So, I've been fiddling around with a few ideas of late based on what I've tried playing class-wise and read upon thus far. As I appreciate the feedback I get from this welcoming community, I was hoping you veterans could assist me with a few concept builds I've been considering of late.
As I really find myself enjoying lock picking/trap disarming as well as spell casting if I'd like on the fly. I've also been curious about melee combat as far as Staff/Bo wielding for combat is concerned. So I have questions regarding multi-classing possibilities with the following:
Rogue/Monk/Druid (for druid I should preface I prefer Caster abilities over shape-shifting)
Rogue/Wizard (Again, emphasis on Staff-weapon preference with spell casting as a bonus, not focus)
Rogue/Bard (Love a Bards, CC-like spell options--Charm Person, etc.)
Rogue/Monk/Cleric (Buff Spells, Healing Spells)
My goal here is to have the capacity to focus Staff Combat, deal with traps/doors as well as spell casting (which can be CC/Utility focused and/or Damage (I really like Ice/Acid/Lightning based spells)...of the class combinations I've listed, which ones would allow me to emphasize these abilities?
Or are there other class combinations I should also consider? With a 28-pt build starting out.
Racial-wise I was considering either Halfing, Human, HE or Drow.
Thank you in advance.