Ok, so I'm TRing Pealea into a druid. It's her last caster life, but I'm thinking I'd like to take advantage of the bear and wolf forms and do a little bit more melee than I have on other lives. My plan is to stand in a firewall and cleave and try to get my doublestrike upso that I'm doing decent damage, but I'm feeling a little feat starved.
Has anyone tried to do this build with a pure druid? I made a bet with a guildy a long time ago that I could get through all of my lives as pure classes, and I don't really want to break that now.
I know that you need at least two natural fighting feats, but some people have insisted on having three. If I go for three, I'd have to give up either cleave or my only metamagic. I like maximize. I want to fit it in a little sooner then lvl 18, but I'm not sure I can fit it in at all. I'm planning on taking quicken at lvl 21 so that I can pretty easily backup heal if I need to, and I'd like to fit in that other natural fighting. (Maybe at 24??) I'd also like to have great cleave.
As it stands now, it looks like I'll be getting a doublestrike one in every three hits or so with an extra 6% from gear. I'm not sure another 6% from the last natural fighting feat is going to make a huge difference (30-ish percent to 36-ish??? Still about one in three hits) I have gs hp items and conc op items as well as archmagi items, so I'm not really worried about spell points, and my hp will be fine as well. I haven't worked out my enhancements either, so they're not posted here.
Any help I can get with this build would be awesome. Thanks!
Code:Character Plan by DDO Character Planner Version 03.14.02 DDO Character Planner Home Page Pealea Level 20 Neutral Good Human Female (20 Druid) Hit Points: 282 Spell Points: 1441 BAB: 15\15\20\25\25 Fortitude: 16 Reflex: 7 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 20) Strength 16 23 Dexterity 10 13 Constitution 16 19 Intelligence 12 14 Wisdom 15 18 Charisma 10 13 Tomes Used +2 Tome of Strength used at level 1 +3 Tome of Dexterity used at level 1 +3 Tome of Constitution used at level 1 +2 Tome of Intelligence used at level 1 +3 Tome of Wisdom used at level 1 +3 Tome of Charisma used at level 1 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 5.5 Bluff 1 1 Concentration 8 27 Diplomacy 5 24 Disable Device n/a n/a Haggle 2 12.5 Heal 4 4 Hide 1 1 Intimidate 5 24 Jump 6 17.5 Listen 4 4 Move Silently 1 5 Open Lock n/a n/a Perform n/a n/a Repair 2 2 Search 2 2 Spot 4 4 Swim 4 6 Tumble 2 2 Use Magic Device 3 12.5 Level 1 (Druid) Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Wizard Feat: (Past Life) Past Life: Wizard Feat: (Human Bonus) Shield Mastery Feat: (Selected) Toughness Level 2 (Druid) Feat: (Druid Wild Shape) Wild Shape: Wolf Level 3 (Druid) Feat: (Selected) Power Attack Level 4 (Druid) Level 5 (Druid) Feat: (Druid Wild Shape) Wild Shape: Bear Level 6 (Druid) Feat: (Selected) Cleave Level 7 (Druid) Level 8 (Druid) Feat: (Druid Wild Shape) Wild Shape: Winter Wolf Level 9 (Druid) Feat: (Selected) Natural Fighting Level 10 (Druid) Level 11 (Druid) Feat: (Druid Wild Shape) Wild Shape: Dire Bear Level 12 (Druid) Feat: (Selected) Natural Fighting Level 13 (Druid) Feat: (Druid Wild Shape) Wild Shape: Fire Elemental Level 14 (Druid) Level 15 (Druid) Feat: (Selected) Improved Shield Mastery Level 16 (Druid) Level 17 (Druid) Feat: (Druid Wild Shape) Wild Shape: Water Elemental Level 18 (Druid) Feat: (Selected) Maximize Spell Level 19 (Druid) Level 20 (Druid)