Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!
Since you dropped IPS would you change anything on your starting stats since your dex doesn't have to be so high ?
SARLONA ~ BREY BRAY BRAI BREI BRAYZ CEMPER CEMP SEMPER SAVALOTProud Officer of ROVING GUNS
This is my take on 2Monk/2Ranger/16Arti, 34 points build without access to +4 tomes, any pointers appreciated:
Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page Level 25 Lawful Good Warforged Male (2 Monk \ 2 Ranger \ 16 Artificer \ 5 Epic) Hit Points: 490 Spell Points: 1015 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 15 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 25) Strength 16 23 Dexterity 16 19 Constitution 17 23 Intelligence 14 16 Wisdom 6 8 Charisma 6 8 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 25) Balance 3 24 Concentration 3 36 Disable Device 6 32 Jump 4 20 Open Lock 7 15 Search 6 32 Spot 2 28 Use Magic Device 2 32 Level 1 (Artificer) Feat: (Past Life) Past Life: Barbarian Feat: (Selected) Point Blank Shot Level 2 (Monk) Feat: (Monk Bonus) Power Attack Level 3 (Monk) Feat: (Selected) Cleave Feat: (Monk Bonus) Toughness Level 4 (Ranger) Ability Raise: STR Feat: (Favored Enemy) Favored Enemy: Undead Level 5 (Ranger) Level 6 (Artificer) Feat: (Selected) Great Cleave Level 7 (Artificer) Level 8 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Quicken Spell Level 9 (Artificer) Feat: (Selected) Manyshot Level 10 (Artificer) Level 11 (Artificer) Level 12 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Improved Critical: Ranged Weapons Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Artificer) Level 14 (Artificer) Level 15 (Artificer) Feat: (Selected) Precise Shot Level 16 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Improved Precise Shot Level 17 (Artificer) Level 18 (Artificer) Feat: (Selected) Precision Level 19 (Artificer) Level 20 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons Enhancement: Artificer Damage Boost I Enhancement: Artificer Damage Boost II Enhancement: Artificer Damage Boost III Enhancement: Artificer Damage Boost IV Enhancement: Artificer Extra Action Boost I Enhancement: Artificer Extra Action Boost II Enhancement: Artificer Crossbow Attack I Enhancement: Artificer Crossbow Damage I Enhancement: Artificer Battle Engineer I Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Improved Use Magic Device I Enhancement: Improved Use Magic Device II Enhancement: Improved Use Magic Device III Enhancement: Improved Use Magic Device IV Enhancement: Reconstructive Spellcasting I Enhancement: Reconstructive Spellcasting II Enhancement: Reconstructive Spellcasting III Enhancement: Reconstructive Spellcasting IV Enhancement: Reconstructive Spellcasting V Enhancement: Mighty Reconstruction I Enhancement: Mighty Reconstruction II Enhancement: Mighty Reconstruction III Enhancement: Mighty Reconstruction IV Enhancement: Mighty Reconstruction V Enhancement: Repair Manipulation I Enhancement: Repair Manipulation II Enhancement: Repair Manipulation III Enhancement: Repair Manipulation IV Enhancement: Repair Manipulation V Enhancement: Repair Manipulation VI Enhancement: Repair Manipulation VII Enhancement: Artificer Wand and Scroll Mastery I Enhancement: Artificer Wand and Scroll Mastery II Enhancement: Artificer Wand and Scroll Mastery III Enhancement: Artificer Wand and Scroll Mastery IV Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Healer's Friend I Enhancement: Warforged Power Attack I Enhancement: Warforged Power Attack II Enhancement: Warforged Power Attack III Level 21 (Artificer) Feat: (Selected) Overwhelming Critical Level 22 (Artificer) Level 23 (Artificer) Level 24 (Artificer) Ability Raise: CON Feat: (Selected) Epic Toughness Level 25 (Artificer)
Last edited by Dragonela; 03-13-2013 at 04:53 AM.
I just finished a build like yours on the planner, it is amazingly close to it, differences are:
1) I have a 36 pt built so I raised CON to 18, otherwise stats are identical
2) You don't need WF:Ranged for any pre-req, I took Mithral Body instead (my feat order is slightly different)
3) Enhancements: UMD is already high enough, so, I took no ranks at Improved UMD. Also, I don't think you need the full repair crit chance / crit multi line, 7/1/1 should be fine. That leaves space for extra SP via the energy line and some small ranger benefits like sprint boost and favored damage I.
Last edited by Azaghan; 03-13-2013 at 06:22 AM.
Ghallanda Server - Razaghan [Melee FvS 12 / Ranger 6 / Mnk 2] - Ignicia [Sorc 18 / Pal 2]
Yea wouldnt change anything on the starting stats, high dex is superb for the reflex save.
Will update the OP on the weekend for the current version of the build, with new gear layout etc.
