I have absolutely no plan on running this, I'm just curious about it.
Usually, when one thinks of an archer, one's mind goes to a Ranger.
But... what about Fighter? Here's a little build I slapped together -- feat selection may not necessarily be in this order:
Level of wizard could be swapped for level of Cleric, except I can't think of any level 1 Cleric spells worth using.Code:Character Plan by DDO Character Planner Version 03.14.02 DDO Character Planner Home Page Ranged Fighter Level 20 True Neutral Half-Elf Male (19 Fighter \ 1 Wizard) Hit Points: 254 Spell Points: 285 BAB: 19\19\24\29\29 Fortitude: 13 Reflex: 12 Will: 8 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 16 18 Dexterity 16 21 22 Constitution 14 14 14 Intelligence 12 12 12 Wisdom 10 10 10 Charisma 8 8 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 6 Bluff -1 -1 Concentration 2 2 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 0 0 Hide 3 6 Intimidate -1 -1 Jump 3 4 Listen 0 0 Move Silently 3 6 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 1 Spot 0 0 Swim 3 4 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Fighter) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Fighter Bonus) Point Blank Shot Feat: (Selected) Weapon Focus: Ranged Weapons Level 2 (Fighter) Feat: (Fighter Bonus) Rapid Shot Level 3 (Fighter) Feat: (Selected) Power Attack Level 4 (Fighter) Ability Raise: DEX Feat: (Fighter Bonus) Bow Strength Level 5 (Fighter) Level 6 (Fighter) Feat: (Fighter Bonus) Cleave Feat: (Selected) Weapon Specialization: Ranged Weapons Level 7 (Fighter) Level 8 (Wizard) Ability Raise: DEX Feat: (Wizard Bonus) Mental Toughness Spell (1): Expeditious Retreat Spell (1): Feather Fall Spell (1): Jump Spell (1): Shield Level 9 (Fighter) Feat: (Fighter Bonus) Improved Critical: Ranged Weapons Feat: (Selected) Manyshot Level 10 (Fighter) Level 11 (Fighter) Feat: (Fighter Bonus) Two Weapon Fighting Level 12 (Fighter) Ability Raise: DEX Feat: (Selected) Improved Two Weapon Fighting Level 13 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Level 14 (Fighter) Level 15 (Fighter) Feat: (Fighter Bonus) Improved Precise Shot Feat: (Selected) Precise Shot Level 16 (Fighter) Ability Raise: DEX Level 17 (Fighter) Feat: (Fighter Bonus) Great Cleave Level 18 (Fighter) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Level 19 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons Level 20 (Fighter) Ability Raise: DEX Enhancement: Fighter Extra Action Boost I Enhancement: Fighter Extra Action Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Fighter Haste Boost IV Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Elven Dexterity I Enhancement: Fighter Armor Mastery I Enhancement: Fighter Armor Mastery II Enhancement: Fighter Armor Mastery III Enhancement: Fighter Armored Agility I Enhancement: Fighter Armored Agility II Enhancement: Fighter Armored Agility III Enhancement: Fighter Longbow Specialization I Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Wizard Energy of the Scholar I Enhancement: Fighter Strength I Enhancement: Fighter Strength II
So, how viable would an Arcane Archer/Fighter be? Compared to a Ranger, that is.