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  1. #21
    Hero Gkar's Avatar
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    Quote Originally Posted by Memnir View Post
    A grind-free MMO (as per the original box advertizing).
    Which was "real 3.5 D&D" and "spend your time in quests, not travelling to quests"

    Although to be fair, the original game was reasonably close to those original box claims, they just have abondoned them

  2. #22
    Community Member Luxgolg's Avatar
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    Quote Originally Posted by tralfaz81 View Post
    Do all the collectible vendors in the Vale count?
    No, they used to go somewhere but were never removed.

  3. #23
    Hero
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    Quote Originally Posted by Thrombur_Stormforger View Post
    Ataraxia's...freakin huge and only 2 qwests...
    Huge? You think Ataraxia is huge? It's one of the SMALLER explorer areas. You can check every rare and hit every explorer in 10-15 minutes.

    Searing heights is ~ same size, with only 1 quest, added after the area came out as someone said, but takes closer to 30m to hit all the explorers and rares.

    The explorer off the harbor (forget the name), larger than Ataraxia, and also only has 2 quests, also added after the fact quite some time later. Also takes closer to 30m to hit all the explorers and rares.

    Restless Isles. Not sure if this would count as larger than Ataraxia's or not, but also only 2 quests. Plus a 2 part raid :P

  4. #24
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by dterror View Post
    Huge? You think Ataraxia is huge? It's one of the SMALLER explorer areas. You can check every rare and hit every explorer in 10-15 minutes.

    Searing heights is ~ same size, with only 1 quest, added after the area came out as someone said, but takes closer to 30m to hit all the explorers and rares.

    The explorer off the harbor (forget the name), larger than Ataraxia, and also only has 2 quests, also added after the fact quite some time later. Also takes closer to 30m to hit all the explorers and rares.

    Restless Isles. Not sure if this would count as larger than Ataraxia's or not, but also only 2 quests. Plus a 2 part raid :P
    I assume you're talking about Cerulean Hills when you say the explorer of the harbour.

    How does it take close to 30 mins to hit all explorers and rares in Cerulea?

    If you're talking about 3 Barrel {lots of quests so I doubt it} then I can do a complete slayer clearance hitting all Explorers and rares in 45-50 mins {If I was just hitting the Explorers and rares this would be halved.}.

    Ataraxia - Now yes people are right in that if you're just after Explorers and Rares this is small and can be done fast...However - If you're after Slayers it's a boring pain in the neck!

    I'd also say that Red Fens is smaller in area - Slayer's an even bigger Pain in the Neck!

    All four Reaver's Refuge Slayers are much smaller!

    Tangleroot and Sorrowdusk are smaller - and much more linear {no wandering round going back over virtually the same territory to wake up mobs.}.

    Waterworks and House Cannith are smaller {House Cannith Raid Zones may as well be part of the Raids anyway}.

    Amrath is about the same size.
    --------------------------------------------------------------------------------------------------------------------------------

    Yes there are larger Slayers:

    Gianthold
    Sands
    Vale
    Orchard
    King's Forest

    And of course {as already mentioned} - 3 Barrel Cove

  5. #25
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    Barely touched on in DDO but begging to be expanded, the Sulatar tribe found in Searing Heights. Searing Heights cannot be the legendary Obsidian City of the Sulatar tribe. Since players slaughter a handful of these Drow in the wilderness area, I'm surprised that they haven't appeared later on in their own storyline.

  6. #26
    The Hatchery
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    Default hurts my OCD

    Jorasco Foyer - Near the Open Palm Inn

    No quests, no shops, no NPCs

  7. #27
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    Quote Originally Posted by PuppiesAndRainbows View Post
    Jorasco Foyer - Near the Open Palm Inn

    No quests, no shops, no NPCs
    I forgot all about the Jorasco Foyer. I remember House P had a similar thing when I first started the game and it became the Phiarlan Chapterhouse for Partycrashers.

    Which reminds me, in the Erstwhile Emporium found in House P, there is Reckard Sorl. Reckard Sorl won't repair your items since the favor needed to get him to repair it is unachievable. He's been there for as long as I've been playing the game. And yes, the last House P favor added to the game was when Carnival was added that included the revamping of the Phiralan Chapterhouse mentioned above.

  8. #28
    Community Member Thrombur_Stormforger's Avatar
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    i want my rogue to be able to pickpocket....
    The Sons of Moria shall rise again......and only THEN will we have quality ale!!!

    Khraghon, Effing Zerger, Kachimmi, Malbocrist, Natch Twenny on the Ghallanda Server

  9. #29
    Community Member dotHackSign's Avatar
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    Quote Originally Posted by zobo View Post
    This is a thread for things you've seen in the game that make you think the dev's are going to add something in the future, but then they never do. Incomplete work, future mod ideas that were cancelled... For example:

    - There is a trail that goes off to nowhere in the north in Korthos village
    - Closed gates in Sschindylryn
    - The teleporter for Shavarath lists 3 locations you can be teleported to, but only one works.
    - In the north east corner of the Devil Battlefield is a long hidden trail leading to a gate that cannot be opened.
    - In Eveningstar the road to Arabel

    I know there are more but just can't think of them right now. Was looking for others to contribute.

    Places for future expansion. Like the floating city of the Archons you see off in the distance in Shavarath. Give it time, they might get to add these things.
    All Your Base Are Belong To US - Cannith

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