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  1. #1
    The Hatchery ferrite's Avatar
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    Default Epic Scrolls, Shards & Seals in the DDO Store

    I'm sure this has been brought up many times before, but with the recent new epic level content, epic random loot and dozens (or hundreds) of new epic named items that bypass or ignore the prior epic crafting system altogether, crafted epic items seem not to be as exclusive, or important, as they once were. They are still important, yes, but not as much so.

    Which leads us to the question again. With all of these new epic items in the game, how detrimental would it be to sell shards, seals or scrolls in the DDO store?

    I can imagine pricing to be something like this:

    Scrolls 295 TP

    Seals 395 TP

    Shards 495 TP

    Yes its pay2win. But since this is clearly where DDO is headed anyway, they might as well sell something useful in the store besides trinkets, hair dye and annoying pets. And with all the changes and additions to epic content I don't think it would be as detrimental to the game anymore as it might have been in the past.

    Constructive opinions/comments welcome.

  2. #2
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by ferrite View Post
    I'm sure this has been brought up many times before, but with the recent new epic level content, epic random loot and dozens (or hundreds) of new epic named items that bypass or ignore the prior epic crafting system altogether, crafted epic items seem not to be as exclusive, or important, as they once were. They are still important, yes, but not as much so.

    Which leads us to the question again. With all of these new epic items in the game, how detrimental would it be to sell shards, seals or scrolls in the DDO store?

    I can imagine pricing to be something like this:

    Scrolls 295 TP

    Seals 395 TP

    Shards 495 TP

    Yes its pay2win. But since this is clearly where DDO is headed anyway, they might as well sell something useful in the store besides trinkets, hair dye and annoying pets. And with all the changes and additions to epic content I don't think it would be as detrimental to the game anymore as it might have been in the past.

    Constructive opinions/comments welcome.
    no thanks.

  3. #3
    Community Member redspecter23's Avatar
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    I think I'd prefer to see either of the following:

    A) An ingame barter box for swapping any or all of scrolls/seals/shards at whatever ratio is deemed appropriate 3:1, 10:1, 25:1

    B) Make all seals and shards unbound so they can be traded and added to the economy

    C) Remove any or all of seal/scroll/shard from the recipe and make it easier to collect

    D) Raise drop rates on some items. Many sands items can just drop as complete items in epic chests (the lesser items that is). Give a small % chance for any item to drop complete in place of a shard or seal. 5% chance of any seal or shard being a complete item perhaps?

    And way, way, way down at the bottom of the list is anything that involves the DDO store and pay to win*

    *the word "win" of course is subjective as you can't "win" DDO, but replace it with "pay to X" where X is some achievement in the game that becomes trivialized when it hits the store.
    Kaarloe - Degenerate Matter - Argonnessen

  4. #4
    Community Member gerardIII's Avatar
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    Yes please.

    If it's the only solution.

    I'd rather see some other solution like a barter UI for all seals, scrolls and shards though.

  5. #5
    Hero nibel's Avatar
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    Better idea: Instead of the seal or shard dropping on the chest, make the full item appear on chest (BtA on acquire, BtC on equip). The vast majority of them are useless at actual endgame anyway.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  6. #6
    Community Member Ravelock's Avatar
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    Default re

    Quote Originally Posted by ferrite View Post
    ...sell shards, seals or scrolls in the ddo store...
    yes plz

  7. #7
    Community Member Charononus's Avatar
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    No just no, Honestly if they did this I think they'd lose a lot of players. This would be a complete p2w as seen in other f2p games. The moment they sell this kind of thing I at least would leave and I suspect others would as well. I find some things questionable but this thing is a hemisphere away from the line in the sand for what is p2w and shouldn't be in the store.

  8. #8
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    Make it random. 300 tp and you get a mystery box with a random scroll inside. I bet that would make a lot of money.
    Kmnh * Kmn * Kmm * Knn * Knm

    Leader of Templar

  9. #9
    Community Member Nephilia's Avatar
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    Scrolls 295 TP

    Seals 395 TP

    Shards 495 TP
    /sarcasm
    So 890 tp for an epic Ring of Spell Storing (since u can trade 3 random scroll for 1 of your choice), 790 for a claw bracers or gloves (seal are not a problem to solo for em, cmon :3) and 1140 for an epic Sword of Shadow!
    No so cheap but neither so expensive (mostly the ring!)
    I suggest u to put the basic item in the store too or u still must farm for the sword itself :P
    /sarcasm off

    It would be long way better to let epic item (that are at 99.9% random **** today but few exceptions like SoS, RoSS, Claw's set and very very VERY few others) just drop completed in the chests, imho
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

  10. #10
    The Hatchery sirgog's Avatar
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    Not sure if OP trolling, or just unable to forsee consequences of this...

