Results 1 to 20 of 32

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member SealedInSong's Avatar
    Join Date
    Nov 2009
    Posts
    1,015

    Default ☼Character Compendium☼

    The Sealed Bard welcomes you to the stories of twenty two adventurers of Sarlona.
    Guild: Eternal Wrath
    __________________________________________________
    Links

    __________________________________________________
    Format
    • character name
      "[roleplaying build name]"
      [sex] [race], [past life detail]
      [primary prestige-level] [secondary+tertiary prestige/class-level]
      [primary epic destiny], [signature weapon]
    • Screenshots
    • Biographies
    • Assessment
    • Progression
      Alignment
      Ability scores
      Feats
    • Enhancements
      Spell Selection
      Destiny allocation
    • Equipment
      Maximum configurations
      Trap sets
    • Companions
    • Breakdowns
    • Need
    • Links

    __________________________________________________
    General Notes
    • I have never and will never claim to build min-maxed, optimized characters. These are characters that have been designed for personal enjoyment, efficacy, and roleplaying.
    • I absolutely welcome feedback and criticism, but please refer to #1—some suggestions I am unwilling to compromise on due to flavor concerns.
    • This compendium is a work in progress and more for my own reference on the evolution of my characters and sharing in the public domain than it is as a guide for new players or otherwise.
    • Some items in the list are projected and not completed.
    • In all cases, item swaps are configured to provide maximum SP and actions (boosts, turn undead, bard song, etc) per shrine and then swapped out as these are depleted.
    • Each character has at least one (or two, if TWF) bound minimum level disruptor/smiter/banisher/metalline+flametouched iron/large guild augment signature weapon, among other things. They do not exclusively use their signature weapon in situations where it may be to their detriment (i.e. non-bludgeoning weapons vs. skeletons).
    • Some of items, particularly guild augment helms, have fanciful names made up for them to liven things up. Their list of enchantments should be explicit that they're crafted items and not hitherto undiscovered items except by me.

    __________________________________________________
    Bonus Type Parlance
    Most item descriptions will be transcribed to either reflect exactly how the item displays in-game or corrected for accuracy. Some shorthand prefixes to denote modifier types include:
    [example: enh-Jump+5 is a +5 enhancement bonus type to the Jump skill]

    enh (enhancement), exc (exceptional), com (competence), ins (insightful), inh (inherent)
    luc (luck), pro (profane), sac (sacred), mor (morale), pri (primal), ele (elemental), psi (psionic)
    shi (shield), def (deflection)
    equ (equipment spell power), imp (implement spell power),
    cla (class), fea (feat), des (destiny), rac (racial)
    yug (yugoloth), unt (untyped/unique), art (artifact), ? (unknown)
    __________________________________________________
    Last edited by SealedInSong; 12-11-2015 at 01:40 AM. Reason: I will always be editing this
    Character Compendium
    __________________
    Sarlona*Eternal Wrath
    __________________

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload