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  1. #1
    Community Member HatsuharuZ's Avatar
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    Feb 2011
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    1,855

    Default Make being a healer more rewarding

    I have a couple of suggestions for making it more rewarding for FvSs and Clerics to heal the party.

    1) List the average amount of healing per spell that the caster has done, and the total amount of healing done to the rest of the party, in a given quest. I would suggest listing this information just above or below the kill count.

    2) Let there be an enhancement for FvSs and Clerics, call it "What Goes Around, Comes Around". This enhancement would give a 5-10% chance for a regeneration effect to be cast on the caster whenever he or she casts a positive energy spell on the party. Lets say 1d3 positive energy every 2 seconds for 20 seconds per 5 Cleric/FvS levels.

    3) Make Haggle a class skill for divines

  2. #2
    Community Member pyntsized's Avatar
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    Jul 2010
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    138

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    what I think would make divines happier is if mana pots dropped instead of a single lootgen item in quest end rewards. (ie, one lootgen is replaced with a mana pot)
    Festivult meets the Ice Games
    Quote Originally Posted by Bosco View Post
    Dear Very Concerned Customer,
    Buy a rez cake.

  3. #3
    Community Member HatsuharuZ's Avatar
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    Feb 2011
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    Default

    Quote Originally Posted by pyntsized View Post
    what I think would make divines happier is if mana pots dropped instead of a single lootgen item in quest end rewards. (ie, one lootgen is replaced with a mana pot)
    This would make EVERYONE happy, but possibly reduce the difficulty of gameplay. Good thought, though

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