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  1. #1
    Community Member Freewolf's Avatar
    Join Date
    Jun 2009
    Posts
    22

    Question First Cleric Build

    Hey All,

    Looking for some input into my first Cleric Build. TRing my first life Sorc into a Divine. Giving Cleric a whorl first and then likely into a FvS afterwards to see which I like better.

    Any comments are welcome.

    I was focusing on Evocation DC's and Spell Pen at the higher levels. With past life and enhancement this build will give me a +3 to evocation DC and +4 to Spell Pen. Not intending on being a healbot but definitely want to contribute to the damage at higher levels, so focused more on being a combat caster.

    Curious if it might be better to swap out Greater Spell Focus for Heighten.

    Thoughts?

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Kirisin Shannara
    Level 20 Chaotic Good Human Male
    (20 Cleric) 
    Hit Points: 302
    Spell Points: 1566 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 5
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength              8                 10                   10
    Dexterity             8                  8                    8
    Constitution         16                 18                   18
    Intelligence         10                 12                   12
    Wisdom               18                 25                   28
    Charisma             14                 16                   18
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               1                 10                   10
    Bluff                 2                  4                    4
    Concentration         7                 27                   29
    Diplomacy             6                 27                   27
    Disable Device        n/a               n/a                   n/a
    Haggle                2                  4                    4
    Heal                  4                  9                   11
    Hide                 -1                 -1                   -1
    Intimidate            2                  4                    4
    Jump                 -1                  7                    7
    Listen                4                  9                    9
    Move Silently        -1                 -1                   -1
    Open Lock            n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  1                    1
    Search                0                  1                    1
    Spot                  4                  9                    9
    Swim                 -1                  0                    0
    Tumble               n/a               n/a                   n/a
    Use Magic Device      n/a               n/a                   n/a
    
    Level 1 (Cleric)
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Human Bonus) Spell Focus: Evocation
    Feat: (Selected) Toughness
    
    
    Level 2 (Cleric)
    
    
    Level 3 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Cleric)
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Cleric Radiant Servant I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Smiting I
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Smiting I
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Divine Healing I
    Enhancement: Cleric Extra Turning I
    Enhancement: Cleric Extra Turning II
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    
    
    Level 9 (Cleric)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Feat: (Selected) Quicken Spell
    Enhancement: Cleric Radiant Servant II
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Racial Toughness II
    Enhancement: Cleric Prayer of Incredible Smiting I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Improved Spell Penetration I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Charisma I
    Enhancement: Cleric Charisma II
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Divine Healing II
    
    
    Level 13 (Cleric)
    
    
    Level 14 (Cleric)
    
    
    Level 15 (Cleric)
    Feat: (Selected) Spell Penetration
    
    
    Level 16 (Cleric)
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Cleric)
    Feat: (Selected) Greater Spell Penetration
    Enhancement: Human Improved Recovery II
    Enhancement: Cleric Prayer of Smiting II
    Enhancement: Cleric Prayer of Incredible Smiting II
    Enhancement: Cleric Smiting II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Improved Spell Penetration II
    Enhancement: Cleric Divine Healing III
    Enhancement: Cleric Wand and Scroll Mastery II
    
    
    Level 19 (Cleric)
    
    
    Level 20 (Cleric)
    Enhancement: Cleric Divine Intervention
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Cleric Smiting III
    Enhancement: Cleric Energy of the Zealot III
    Blessed Be

    Phillip

  2. #2
    Community Member Kinerd's Avatar
    Join Date
    Mar 2010
    Posts
    5,087

    Default

    Heighten gives +3 DC to Blade Barrier, +4 to Greater Command, +2 to Destruction, +3 to Cometfall, +0 to Implosion.
    GSF Evo gives +1 to BB, +0 to Greater Command, +0 to Destruction, +0 to Cometfall, +1 to Implosion.

    I would definitely go Heighten.

    I also think you'll get a lot more out of 12 Str / 14 Con than 8 Str / 16 Con.

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