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  1. #41
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    Quote Originally Posted by Maxallu View Post
    First of all, it's the +1 exceptional that stacks with the insightful bonuses, and I don't know of any gear set that was able to slot all 6 of their +1s. Lots of people have slotted the +1, and this is way better than that, so i don't get your attitude. +1 to all stats in any slot, how is that meh? stop trolling dude.

    Also, FOS did not have to drop this little sneak, why all the negativity?
    How is it trolling because I am not so excited about it? I know what that it stacks. Not my first day playing this game. If it was a +2 then it would be a different story. At level 25 and only a +1 it is sub-par. But to each there own. And stop trolling dude. (Since trolling means not agreeing with people I guess.)

  2. #42
    The Hatchery NytCrawlr's Avatar
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    Quote Originally Posted by Maxallu View Post
    Also, FOS did not have to drop this little sneak, why all the negativity?
    Agreed! More sneak peeks FoS, just ignore the trolls.

    A litany-like item, for every stat, in ONE slot on ONE item is not "meh" by any standards, and if you are seeing it as such, you probably need to be playing another game.
    Argonnessen

    Nyess Malwyss Daireann Tylesia Shideh




  3. #43
    The Hatchery Antiguo's Avatar
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    Quote Originally Posted by muny21 View Post
    How is it trolling because I am not so excited about it? I know what that it stacks. Not my first day playing this game. If it was a +2 then it would be a different story. At level 25 and only a +1 it is sub-par. But to each there own. And stop trolling dude. (Since trolling means not agreeing with people I guess.)
    LOL, if it was +2 it would be a worse item, if you dont know why, ask someone who knows the game.

  4. #44
    Community Member xveganrox's Avatar
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    So wait... Epic Gianthold is actually happening? I've been gone for a while, when did this happen? Is it the next update?

  5. #45
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    This is pretty much the way of the forums lately. A Turbine rep pops up with what I guess ought to be a welcome sneak peak, and the end result is probably a thread lock due to "fighting and insults" over one item. So much passion and interest and emotional reaction invested in this game even by people who posture against it. If I were a game developer I'd be thrilled with these kinds of reactions to what I was working on.

  6. #46
    Community Member Maxallu's Avatar
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    Quote Originally Posted by xveganrox View Post
    so wait... Epic gianthold is actually happening? I've been gone for a while, when did this happen? Is it the next update?
    u17

  7. #47
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by Feather_of_Sun View Post
    I like this one. It's a Colorless Augment.



    Enjoy the sneak preview.
    This wows me. An augment that solves all of my troubles of trying to find places for +1 stats (and trying to get the 25 dungeon/5 raid tokens for it, when tokens require me to run eberron epics). I think you've successfully designed an item that everyone will want for every level 25 they have.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  8. #48
    The Hatchery Antiguo's Avatar
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    The real problem i see in that item is that if you add the soon to be sales of tomes +4 in the store (and the amount of +4 tomes dropping lately in epic content), it will render ToD a dead raid like HoX and VoD.

  9. #49
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    Quote Originally Posted by hit_fido View Post
    This is pretty much the way of the forums lately. A Turbine rep pops up with what I guess ought to be a welcome sneak peak, and the end result is probably a thread lock due to "fighting and insults" over one item. So much passion and interest and emotional reaction invested in this game even by people who posture against it. If I were a game developer I'd be thrilled with these kinds of reactions to what I was working on.
    Don't get me wrong. I appreciate the devs and never say anything bad towards them. I was simply stating my opinion on the item, but as always with these forums someone has to respond like a smart a-- just because they don't agree with you.

  10. 11-28-2012, 03:51 PM


  11. 11-28-2012, 03:54 PM


  12. #50
    Founder & Super Hero Arkat's Avatar
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    Would like to see some more Epic GH loots! I'm thinking of one in particular...
    Last edited by Arkat; 11-28-2012 at 04:05 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  13. #51
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by fco-karatekid View Post
    I have a question, and it's gonna sound like trolling, but I'mnot. If this is covered some other thread, please point me at it.

    Has anything been said for harder monsters or their AI BESIDES EE? Is the intent to continue to have the huge gap between EH and EE? Additionally, will some of these powerful augments drop _below_ EE, as well?

    I'm not complaining, but I can see the catch-22 of not having decent enough gear to weather EE; but still having gear too powerful for EH. That's going to create a stagnant chunk of population.

    I'm not an EE powergamer, but that's mostly because I've not hoarded up enough uber gear to simply walk into EE (cue LOTR meme). Current gear CAN equip you to stomp a mudhole in almost every EH; but doesn't help much in EE. I'm seeing a very high likelihood of OP items making this even MORE pronounced.



    Before some of you say it - YES, I know - skill has a lot to do with EE survivability - but gear heavily aids it.
    Gear is almost irrelevant to EE survivability beyond the very basics (Con 6/7/8, GFL/SFL, Heavy Fort, Shroud 25/45 hp items). 1100hp idiots die a lot more than 800hp solid players.

    Where gear matters in EE is if you are speedrunning them or running without a divine. You can't aggro four rooms of mobs at once and live without gear, but you can split those rooms and clear them slowly and methodically with very basic equipment and Heal scrolls.



    Really like the look of that Globe. Sick addition to an epic sword of shadow.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  14. #52
    The Hatchery Antiguo's Avatar
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    Quote Originally Posted by DeafeningWhisper View Post
    Still needs to have a slot.
    Yo dawg, i heard you like augment slots, so i will put an augment slot in the item that goes in your augment slot.....

