TRed into a centered kensai... 8 fighter 6 monk 6 ranger bladeforged... I guess we can close the thread
Id be interested in the exact stats of the build but it should be clear what it can do... its basically a cetus BF with full access to arcane archer, so slightly less kensai slightly more ranged.
Ill keep my Jugg for a while, hes not my main and my TRing speed is much lower than that of many other players in the forums. Plus, I like to be able to do traps.
Zeugen der Dreizehn, Thelanis:
Makkuroi, chain TR: currently drow pure caster warlock
PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK
As long as 'The Juggernaut' with heavy Artificer is a viable build that people are playing I would keep this thread open/going and focused on the current build. Personally I would think it ideal if Haek would start a new thread focused on his new 8F/6M/6Rn build and contribute on both threads. I think it would be confusing to folk still running the heavy Artificer versions to mix in 8F/6M/6Rn in the same thread.
Last edited by Nodoze; 01-20-2014 at 09:29 PM. Reason: added a few thoughts for clarity...
Happy birthday juggernaut thread! 250k+ views and still going, wow...
Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
Ghallanda - Ethrayne - Ethryne --- Omnipresence
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