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  1. #1
    The Mad Multiclasser Failedlegend's Avatar
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    Default Friend wants to try multiclassing and wants to start with Cleric

    Hey guys I have a friend in my static group that has been primarily playing single classed characters and would like try a multi-classed one (not splash)

    She'd like to start with familiar territory that being cleric...Radiant Servant to be exact and she's looking how to utilize that whilst increasing her melee capabilities.

    MY thoughts to start would be Cleric12-13/Fighter or Paladin6-7/X0-2 but beyond that I don't know what to do with it.

    A couple things she requested

    - This build not include Monk, she loves her Monk but she wants something different
    - She wants to wear heavy armor, preferably shield bearing although THF is ok, definitely not TWF though
    - She definitely wants Radiant Servant 2 for healing aura
    - Melee DPS is the focus but healing power should not be ignored (hence why Cleric13 is a consideration)
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  2. #2
    Community Member Kinerd's Avatar
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    First point: "healing power" needs more clarification. Does she want to be able to heal raids? Just Shroud? 13 cleric is fine for general questing with a strong group, anything beyond that is going to be a stretch.

    Using a shield will cripple her DPS. Her best bet is really to load up on sneak attack with TWF, maybe a 13 cleric 7 rogue, but you say definitely not TWF. Let's try 13 cleric 7 fighter...

    Feats
    THF, ITHF, GTHF, Power Attack, Improved Critical for meleeing
    Empower Heal for Radiant Servant
    Maximize for Divine Punishment and bursts
    Toughness for staying alive

    That leaves us 4 on a human, we can go Weapon Focus and Weapon Specialization for Kensei, Cleave and Great Cleave with an eye on Overwhelming Critical. Quicken would also be a good idea, though, probably leave GC and OC for epic feats.

    Enhancements
    Kensei 1 and Mastery, 11 AP with pre-reqs
    Haste Boost 3, 17 AP
    Human Versatility 4, 27 AP
    Radiant Servant 2, 49 AP
    rest of Life Magic, 56 AP
    Smiting 4, 66 AP

    You've got a little room to play with here, enhancements should work out okay. I would go Toughness/Toughness 2 for sure, that's got you up to 72 AP.

    .

    Another alternative is to go something like 18 cleric / 2 fighter. On its face it seems like you give up a lot of melee DPS, but 13/7 isn't really that much better, and 18/2 gives you a lot more ability to heal or LR into a caster build.

  3. #3
    The Mad Multiclasser Failedlegend's Avatar
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    Well the planned party so far is

    Elven FvS12/Monk6/Paladin2 TWF WSS Build

    WF Sorc or Wiz

    Dark Monk or Frenzy Barb

    Bard18/Fighter2

    So mostly self sufficient group so only general healing will suffice...what I meant but not ignoring healing power was the reasoning for 13 cleric instead of 17 for Cure Serious Mass..the FvS and her Cleric will play the most with the other 3 playing a little less (based on availability)

    THF is definitely an acceptable alternative although she was hoping to take on the "tank" of the group not that it really matters.

    As for the 18/2 build she really wants to mess around with a deep multi-class (mainly because I tend to bring wacky builds to the group and she finds them intriguing) so whilst its probably a good build I'm working within her parameters
    Last edited by Failedlegend; 12-19-2012 at 05:49 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  4. #4
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Failedlegend View Post
    THF is definitely an acceptable alternative although she was hoping to take on the "tank" of the group not that it really matters.
    My suggestion: cleric 13 / ftr 6 / wiz 1 - Radiant Servant II / SD I. The idea is to be a STR-based self-healing S&B tank who can also use light spells for added DPS / threat. Feats (7 base + 4 ftr + 1 wiz + 2 epic = 14 total, +1 if human): Toughness, Power Atk, IC:Slash, THF x3, both Shield Masteries, b.sword or d.axe (dwarf gets the latter free obviously), Max/Emp Heal/Emp/Quicken, with a couple left over to tweak things (e.g., Combat Expertise, maybe a tactics feat or two).

    Quick test build:
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Female
    (6 Fighter \ 13 Cleric \ 1 Wizard) 
    Hit Points: 330
    Spell Points: 714 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 6
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity             8                    10
    Constitution         16                    18
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Cleric)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Cleric)
    Ability Raise: STR
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Cleric)
    Enhancement: Fighter Haste Boost I
    Enhancement: Cleric Radiant Servant I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Smiting I
    Enhancement: Cleric Smiting II
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Fighter Toughness I
    Enhancement: Cleric Divine Might I
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    
    
    Level 8 (Cleric)
    Ability Raise: STR
    
    
    Level 9 (Cleric)
    Feat: (Selected) Shield Mastery
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Cleric)
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Cleric Smiting III
    Enhancement: Cleric Smiting IV
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Divine Might II
    
    
    Level 14 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 15 (Cleric)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Cleric Prayer of Smiting I
    Enhancement: Cleric Prayer of Smiting II
    Enhancement: Cleric Prayer of Incredible Smiting I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness II
    Enhancement: Cleric Wand and Scroll Mastery III
    Enhancement: Cleric Wand and Scroll Mastery IV
    Skills: max Concentration and Intim; rest can go into Balance or UMD