  15. #53
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by Arkat View Post
    No. It will go into ANY already-existing augment slot in any piece of gear that has augment slots.
    More than that, augment slots are supposed to get a lot more common coming u17, if I correctly understand what FoS has said on the matter.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  16. #54
    The Hatchery Antiguo's Avatar
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    Quote Originally Posted by sirgog View Post
    Gear is almost irrelevant to EE survivability beyond the very basics (Con 6/7/8, GFL/SFL, Heavy Fort, Shroud 25/45 hp items). 1100hp idiots die a lot more than 800hp solid players.

    Where gear matters in EE is if you are speedrunning them or running without a divine. You can't aggro four rooms of mobs at once and live without gear, but you can split those rooms and clear them slowly and methodically with very basic equipment and Heal scrolls.



    Really like the look of that Globe. Sick addition to an epic sword of shadow.
    Dunno about that tho, i found that ghostly, blurry and some dodge items help a lot in EE while not really needed in EH.

    Still you are right in a close to 100% degree.

  17. #55
    Community Member blkcat1028's Avatar
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    What I want to know is how this will affect the GH loot we already have...
    "You know how sometimes when you’re drifting off to sleep you feel that jolt, like you were falling and caught yourself at the last second? It’s nothing to be concerned about, it’s usually just the parasite adjusting its grip." -David Wong

  18. #56
    Community Member DeafeningWhisper's Avatar
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    Quote Originally Posted by Antiguo View Post
    Yo dawg, i heard you like augment slots, so i will put an augment slot in the item that goes in your augment slot.....
    Only if it has a slot/slot where you can slot a guild slot.
    "Pike or do not. There is no lag."

  19. #57
    Community Member Cetus's Avatar
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    Quote Originally Posted by Durnak View Post
    The status of my pants is reserved for Le Cloudburst.

    Stay Tuned!
    Speaking of Cloudburst,

    I'd like to suggest a design for this that would be more desireable than the caught in the web items.


    This needs to be a lightning terrorizer. Keep in mind the amount of lightning immunity and resistance thats already present in the game, so it will be invalidated in many important situations:

    Epic Cloudburst:

    +7, 4[2d6] 19-20 x3
    Electrifying
    Lightning Strike
    Cloudburst
    6% doublestrike
    Red Augment Slot
    Colorless Augment Slot

    Prophecy of the Stormreaver: When this weapon is equipped with epic dragonscale amor and epic dragon helm of choice, you become a force of thunderous destruction. You gain +50 Electricity resistance (Stacks with all other bonuses) +10 to your save against lightning based spells and traps, a +4 Prophecy bonus to your Strength, Constitution, and Charisma. You also bypass 20 points of lightning resistance when attacking your enemy, and may adopt the force of the Stormreaver himself for 90 seconds.

    Prophecy of the Stormreaver: Use 1/Rest: For the next 90 seconds, you enter a state of terrifying power. Your weapon gains +3W, 11d20 lightning damage on a successfully confirmed critical hit, a 50% chance to unleash a Chain lightning effect upon a successful tactical maneuver, with a stun DC equal to 10 + character level + Str modifier and any universal tactical modifiers that apply, while sustaining 20% additional vulnerability to Acid, Fire, Cold, and Sonic spell damage.


    Regardless of everything else, if this weapon doesn't get a x3 multiplier I'm gonna have an aneurysm.
    Last edited by Durnak; 11-28-2012 at 04:07 PM.

  20. #58
    The Hatchery Antiguo's Avatar
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    Quote Originally Posted by Durnak View Post
    Speaking of Cloudburst,

    I'd like to suggest a design for this that would be more desireable than the caught in the web items.


    This needs to be a lightning terrorizer. Keep in mind the amount of lightning immunity and resistance thats already present in the game, so it will be invalidated in many important situations:

    Epic Cloudburst:

    +7, 4[2d6] 19-20 x3
    Electrifying
    Lightning Strike
    Cloudburst
    6% doublestrike
    Red Augment Slot
    Colorless Augment Slot

    Prophecy of the Stormreaver: When this weapon is equipped with epic dragonscale amor and epic dragon helm of choice, you become a force of thunderous destruction. You gain +50 Electricity resistance (Stacks with all other bonuses) +10 to your save against lightning based spells and traps, a +4 Prophecy bonus to your Strength, Constitution, and Charisma. You also bypass 20 points of lightning resistance when attacking your enemy, and may adopt the force of the Stormreaver himself for 90 seconds.

    Prophecy of the Stormreaver: Use 1/Rest: For the next 90 seconds, you enter a state of terrifying power. Your weapon gains +3W, 11d20 lightning damage on a successfully confirmed critical hit, a 50% chance to unleash a Chain lightning effect upon a successful tactical maneuver, with a stun DC equal to 10 + character level + Str modifier and any universal tactical modifiers that apply, while sustaining 20% additional vulnerability to Acid, Fire, Cold, and Sonic spell damage.


    Regardless of everything else, if this weapon doesn't get a x3 multiplier I'm gonna have an aneurysm.
    Woah, +4 stacking str, const and cha... heh, i'd say a little bit overpowered

  21. #59
    Community Member Cetus's Avatar
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    Quote Originally Posted by Antiguo View Post
    Woah, +4 stacking str, const and cha... heh, i'd say a little bit overpowered
    At the price of wearing a helm AND armor? Its a set for +4 str/con/cha, you'd have to give up 3 str from abishai set. And if you wanna save that, you'll cut into your claw, if you wanna save THAT you'll cut up either a litany trinket or a +3 stat.

    Either way, its not a flat +4 on top.

  22. #60
    The Hatchery teh_meh's Avatar
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    Quote Originally Posted by Maxallu View Post
    Epic Globe of Imperial Blood: +6 to all stats?
    Still wouldn't use it. lol
    scrollfu! meowfu! +4fu! firstyfu!
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