http://eberron.wikia.com/wiki/Dragonborn
Dragonborn are standard Eberron cannon and hail from Argonessen, but they're not one of the civilized race. We're still missing Gnomes, Hoboblins, Orcs, Shifters, Changlings, Kalashatar, etc.
That which does not kill you gives you experience points.
(Fighter->Fighter->Fighter->Monk->Monk->Barbarian->Paladin->Ranger)
So they should get VERY nice bonuses but for the 3 nights of the full moon you can not log onto that character as were's have no control during this time. Then those characters should be scattered around varius wilderness areas and the rest of the player base should be able to kill them for big time xp. However if you are hurt by those were's it curses you and those characters are no longer under player control for the next full moon.
The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<
I can agree with a shifter style race as playable, but dragons would just be far, far too powerful, if they made them true to D&D, or they would be a horribly lackluster impersonation if they made them a similar power level to the other races.
According to original eberron lore the dragons would have hunted them down and slew them one and all I never liked the idea of having a dragon playable race. I dont think they are an excellent race idea at all especially when we are missing so many better choices especially shifters.
Beware the Sleepeater
Shifters are cannon Eberron. They aren't Werewolves, exactly, just the distant decendants thereof. They're basically human but instead of a feat they have an X/day active that gives them certain bonuses depending on their type. Some get +2 dex and a speed boost, others a +2 Con and natural armor boost, others a +2 Str and... well, DDO doesn't handle natural attacks as part of its attack routine, so an attack speed buff might suffice. They don't lose control during a full moon, any interaction there would be more RP than anything.
You do realize there is a difference between half-dragons (human-dragon hybrids) and dragonfolk (anthropomorphic cousins of dragons) right?
Because if the dragons would hunt down and kill the dragonborn (especially 3.5 Dragonborn which would canonically be the servants of Eberron the dragon) then by that logic they should also be purging the entire continent of kobolds, tearing down Stormreach to do so.
Dragonborn (4E) are no more half-dragons than kobolds are. It's a tired old argument and it should have ended ages ago after it was debunked the first time.
Original Eberron lore does not apply to dragonborn, either of them, because they are not half-dragons.
Also, it's fine that you don't like the idea of a playable dragon race. However, there's no need to say that those of us who DO like it shouldn't be allowed to play it, simply because you don't like "cheese".
Last edited by Zachski; 02-19-2013 at 03:35 PM.
The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<
I think that if it's done similarly to how Drow are done, Dragons are acceptable, with steeper requirements.
E.g. Only selectable on what will be a third or further life character, because of power balancing. Still is a 28-point build though (yes, -8 ability points from stuff already spent through racial bonuses)
Selection of color determines racial bonuses, resistances, and vulnerabilities.
Can fly. <-- Major selling point, Turbine! FLYING PC DRAGONS.
Also, if people think that it being open to third + life toons is too open, completionists?
Who would spend TP on something that they have to spend months and months to unlock in the first place, even with buying it?
I would actually say that's not open enough.
I don't want a full-fledged dragon, though. For one thing, they're too big. Even if we went with the really young ones they'd still dwarf everything else.
Dragonborn would work. Sadly, half-dragons wouldn't for lore reasons, despite being awesome as a race.
The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<
Well, third life means that the -8 to ability score points you get from being a Dragon means you actually get 28. God, do we want people seeing the Dragon race and going "Oh, that'd be cool to do on my first life 28-point toon..." and then they have 20 points vs 28.
That's why its steep: So you can't make a super gimped toon.
Drow effectively have a -4. Turbine chose to code it such that they couldn't go below 28, though. That's what makes it a rather attractive F2P choice- lack of 32 point builds.
Well, while playing as a true dragon would be neat, there is the issue of, once again, being completely unwieldy at any size.
However, I do think that Druids should gain the ability to shift into dragon form, either as a capstone enhancement or as a part of their ED. Since, well, Epic Druids are perfectly capable of shifting into dragons.
The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<
Manbearpig...