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  1. #1
    Community Member arcattaii's Avatar
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    Exclamation [Shadow Dancer] Executioner's Shot DC is still bugged.

    I posted this 1 month ago on the Shadow Dancer feedback thread and also bug reported, but I don't know whether the Dev know it or not...

    I tested Executioner's Shot(ranged version, rank1) in Vale of Twilight. Unfortunately, I found ES is still bugged. Only 1 instant death observed.

    Although the DC shown on the panel is 51, in most of the time, you will see a "Save".

    The chance to trigger instance kill should be correct. For repeating crossbows, you shot 3 bolts in a row, it seems each bolt has a chance to trigger it, because most of the time I see 1 save, sometimes no save and rarely 2 saves. Approximately to 35%.

    The damage part (rank1=50damage) on a successful save is also bugged.

    Here is my screenshots..
    This is Executioner's Shot DC on display:


    3 shots in a row, the doggy saved:


    Another 3 shots in a row, triggered twice, and the other doggy saved twice:

  2. #2
    Community Member arcattaii's Avatar
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    Thumbs down

    The release note says:
    Shadowdancer Executioner's Strike DC should properly scale.

    As far as I know, Executioner's Strike works fine on live server (whatever the 35% proc rate or the DC), I can kill some caster/ranger mobs in EE U16 with DC50-52 Executioner's Strike and rarely some EE melee mobs... the real broken ED is Executioner's Shot!!!

    I have tested on both Lamannia and Live servers...

    Lamannia, Executioner's Strike works CORRECTLY:
    DC of Executioner's Strike:


    My DEX is 30, 1 shadow charge, so DC is 7+25(Character Level)+10(DEX mod)+1(Shadow Charge)=43, correct.

    Killed another dretch and a spider by Executioner's Strike:


    Live, Executioner's Strike also works CORRECTLY:
    DC of Executioner's Strike:

    DEX 30, 2 shadow charges, so DC is 44, correct.

    That's why I say Executioner's Strike works fine, below I will talk about the Executioner's Shot..
    Lamannia, Executioner's Shot still BUGGED:
    DC of Executioner's Shot (just on display):


    DEX 34, 7 shadow charges, so DC is 51, correct but just on display.

    Here is the REAL effect, a CR16 Fiend-Blood Troll can always save DC51 insta-kills:


    combat log:


    This time the fiend-blood-troll died from losing too much HP, but not Execution:


    My conclusion is: Executioner's Shot is still bugged and release note just made a useless announcement of an already fixed ability...

  3. #3
    Community Member Jay203's Avatar
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    Default

    /sad
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  4. #4
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    Default Thanks arcattaii

    I am impressed with your post aracattaii. I hope the devs SEE it and ACT on it. Would be nice to have this fixed for U17!

    Also while we talk about shadowdancer, a lot of the time shadowdancer abilities do not happen with a xbow. This is because the game 'decides' you are reloading, does the reload graphic but not the abilities action. I like shadowdancer over shiradi for my arti, but this bug makes it more random than shiradi proc's!

    Also, dear Mr Dev, please DO NOT reset shadow charges within an instance! So frustrating to gain your max charges, shrine then need to start again. Von1 would be a classic for this situation, ie killed it all to get to the shrine/arena entrance, rest then bye-bye all charges.

    Cheers

  5. #5
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    Default Devs ...

    Can a dev plz comment on this bug, time frame on solution etc plz?

  6. #6
    Community Member bhgiant's Avatar
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    The DC on consume is also bugged. Which is really really sad because I'd use it. A lot.
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  7. #7
    Community Member Jay203's Avatar
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    so.... umm...
    this isn't in the known issue list it seems
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  8. #8
    Community Member SealedInSong's Avatar
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    Default +1

    Quote Originally Posted by arcattaii View Post
    I posted this 1 month ago on the Shadow Dancer feedback thread and also bug reported, but I don't know whether the Dev know it or not...
    Very nice work, repped
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  9. #9
    Community Member Jay203's Avatar
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    Default

    gonna bump this

    Squeaky, any replies?
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  10. #10
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    Default

    Can confirm this on live, too. Pls Shadowdancer could finally be awesome if you get this fixed. Dev response pls

  11. #11
    Community Member galamothreign's Avatar
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    I don't know why this isn't fixed yet! With a DC of 55 I can't "execute" anything??

    Come on Devs, say something about it, will you fix this soon? Because it seems you don't care too much about it...

  12. #12
    Community Member arcattaii's Avatar
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    Tested on Lamannia, this is still NOT fixed!!!

    With a DC48 Executioner's Shot, I can't kill even 1 kobold in the Test Dojo.

    Devs, please take a look into this issue!!!!

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