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
Here's what I have come up with
This will be a LR from lvl 25 Completionist...have I missed anything?....eAGA to start with..+4 tomes for str and dex will be added when possible
I have all the ED's needed
Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page Level 25 Lawful Good Warforged Male (2 Monk \ 2 Ranger \ 16 Artificer \ 5 Epic) Hit Points: 435 Spell Points: 1147 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 16 Will: 15 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 25) Strength 16 26 Dexterity 16 21 Constitution 17 23 Intelligence 12 18 Wisdom 8 14 Charisma 8 14 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 +4 Tome of Constitution used at level 15 +4 Tome of Intelligence used at level 15 +4 Tome of Wisdom used at level 15 +4 Tome of Charisma used at level 15 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 25) Balance 3 11 Bluff -1 10 Concentration 3 14 Diplomacy -1 10 Disable Device n/a n/a Haggle -1 10 Heal -1 10 Hide 3 11 Intimidate -1 10 Jump 3 14 Listen -1 10 Move Silently 3 11 Open Lock n/a n/a Perform n/a n/a Repair 1 15 Search 1 15 Spot -1 10 Swim 3 12 Tumble n/a n/a Use Magic Device n/a 13 Level 1 (Artificer) Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Druid Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Ranger Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Wizard Feat: (Selected) Stunning Blow Level 2 (Monk) Feat: (Monk Bonus) Power Attack Level 3 (Monk) Feat: (Selected) Cleave Feat: (Monk Bonus) Toughness Level 4 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 5 (Ranger) Level 6 (Artificer) Feat: (Selected) Great Cleave Level 7 (Artificer) Level 8 (Artificer) Feat: (Artificer Bonus) Point Blank Shot Level 9 (Artificer) Feat: (Selected) Manyshot Level 10 (Artificer) Level 11 (Artificer) Level 12 (Artificer) Feat: (Artificer Bonus) Improved Critical: Ranged Weapons Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Artificer) Level 14 (Artificer) Level 15 (Artificer) Feat: (Selected) Completionist Level 16 (Artificer) Feat: (Artificer Bonus) Mithral Body Level 17 (Artificer) Level 18 (Artificer) Feat: (Selected) Precise Shot Level 19 (Artificer) Level 20 (Artificer) Feat: (Artificer Bonus) Improved Precise Shot Level 21 (Artificer) Feat: (Selected) Overwhelming Critical Level 22 (Artificer) Level 23 (Artificer) Level 24 (Artificer) Feat: (Selected) Epic Toughness Feat: (Artificer Bonus) Quicken Spell Level 25 (Artificer)
Last edited by amnota; 03-13-2013 at 06:50 AM.
Some people are like Slinkies
They don't really have a purpose
But they still bring a smile to your face
When you push them down the stairs
Yea u have a feat too much, the lvl 24 Bonus Artificer feat is not possible
So you have to choose between other feats what to drop for quicken.
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
I thought something was hinky..thnx
IPS goes away
Some people are like Slinkies
They don't really have a purpose
But they still bring a smile to your face
When you push them down the stairs
I had a failed LR the other day, so it was either "be gimped for a week" or "do a TR".
I told Haek to give me a number (58) and to /roll d100. If the roll was higher than his number I'd TR into a jug.
He rolled 59
With a guildie we both TRed into jugs (Haedo now has 2 capped & geared jugs!).
Even had time to solo EEDA with the jug build as you can see here : http://www.youtube.com/watch?v=opwYKdi4YnU
Sithali-1 ~ 31/31 Lives ~ Completionist
OMNIPRESENCE
The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!
RTFM on Khyber
To be honest, I assumed some gear in order to reach a 40+ umd without the enhancement.
I was thinking 23 ranks, 5 epic, 0 CHA (6 base + 4 tome), 2 good luck, 3 spare hand, 5 GreenSteel item, +1 Arti, that gives you 39 which allows you to cast GH scrolls, then you have 43. Some CHA could be slotted on a colorless slot I guess to add another +3.
Ghallanda Server - Razaghan [Melee FvS 12 / Ranger 6 / Mnk 2] - Ignicia [Sorc 18 / Pal 2]
Hi all.
I think this is pretty similar to what some others have - just wanted to be sure I wasn't screwing anything up terribly if I follow the build below.
I have most of the gear needed once I cap - primarily missing pinion.
I was planning on doing the Pally version, even though the ranger seems generally preferred now, as I'm TR'ing a first life monk into this build, and it seems like the Ranger version tends to be used by people with extensive past lives. If I shouldnt worry about it and should still go for the Ranger version, let me know.
Also, regarding levling - I have a Carnifex for lower lvls, and a base SoS for higher - is the difference between SoS and a Lit II falchion enough that it's worth crafting the Lit II? Or will the SoS carry me through? (I likely have the mats for a Lit II, but if I could use them instead to expand my displace clickie quiver, I would).
edit: oh, and as far as I know there's no bonus at 24, so mithral body is out there. Is mithral useful enough that I should dump one of the other feats?
