Hello.
I got the sudden urge to make a ranger arcane archer that will be good in epics.
Info:
* I believe pure ranger will be the best choice for me, it seems the easiest to build, and I have no experience with arcane archers. The capstone also seems like a HUGE thing to lose (25% stacking alacrity...)
* I am a VIP therefore I have all the packs, including MoTU.
* I want to go half elf for: human versatility for damage boost, human adaptability for str \ con, rogue dilettante for 3d6 sneak damage
* I want to do as much DPS as possible but still have the means for hate reduction so strength based seems like the best option for me
* I have veteran status level 7
This is what I got so far:
Ability score:
17 str
14 dex (For to hit and reflex)
17 con
All levelups into str
+2 tomes to all ability scores
Skills:
Spot
Move silently
Bluff (Not class skill, but will try to make up for it with +15 item)
UMD (Will try to get enough for raise dead and heal with charisma green steel item)
Concentration (For healz)
Jump
Search (Traps, secret doors...)
Code:Feat: (Selected) Toughness Feat: (Selected) Point Blank Shot Feat: (Selected) Mental Toughness Feat: (Selected) Weapon Focus: Ranged Weapons Feat: (Selected) Improved Critical: Ranged Weapons Feat: (Selected) Power Attack (I figured that I'll go melee using two scimitars, for when bow is not good enough, so why not have power attack?) Feat: (Selected) Precision Enhancements: Enhancement: Ranger Sprint Boost III Enhancement: Ranger Arcane Archer: Imbue Acid Arrows Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows Enhancement: Ranger Arcane Archer: Imbue Force Arrows Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows Enhancement: Ranger Arcane Archer: Imbue Terror Arrows Enhancement: Ranger Master of Archery Enhancement: Elven Dexterity II Enhancement: Improved Rogue Dilettante II Enhancement: Human Improved Recovery II Enhancement: Human Versatility III Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage III Enhancement: Ranger Arcane Archer: Conjure +2 Arrows Enhancement: Ranger Arcane Archer: Conjure +3 Arrows Enhancement: Ranger Arcane Archer: Conjure +4 Arrows Enhancement: Ranger Arcane Archer: Conjure +5 Arrows Enhancement: Ranger Arcane Archer I Enhancement: Ranger Devotion IV Enhancement: Ranger Dexterity III Enhancement: Half-Elf Improved Trap Sense II
QUESTIONS:
1) Ability score distribution ok? If not, what is?
2) Feats ok? If not what to do? And what feat to take at what level?
3) enhancements are ok?
4) How to gear up for leveling? (Superior stability armor, +6 con \ str \ dex items, greater false life , Mino's Legens, green steel HP with +6 charisma skills - those are all obvious. What named items should I get for leveling and so on?)
5) How to gear up for epics?
6) Where to slot my green steel HP item, and what sort of item to make? (I'd love to make a single shard to save the LDS, but I figured that making a dual shard is always better)
7) I figured I'll need a tripple positive bow for undead, what other green steel bows should I get? I also figured tripple acid for earthgrab is good... Lit II is expensive, but good
8) Difference between composite \ long \ short bows? Which to pick?
9) Any other information you have to add will be awesome.
10) What favored enemies should I pick?
Thank you very much in advance!