    'New item everyone wants. Seal drop rate: 0.04%. Shard drop rate 35%'
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  11. #11
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    I don't have the words to explain how terrible of an idea this is. Please, never, ever make a suggestion like this again. One of the few reasons I still play DDO is that the best items in the game are NOT sold for cash, unlike most other F2P titles.

  12. #12
    Community Member dodger72's Avatar
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    /not signed

    If anything, change what already is there for seals/shards/scrolls to the following:

    Base Item + seal or shard or scroll = Epic Normal Item
    (e.g. Sword of Shadows + Seal of Sword of Shadows = Epic Normal Sword of Shadows

    Base Item + Seal and Shard (or) Seal and Scroll (or) Scroll and Shard = Epic Hard Item

    Base Item + All three = Epic Elite Item

    That being said, all items in game that are currently with the system based in Eberon would qualify as Epic Elite, subsequent items could possibly be made using the "new" method.
    --Fallen Immortals, Thelanis

  13. #13
    The Hatchery CaptainSpacePony's Avatar
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    Regarding the suggestion presented in the OP: No Way.
    Regarding the discussion sparked by the OP: Interesting.
    I can be found on Orien as Cilon
    HC7: Typhoon, Dreaded Knight, and Wish. HC6: Naivety. HC5: Who Is Here. HC4: Cylon Centurian. HC3: Soulstone in Your Pack. HC2: Carnage

  14. #14
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    Not sure that I would like this. I've had my share of farming for seals and shards; yes, it's a pain for the casual gamer, but there's some enjoyment to be had for running the quests.

    And 980 TP is rather affordable for an item that can be quite rare.

    I'd much rather see this...
    ----------------------------------------------------------------------
    Item of Unbinding (non-epic)
    Make a non-green steel BTC item BTA & BTCoE.
    Can only be used once per 60 days per account per server.
    500 TP

    Epic Item of Unbinding
    Make any epic or green steel BTC item (throw in alchemical weapons?) BTA & BTCoE
    Can only be used once per 90 days, one per account per server.
    1500 TP
    ----------------------------------------------------------------------
    And this could even be a stretch. Just because I came up with the idea doesn't mean I like it!

    ---------
    edit

    And someone tell me, does OP mean Original Post or Over Powered >_<
    Last edited by aeroplanefly; 01-02-2013 at 10:28 AM.

  15. #15
    Community Member Eladiun's Avatar
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    This would be awesome but what would be better was if i could buy a whole gear setup. I could just purchase the WF Tank or WF Caster End Game package for 2500TP and then I wouldn't have to play the game.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  16. #16
    Hero nibel's Avatar
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    Quote Originally Posted by aeroplanefly View Post
    And someone tell me, does OP mean Original Post or Over Powered >_<
    Both. Depends on context. Just like GH might be Greater Heroism or GiantHold
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

  17. #17
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    Quote Originally Posted by redspecter23 View Post
    I think I'd prefer to see either of the following:

    A) An ingame barter box for swapping any or all of scrolls/seals/shards at whatever ratio is deemed appropriate 3:1, 10:1, 25:1

    B) Make all seals and shards unbound so they can be traded and added to the economy

    C) Remove any or all of seal/scroll/shard from the recipe and make it easier to collect

    D) Raise drop rates on some items. Many sands items can just drop as complete items in epic chests (the lesser items that is). Give a small % chance for any item to drop complete in place of a shard or seal. 5% chance of any seal or shard being a complete item perhaps?

    And way, way, way down at the bottom of the list is anything that involves the DDO store and pay to win*

    *the word "win" of course is subjective as you can't "win" DDO, but replace it with "pay to X" where X is some achievement in the game that becomes trivialized when it hits the store.
    It's a discussion that needs to be had now and again and props to the OP for bringing it up, but his solution isn't a good one. If an item is worthy of being called "Epic", it seems to me that acquiring it should be more complicated than putting a coin into a vending machine and pressing the buttons for the doo-dad you want.

    I think that redspecter offers a better solution that makes things easier without making them easy.
    In an election, always vote for the candidate who likes big butts....because, you know, they cannot lie.

    KCCO

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