See thread title. I want to post something about player-designed armor kits in the Suggestions forum, but I'd prefer to know what I'm talking about (at least a little bit) before doing so :P
What's the most time-consuming part of creating a new armor kit? How many steps are there? What are some of the complications involved? Would one need to have some kind of digital art/animation degree, or can the required skills be picked up by anyone through online tutorials and experimentation? Is the software used to design kits expensive? And if so, is there similar software available for free?
Or imagine this hypothetical scenario: Turbine wants to hire someone with all the qualifications to design new armor kits, but there is a mix up in the hiring process and they accidentally end up hiring me (who knows nothing about armor kit design) instead. Which things would I have to learn in order to be able to do the job? And which software would likely be used?
Any info will be appreciated

From either players or devs.