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  1. #1
    Community Member T_ward7a's Avatar
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    Apr 2010
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    Default Overwhelming Archer

    This is all just a hypothetical build that I have been thinking about. Meant to be a Kensei II, Ninja Spy I, AA w/10k stars. Really wanted to try and combine Overwhelming Critical with Combat Archery. It was tough to come up with a way for everything to fit in.

    I'm sure there are plenty of things that I forgot. The stats had to be really spread out in order to get the epic feats. The feat order isn't optimal, but I believe everything is there that I need for pre-reqs and ranged DPS. No gear is posted so the HP, saves, stats and all that is off. Just did a quick run through of the enhancements to mainly make sure I could get all the prestiges that I wanted, and the skill points were also just done quickly.

    The real drawback of this is not having the ability to melee much. No TWF or THF feats will really limit the melee capabilities. I have lower wisdom than I would like on a 10k stars build, but I didn't see much else to do about that if I wanted to get both epic feats. On my current Monkcher I have stunning fist which works really well with the high wisdom and I know I would miss that on this build, but it is going to be a permanent archer.


    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=35270
    
    Fighter 12 / Monk 6 / Artificer 2
    Male Half-Elf - Lawful Neutral
    ________________________________________________________________
    
    PAST LIVES SELECTED:
    Monk (1), Ranger (1)
    ________________________________________________________________
    
