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Originally Posted by
Kinerd
Finesse is a trap. No matter what you do, do not spend a feat on it.
For you I would go human; 14 Str, 16 Dex, 15 Con, 16 Wis, levels in Wis. This lets you get GM in Water, Wind, and Earth, it's a good idea to have at least one of Wind/Earth for a raw DPS stance.
Feat-wise is relatively straightforward...
-Always GTWF, Toughness, Stunning Fist
-Always some Shintao pre-req, the most useful of which is probably Precision
-Especially if you want to run in Water, I think Power Attack and Improved Sunder are strong choices
-Who doesn't like Improved Critical?
And that leaves you with 4 open slots. I like the Dodge chain, that puts you at a 17% Dodge chance stark naked in Water stance. Might as well throw in PL: Monk, right? And that would sort you.
Enhancement-wise is also relatively straightforward...
-Improved Recovery, Improved Recovery, Improved Recovery
-We already went over your stances and PrE
-Human Versatility for punching very hard
-Wisdom for Stunning very well
-Void strike is cool but very, very pricey, I think human monks have enough to spend on so I stay away