    I chose to backload the melee feats in order to make a beeline for RS II, on the presumption of using 2H weapons until later lvls; so for the first several levels plays like "just" a conventional battlecleric. But your friend may wish to front-load the ftr lvls & melee feats.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by unbongwah View Post
    My suggestion: cleric 13 / ftr 6 / wiz 1 - Radiant Servant II / SD I. The idea is to be a STR-based self-healing S&B tank who can also use light spells for added DPS / threat. Feats (7 base + 4 ftr + 1 wiz + 2 epic = 14 total, +1 if human): Toughness, Power Atk, IC:Slash, THF x3, both Shield Masteries, b.sword or d.axe (dwarf gets the latter free obviously), Max/Emp Heal/Emp/Quicken, with a couple left over to tweak things (e.g., Combat Expertise, maybe a tactics feat or two).

    Quick test build:
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Female
    (6 Fighter \ 13 Cleric \ 1 Wizard) 
    Hit Points: 330
    Spell Points: 714 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 6
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity             8                    10
    Constitution         16                    18
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Cleric)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Cleric)
    Ability Raise: STR
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Cleric)
    Enhancement: Fighter Haste Boost I
    Enhancement: Cleric Radiant Servant I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Smiting I
    Enhancement: Cleric Smiting II
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Fighter Toughness I
    Enhancement: Cleric Divine Might I
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    
    
    Level 8 (Cleric)
    Ability Raise: STR
    
    
    Level 9 (Cleric)
    Feat: (Selected) Shield Mastery
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Cleric)
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Cleric Smiting III
    Enhancement: Cleric Smiting IV
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Divine Might II
    
    
    Level 14 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 15 (Cleric)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Cleric Prayer of Smiting I
    Enhancement: Cleric Prayer of Smiting II
    Enhancement: Cleric Prayer of Incredible Smiting I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness II
    Enhancement: Cleric Wand and Scroll Mastery III
    Enhancement: Cleric Wand and Scroll Mastery IV
    Skills: max Concentration and Intim; rest can go into Balance or UMD

    I chose to backload the melee feats in order to make a beeline for RS II, on the presumption of using 2H weapons until later lvls; so for the first several levels plays like "just" a conventional battlecleric. But your friend may wish to front-load the ftr lvls & melee feats.
    Certainly not an expert in builds myself but can I ask why no Stalwart 1?

    The same question to the person who suggested 13/7 with Kensai 1?

  6. #6
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Certainly not an expert in builds myself but can I ask why no Stalwart 1?
    Umm, do you mean "Stalwart Defender I," which I take at lvl 20? That "Stalwart 1?"
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  7. #7
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by unbongwah View Post
    Umm, do you mean "Stalwart Defender I," which I take at lvl 20? That "Stalwart 1?"
    Yep - Didn't realise the Enhancements I was looking at were for Lvl 7 - I apologise.

  8. #8
    The Hatchery stoerm's Avatar
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    May I ask why the requirement for a split instead of a splash? I would look carefully at the SP pool and spells available before going less than 17 cleric. There was a 12 fvs / 2 ftr build recently posted with just quicken and maximise as casting feats, leaving quite a few combat feats to take.

  9. #9
    Community Member korsat's Avatar
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    what about a 17cleric/1fighter/2paladin human thf? 17 cleric grants full caster abilities, fighter extra feat and haste boost(within human damage boost) and paladin high saves. To be dps with a cleric you should invest a bit into cha a bit (more turn undead and more divine might 3 uses for +6 damage).

    Stats can be

    15
    8
    15
    8
    15+level ups here
    15+3tome=18 qualify for divine might 3

    feats: 7+1human+1fighter+2epic= max, empower, empower healing, quicken, extended, ic:slash, thoughness, cleave, thf line.

    This should be a pretty solid build. gl

  10. #10
    Community Member Jaid314's Avatar
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    Quote Originally Posted by Failedlegend View Post
    THF is definitely an acceptable alternative although she was hoping to take on the "tank" of the group not that it really matters.
    errr...

    does she realize that "tank" is a role which is only really needed in a very few situations in DDO, rather than being a full-time job like it is in many other MMOs?

    (in any event, if she wants to both tank and do DPS, i think the traditional route involves using a bastard sword or a dwarven axe when sword & board tanking, and switching to a full THF weapon the rest of the time)

  11. #11
    The Mad Multiclasser Failedlegend's Avatar
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    Oh sorry Jaid I worded that badly I meant that she wants to be a heavyily armored shield wielding type character not necessarily an actual tank in the sense of the archetype...more she wants to feel like a walking tank (as in the military vehicle) IOW she can take in and dish it out...I'm pretty sure she'd be fine with THF though.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  12. #12
    Build Constructionist unbongwah's Avatar
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    Part of the trick to doing decent S&B DPS these days is maxing out your doublestrike. For a S&B battlecleric, SM+ISM gets you +8%; the rest comes from gear. Unfortunately, without Zeal or ftr capstone, everyone else misses out on that extra +10%.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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