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  1. #1
    Community Member Deivonte's Avatar
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    Apr 2010
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    Default DrowTempest? (Speculation Build)Bard 16/ Ftr 2/ Rogue 2 (32pt)

    I know this build is usually built human but I'd heard that Drow might get tempest PrE so I made a speculation build. I used rapiers as main weapons because Epic Elyd's Edge is a rapier and there are plenty of rapiers out there but build uses shortswords as well.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Drow Male
    (2 Fighter \ 2 Rogue \ 16 Bard) 
    Hit Points: 280
    Spell Points: 535 
    BAB: 15\15\20\25\25
    Fortitude: 11
    Reflex: 17
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    25
    Dexterity            16                    18
    Constitution         14                    17
    Intelligence         14                    16
    Wisdom                8                    10
    Charisma             12                    15
    
    Tomes Used
    +3 Tome of Strength used at level 1
    +2 Tome of Dexterity used at level 1
    +3 Tome of Constitution used at level 1
    +2 Tome of Wisdom used at level 1
    +3 Tome of Charisma used at level 1
    +1 Tome of Intelligence used at level 3
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               8                     9
    Bluff                 6                     7
    Concentration         3                     3
    Diplomacy             6                     7
    Disable Device        6                    26
    Haggle                6                     9
    Heal                  0                     0
    Hide                  4                     4
    Intimidate            2                     6
    Jump                  8                    16
    Listen                0                     2
    Move Silently         4                     4
    Open Lock             8                     9
    Perform               n/a                  25
    Repair                2                     3
    Search                6                    28
    Spot                  4                    21
    Swim                  4                     7
    Tumble                n/a                   n/a
    Use Magic Device      6                    25
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Bard
    Feat: (Selected) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Bard)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Bard)
    
    
    Level 5 (Bard)
    
    
    Level 6 (Bard)
    Feat: (Selected) Weapon Focus: Piercing Weapons
    
    
    Level 7 (Bard)
    
    
    Level 8 (Bard)
    
    
    Level 9 (Bard)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 12 (Bard)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Bard)
    
    
    Level 14 (Bard)
    
    
    Level 15 (Bard)
    Feat: (Selected) Maximize Spell
    
    
    Level 16 (Bard)
    
    
    Level 17 (Bard)
    
    
    Level 18 (Bard)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Bard)
    
    
    Level 20 (Bard)
    Enhancement: Fighter Haste Boost I
    Enhancement: Bard Extra Song I
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Attack II
    Enhancement: Bard Inspired Attack III
    Enhancement: Bard Inspired Bravery I
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Inspired Bravery III
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Inspired Damage III
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Lingering Song III
    Enhancement: Bard Lingering Song IV
    Enhancement: Bard Warchanter I
    Enhancement: Bard Warchanter II
    Enhancement: Drow Weapon Attack I
    Enhancement: Drow Weapon Damage I
    Enhancement: Drow Weapon Damage II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Song Magic II
    Enhancement: Bard Song Magic III
    Enhancement: Bard Song Magic IV
    Enhancement: Bard Energy of the Music I
    Enhancement: Bard Energy of the Music II
    Enhancement: Bard Energy of the Music III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    Enhancement: Bard Wand and Scroll Mastery I
    Enhancement: Bard Wand and Scroll Mastery II
    Enhancement: Bard Wand and Scroll Mastery III

  2. #2
    Build Constructionist unbongwah's Avatar
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    Aug 2009
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    19,465

    Default

    Looks pretty standard. Not sure why you backloaded your TWF feats, though. I also find WC kinda meh these days; I would consider Virt or a heal-specced SS instead, in part so you can take something more useful than WF:P.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    The Hatchery DethTrip's Avatar
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    Dec 2009
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    922

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    If you are trying to do melee dps, I would suggest going for HO and taking all the thf enhancements. Take power attack, cleave and great cleave to qualify for overwhelming critical. Just depends on what you are trying to do with the guy. My experience playing a melee bard is to go with 12bard/6ftr/2rog. Fascinate still works great in epics and its about all the CC you need imo. Then you can take Legendary Dreadnought and twist in sense weakness and reign. Also, you can't use +3 tomes at lvl1. +1 at 3, +2 at 7, +3 at 11. Below is an example of a min max dps warchanter build.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Half-Orc Male
    (6 Fighter \ 2 Rogue \ 12 Bard) 
    Hit Points: 316
    Spell Points: 325 
    BAB: 16\16\21\26\26
    Fortitude: 13
    Reflex: 13
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             20                    31
    Dexterity             8                    10
    Constitution         16                    18
    Intelligence         12                    14
    Wisdom                8                    10
    Charisma              6                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     8
    Bluff                -2                     0
    Concentration         3                     5
    Diplomacy            -2                     0
    Disable Device        5                    25
    Haggle                2                     3
    Heal                 -1                     0
    Hide                 -1                     0
    Intimidate           -2                     4
    Jump                  9                    21
    Listen               -1                     0
    Move Silently        -1                     0
    Open Lock             3                     4
    Perform              n/a                   22
    Repair                1                     2
    Search                5                    25
    Spot                  3                     4
    Swim                  5                    10
    Tumble                3                     4
    Use Magic Device      2                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Fighter)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 3 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Feat: (Selected) Toughness
    
    
    Level 4 (Bard)
    Ability Raise: STR
    Skill: Disable Device (+2)
    Skill: Perform (+1)
    Skill: Search (+1)
    
    
    Level 5 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    
    
    Level 6 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 8 (Bard)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+3)
    
    
    Level 9 (Bard)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Fighter)
    Skill: Jump (+2)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 11 (Fighter)
    Skill: Balance (+1)
    Skill: Search (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+2)
    Skill: Search (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    Skill: Jump (+2)
    Skill: Search (+1)
    
    
    Level 14 (Fighter)
    Skill: Balance (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 15 (Rogue)
    Skill: Disable Device (+6)
    Skill: Search (+1)
    Skill: Use Magic Device (+3)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Bard)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+4)
    
    
    Level 17 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Bard)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Attack II
    Enhancement: Bard Inspired Bravery I
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Inspired Bravery III
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Inspired Damage III
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Lingering Song III
    Enhancement: Bard Warchanter I
    Enhancement: Bard Warchanter II
    Enhancement: Kensei Falchion Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Bard Wand and Scroll Mastery I
    If you're having fun, then you're doing it right.

  4. #4
    Community Member voodoogroves's Avatar
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    Oct 2009
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    8,366

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    Quote Originally Posted by DethTrip View Post
    If you are trying to do melee dps, I would suggest going for HO and taking all the thf enhancements. Take power attack, cleave and great cleave to qualify for overwhelming critical. Just depends on what you are trying to do with the guy. My experience playing a melee bard is to go with 12bard/6ftr/2rog. Fascinate still works great in epics and its about all the CC you need imo. Then you can take Legendary Dreadnought and twist in sense weakness and reign. Also, you can't use +3 tomes at lvl1. +1 at 3, +2 at 7, +3 at 11. Below is an example of a min max dps warchanter build.
    I think he's caring more about exploiting the drow ability to take Tempest than other more generic "bard DPS".

    That said, I think a Half-Orc w/ the racial-Frenzied classed in would also be beastly - but still off topic on his theme/theory build.
    Ghallanda - now with fewer alts and more ghostbane

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