I think it is time the Devs considered increasing the Guild Level Cap past 100. There are a number of good arguments for this as outlined below:
- With the changes to account size affecting guild renown/decay, guilds are enjoying a steady increase in levels - it would seem a pity to have such resources being wasted. More people, running more content, picking up more renown should be something that is encouraged and awarded.
- An increase in the Guild Level Cap would also allow for the Devs to introduce larger, more prestigious guild ships. I mean, sure the hot tub in the current L85 ship is sweet and all, but I'm looking for a disco floor and a shiatsu massage centre on my airship as well! Of course, the larger airship would also have more hookpoints for more amenities and the such as well
My suggestion is a L105 guild ship, that needs to be bought with Astral Diamonds (approx 2000)...
- With +5 tomes being added into loot tables, an increase in Guild Level Cap should also open up additional guild rewards such as being able to purchase gold-seal +3 stat shrines in order to even out stats. Also superior resistance shrines would be something to have as a reward at the higher guild level. Maybe even resistance shrines for Force and Light damage
In all, I think it would promote guilds to recruit more, help newbies and create a friendlier, more inclusive play-environment for DDO fans!!![]()