    LEVEL 1
    Race Selected: Male Half-Elf
    Alignment Selected: Lawful Neutral
    Class Selected: Artificer (Artificer 1)
    Abilities Raised: STR: 16, DEX: 16, CON: 14, INT: 12, WIS: 14
    Skills Ranks Raised: Concentration +4 (4), Disable Device +4 (4), 
    Open Lock +4 (4), Search +4 (4), UMD +4 (4)
    Feats Selected: Toughness, Half-Elf Dilettante (Rogue)
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Monk (Artificer 1 / Monk 1)
    Skills Ranks Raised: Disable Device +1 (5), 
    Search +0.5 (4.5), UMD +1 (5)
    Feats Selected: Precision
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Monk (Monk 2 / Artificer 1)
    Skills Ranks Raised: Concentration +2 (6), Search +0.5 (5), 
    UMD +1 (6)
    Feats Selected: Weapon Focus (Ranged), Dodge
    Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1, 
    WIS: +1, CHA: +1
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Monk (Monk 3 / Artificer 1)
    Abilities Raised: STR: 18
    Skills Ranks Raised: Concentration +1 (7), Disable Device +1 (6), 
    UMD +1 (7)
    Feats Selected: Path of Inevitable Dominion
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Fighter (Monk 3 / Artificer 1 / Fighter 1)
    Skills Ranks Raised: Disable Device +0.5 (6.5), UMD +1 (8)
    Feats Selected: Point Blank Shot
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Fighter (Monk 3 / Fighter 2 / Artificer 1)
    Skills Ranks Raised: Disable Device +0.5 (7), UMD +1 (9)
    Feats Selected: Rapid Shot, Power Attack
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Fighter (Fighter 3 / Monk 3 / Artificer 1)
    Skills Ranks Raised: Search +0.5 (5.5), UMD +1 (10)
    Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2, 
    WIS: +2, CHA: +2
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Fighter (Fighter 4 / Monk 3 / Artificer 1)
    Abilities Raised: STR: 20
    Skills Ranks Raised: Disable Device +0.5 (7.5), 
    Search +0.5 (6), UMD +1 (11)
    Feats Selected: Cleave
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Fighter (Fighter 5 / Monk 3 / Artificer 1)
    Skills Ranks Raised: Concentration +1 (8), UMD +1 (12)
    Feats Selected: Improved Critical (Ranged)
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Fighter (Fighter 6 / Monk 3 / Artificer 1)
    Skills Ranks Raised: Disable Device +0.5 (8), 
    Search +0.5 (6.5), UMD +1 (13)
    Feats Selected: Manyshot
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Artificer (Fighter 6 / Monk 3 / Artificer 2)
    Skills Ranks Raised: Concentration +1 (9), Disable Device +2 (10), 
    Search +2 (8.5), UMD +1 (14)
    Tomes Applied: STR: +3, DEX: +3, CON: +3, INT: +3, 
    WIS: +3, CHA: +3
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Monk (Fighter 6 / Monk 4 / Artificer 2)
    Abilities Raised: DEX: 20
    Skills Ranks Raised: Concentration +1 (10), 
    Disable Device +1 (11), Search +0.5 (9), UMD +1 (15)
    Feats Selected: Precise Shot
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Monk (Fighter 6 / Monk 5 / Artificer 2)
    Skills Ranks Raised: Concentration +2 (12), 
    Search +1 (10), UMD +1 (16)
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Monk (Fighter 6 / Monk 6 / Artificer 2)
    Skills Ranks Raised: Disable Device +1 (12), 
    Search +1 (11), UMD +1 (17)
    Feats Selected: Zen Archery
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Fighter (Fighter 7 / Monk 6 / Artificer 2)
    Skills Ranks Raised: Disable Device +1 (13), UMD +1 (18)
    Feats Selected: Weapon Specialization (Ranged)
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Fighter (Fighter 8 / Monk 6 / Artificer 2)
    Abilities Raised: DEX: 21
    Skills Ranks Raised: Disable Device +1 (14), UMD +1 (19)
    Feats Selected: Bow Strength
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Fighter (Fighter 9 / Monk 6 / Artificer 2)
    Skills Ranks Raised: Disable Device +1 (15), UMD +1 (20)
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Fighter (Fighter 10 / Monk 6 / Artificer 2)
    Skills Ranks Raised: Disable Device +1 (16), UMD +1 (21)
    Feats Selected: Great Cleave, Improved Precise Shot
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Fighter (Fighter 11 / Monk 6 / Artificer 2)
    Skills Ranks Raised: Disable Device +1 (17), UMD +1 (22)
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Fighter (Fighter 12 / Monk 6 / Artificer 2)
    Abilities Raised: STR: 22
    Skills Ranks Raised: Disable Device +1 (18), UMD +1 (23)
    Feats Selected: Greater Weapon Specialization (Ranged)
    Enhancements Selected: Fighter Toughness I, 
    Human Versatility I, Artificer Energy of Creation I, 
    Human Improved Recovery I, Improved Jump I, Improved Tumble I, 
    Way of the Patient Tortoise I, Static Charge, Fighter Toughness II, 
    Human Versatility II, Racial Toughness I, Improved Jump II, 
    Improved Tumble II, Monk Ninja Spy I, Way of the Patient Tortoise II, 
    Racial Toughness II, Human Versatility III, Artificer Damage Boost I, 
    Fighter Attack Boost I, Fighter Haste Boost I, Fighter Critical Accuracy I, 
    Fighter Attack Boost II, Fighter Critical Accuracy II, 
    Human Versatility IV, Fighter Kensei I, Fighter Haste Boost II, 
    Human Adaptability Wisdom I, Fighter Kensei II, Artificer Wand and Scroll Mastery I, 
    Artificer Skill Boost I, Fighter Strength I, Fighter Haste Boost III, 
    Adept of Wind, Ten Thousand Stars, Adept of Rock, Monk Wisdom I, 
    Artificer Improved Rune Arm Use I, Elven Arcane Archer I, 
    Arcane Archer (Imbue Force Arrows), Arcane Archer (Conjure +2 Arrows), 
    Arcane Archer (Conjure +3 Arrows), Arcane Archer (Conjure +4 Arrows), 
    Arcane Archer (Imbue Acid Arrows), Arcane Archer (Imbue Terror Arrows), 
    Arcane Archer (Imbue Force Burst Arrows), Arcane Archer (Conjure +5 Arrows), 
    Arcane Archer (Imbue Explosive Arrows), Arcane Archer (Imbue Slaying Arrows), 
    Fighter Weapon Specialization I
    Stats at End of Level 20:
    HP:342 SP:217 AC:21 FORT:16 REFL:14 WILL:17 BAB:+18/+18/+23/+28
    STR:22(+6) DEX:21(+5) CON:17(+3) INT:15(+2) WIS:18(+4) CHA:11(0)
    Balance:7, Bluff:2, Concentration:19, Diplomacy:2, 
    Disable Device:20, Haggle:0, Heal:5, Hide:7, Intimidate:2, 
    Jump:8, Listen:6, Move Silently:7, Open Lock:9, Perform: n/a, 
    Repair:2, Search:14, Spot:6, Swim:6, Tumble: n/a, UMD:23
    The stat raises at 20 and 24 also need to go into strength with Combat Archery being taken at level 21 and Overwhelming Critical being taken at 24.

    Important Stats
    STR: 16 base +4 levels +3 tome +7 item +2 insightful +2 Yugo = 34 easily sustainable
    DEX: 16 base +2 levels +3 tome +8 item +3 insightful +1 exceptional = 33
    CON: 14 base +3 tome +7 item +2 insightful +2 Yugo +2 earth stance = 30
    WIS: 14 base +3 tome +8 item +3 insightful +2 insightful + 2 Yugo +2 monk +1 human adaptability + 1 exceptional = 36

    Str and Con will be higher since I will run in Fury of the Wild the majority of the time and use Primal Scream, but that is only 3 mins long. I didn't count ship buffs but that will add some more and being raged while in fury will grant me +2 wisdom from Acute Instincts. Earth stance will be the main stance so + 2 con is accounted for.

    I'll go through and add gear setup at another time soon.

    Just looking for some suggestions on how to improve on the idea, or point out anything I missed. Or reasons why this just simply won't work. Thanks.
    Last edited by T_ward7a; 12-02-2012 at 08:07 PM.

    Zradien; Evoker Searym; AA Tohmes; Elementalist Tyranitar; DPS Lohst; Tank and many others.
    #Solid# - Binding is for pansies.

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