My suggestion: cleric 13 / ftr 6 / wiz 1 - Radiant Servant II / SD I. The idea is to be a STR-based self-healing S&B tank who can also use light spells for added DPS / threat. Feats (7 base + 4 ftr + 1 wiz + 2 epic = 14 total, +1 if human): Toughness, Power Atk, IC:Slash, THF x3, both Shield Masteries, b.sword or d.axe (dwarf gets the latter free obviously), Max/Emp Heal/Emp/Quicken, with a couple left over to tweak things (e.g., Combat Expertise, maybe a tactics feat or two).
Quick test build:
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 True Neutral Human Female
(6 Fighter \ 13 Cleric \ 1 Wizard)
Hit Points: 330
Spell Points: 714
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 6
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 8 10
Constitution 16 18
Intelligence 10 12
Wisdom 12 14
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 3 (Cleric)
Feat: (Selected) Maximize Spell
Level 4 (Cleric)
Ability Raise: STR
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Spell
Level 7 (Cleric)
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Level 8 (Cleric)
Ability Raise: STR
Level 9 (Cleric)
Feat: (Selected) Shield Mastery
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Divine Might II
Level 14 (Wizard)
Feat: (Wizard Bonus) Quicken Spell
Level 15 (Cleric)
Feat: (Selected) Improved Shield Mastery
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Two Handed Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Two Handed Fighting
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Stalwart Defender I
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness II
Enhancement: Cleric Wand and Scroll Mastery III
Enhancement: Cleric Wand and Scroll Mastery IV
Skills: max Concentration and Intim; rest can go into Balance or UMD
I chose to backload the melee feats in order to make a beeline for RS II, on the presumption of using 2H weapons until later lvls; so for the first several levels plays like "just" a conventional battlecleric. But your friend may wish to front-load the ftr lvls & melee feats.