Hoping I embedded the build text correctly:
Thanks for the blueprint Haek, and for the in-game advice, and thanks to all for any and all feedback.Code:Character Plan by DDO Character Planner Version 03.16.01 DDO Character Planner Home Page Kantaox juggbuild Level 25 Lawful Good Warforged Male (2 Paladin \ 2 Monk \ 16 Artificer \ 5 Epic) Hit Points: 404 Spell Points: 1015 BAB: 15\15\20\25\25 Fortitude: 19 Reflex: 15 Will: 15 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 25) Strength 16 24 Dexterity 14 18 Constitution 17 21 Intelligence 12 16 Wisdom 6 9 Charisma 12 15 Tomes Used +1 Tome of Strength used at level 2 +1 Tome of Dexterity used at level 2 +1 Tome of Constitution used at level 2 +1 Tome of Intelligence used at level 2 +1 Tome of Wisdom used at level 2 +1 Tome of Charisma used at level 2 +2 Tome of Strength used at level 6 +2 Tome of Dexterity used at level 6 +2 Tome of Constitution used at level 6 +2 Tome of Intelligence used at level 6 +2 Tome of Wisdom used at level 6 +2 Tome of Charisma used at level 6 +3 Tome of Strength used at level 10 +3 Tome of Dexterity used at level 10 +3 Tome of Constitution used at level 10 +3 Tome of Intelligence used at level 10 +3 Tome of Wisdom used at level 10 +3 Tome of Charisma used at level 10 +4 Tome of Dexterity used at level 14 +4 Tome of Intelligence used at level 14 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 25) Balance 2 22 Bluff 1 8 Concentration 5 20 Diplomacy 1 8 Disable Device 5 30.5 Haggle 1 8 Heal -2 5 Hide 2 8 Intimidate 1 8 Jump 3 21 Listen -2 5 Move Silently 2 8 Open Lock 6 14 Perform n/a n/a Repair 1 9 Search 5 30.5 Spot -2 8 Swim 3 9 Tumble 3 9 Use Magic Device 5 30 Level 1 (Artificer) Feat: (Past Life) Past Life: Monk Feat: (Selected) Stunning Blow Level 2 (Monk) Feat: (Monk Bonus) Power Attack Level 3 (Monk) Feat: (Selected) Cleave Feat: (Monk Bonus) Toughness Level 4 (Paladin) Ability Raise: STR Level 5 (Paladin) Level 6 (Artificer) Feat: (Selected) Great Cleave Level 7 (Artificer) Level 8 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Point Blank Shot Level 9 (Artificer) Feat: (Selected) Rapid Shot Level 10 (Artificer) Level 11 (Artificer) Level 12 (Artificer) Ability Raise: STR Feat: (Selected) Manyshot Feat: (Artificer Bonus) Quicken Spell Level 13 (Artificer) Level 14 (Artificer) Level 15 (Artificer) Feat: (Selected) Improved Critical: Slashing Weapons Level 16 (Artificer) Ability Raise: STR Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons Level 17 (Artificer) Level 18 (Artificer) Feat: (Selected) Bow Strength Level 19 (Artificer) Level 20 (Artificer) Ability Raise: CON Feat: (Artificer Bonus) Precise Shot Level 21 (Artificer) Feat: (Selected) Overwhelming Critical Level 22 (Artificer) Level 23 (Artificer) Level 24 (Artificer) Feat: (Selected) Epic Toughness Feat: (Artificer Bonus) Mithral Body Level 25 (Artificer)
Kant(x)
Thelanis
Last edited by Kantx; 03-15-2013 at 12:50 AM.
Howdy,
u have to watch out, u have chosen 2 feats for lvl 24 where u in fact only get one. That bonus Artificer feat wont apply there.
So you have one feat less total. Would drop Mihtral Body although it is superb for looks and some PRR :P
Ranger version is better since u have 3 more feats to play with
Haek
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
Well its not really that hard, i mean i have 50 with brace for impact.
Paladin version has better saves ofc, but the gain of 3 feats kinda trumps it ^^
Lots of people miss one or two of the sources for saves, so here they are:
+6-8 Resistance Bonus
+2 Good Luck
+4 Greater Heroism
+1 Eldritch Ritual
+4 Superior Parrying
+Tensers (+2 Fort and Reflex)
+Primal Scream (+2-3 Fort + 4 Will When u have Tunnel Vision)
Various kinds of useful saves from Destinies:
Tier 1: Draconic Vitality +6 Fort no fail on 1, impregnable Mind +6 will no fail on 1, brace for impact +2 to all +40% fort, unearthly reactions +6 reflex +3dodge
tier 4: Perfection of Mind +6 will +6 additional will against enchantments, fear etc no fail on 1, so basically +12. Very useful for some quests with High DC casters spamming disco, fear or if youre fleshie Hold monster.
Now if u consider u need a 19 base dex on ranger for IPS, then u can go up to:
19 base + 1 enhancement + 1 exceptional + 3 Insight + 8 dex + 2 ship + 4 tensers = 38 dex
40 if youre a completionist.
So with base reflex of 13 + 14 dex + 7 resistance + 1 ritual + 4 superior parry + 2 good luck + 4 GH + 1 haste armor + 2 Epic levels + 2 brace = 50.
If u use uneartly reactions you are sitting on 54.
Getting the saves is not the problem, especially since you dont need the bracers or glove for healing amp
Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis
Thanks for a great build. Loving my ranger version so far. 200k xp to lvl 20 on my 1st completionist life and can not wait for epic levels.