What abilities are good to spend points on with handwraps?
Just the tactics, boosts, and strength?
What abilities are good to spend points on with handwraps?
Just the tactics, boosts, and strength?
Ghallanda - now with fewer alts and more ghostbane
I'm talking about what to take when in ld not twists. I had previously heard the cleave req stuff didn't work with wraps.... And momentum swing now has it at the bottom not for wraps.
well the main thing that wraps do is stun. Which makes that sense weakness skill pretty **** nice. So I'd work toward that.
Also theirs a skill that makes your blows go for improved sunder. (Not sure if it's working or not though) So that's good. And theirs a tier 1 skill that gives +2 x3 points for combat skills dc. Nothing better then that for everything combat related.
Theirs some other things to, not really a whole lot at the top though. If you just scroll over em you'll be able to get a picture of whats the best for wraps, and the others that have no use for them. Which I find to be BS on that bludgeoning one not including em.
As far as destinies go though, I don't think LD really is the right place for wraps. Just to much that doesn't go. Even the moment isn't so grand. But It does have some nice things to pick through twist wise. Currently grinding out my 5 levels in dread to do just that. Heading toward fotw as well.
Through avarice, evil smiles; through insanity, it sings.
LD is great for monk DPS...
My current abilities are:
Tier 1
Sundering Swings rank 2 - works with wraps
Tactics rank 3
Extra Action rank 3 - gives me 10 uses between rests
Tier 2
Improved Power Attack - meh
Tier 3
Critical Dmg rank 3 - +6 dmg before multiplier
Tier 4
Volcano's Edge - for those rare instances when I use a Kama...
Tier 5
Advancing Blows
Devastating Critical
Tier 6
Masters Blitz - worthless, but I took it to try it out. Time to reset my abilities.
When I reset, I'll add a rank in Sundering Swings, remove Blitz and Volcano, and take 3 ranks in Boost Damage.
Momentum Swing was broken for wraps, I won't try it again until someone else says it's working. The versatility and LD boosts are on different timers.
Last edited by SensaiRyu; 11-26-2012 at 10:38 AM.
Stay Hasted My Friend.
Thanks!
Does improved power attack work with wraps?
if you have a good number of boosts and sense weakness combat brute is excellent on a monk, friend of mine is doing nearly 300 a hit pre crit in LD on a stunned mob boosted
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AFAIK, here's what doesn't work with wraps from LD: Momentum Swing, Lay Waste, nor any of the weapon-specific abilities (i.e., Volcano's Edge, Lightning Mace, Anvil of Thunder, Pulverizer, Headman's Chop - and yeah, I know some of those aren't for blunt weapons either, just being thorough). Thought Sundering Swing didn't work either, but SensaiRyu said it does, so maybe they fixed it in U16.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
"Greet miles of trials with smiles. It riles them that you perceive the webs they weave" -Roger Daltrey Logenn/Masticus/Tyrione/Kemosabi/Warrforgery/
Mechanically Synergia - Argonnessen
Y E O W
elite shipment... primed blitz easily (imp sunder, great cleave, cleave), invoked Blitz and never lost it.
Base dmg averaged around 220 each hit. Saw one or maybe two 2k crits. Most were around 1k. I have pics... No pics of the 2k crits.
Earth IV, ghost wraps, and I have OC and Vorp. Twists were sense weakness, lithe, and brace for impact.
+Rep for the great suggestion!
Stay Hasted My Friend.
FYI
Sundering Swings bugs out the damage procs on wraps. You'll need to switch to another weapon set then back again after using it.