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  1. #1
    Community Member Doperogue's Avatar
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    Default Looking for Clarification on Beholders.

    Ok, Ill give some history into my day to explain my question's background and origin.

    Me and a guildie(both 16) decided to make our first attempts at Acute Delerium, and Delerium.

    -- We decided to do Acute(lvl 17 quest) first and breezed through it, no deaths.

    -- Then we did Delerium(lvl 15 quest). At the final Beholder fight, 8-10 deaths.

    After a wipe, upon first re-entry into the beholders room(he was at 1/3 health), I was the first to step into the room of the group(Rogue,Druid, 2 cleric hires), (I was fully buffed from airship and druid) and upon first step in, i was 1-shot insta-killed. I know its the 'Ten eye-rays, each of which can kill or disable a character who fails a saving throw. ' Attack that kept getting us. While we defeated him, and completed the quest, There was more deaths than i was happy with.

    My question is about that attack, i guess i had always pressumed that Deathblock/Deathward was a protection against this attack. Im going to now assume im wrong.

    1.) Is there a way to protect against this attack?

    2.) and Since it's saving throw based, Is it Reflex?

    Im a 16 rogue, i was at about +23 reflex save, The named Beholder, on hard difficulty, was lvl 22, The quest was a base level of 15, and on hard, should have been a Base of 16, What does my reflex need to be to more-sufficiently survive these guys?

    Thanks

  2. #2
    The Hatchery SHOCK_and_AWE's Avatar
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    Did you check the combat log? Perhaps Disintegration got you. It's a fortitude save and it isn't stopped by Deathblock.
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  3. #3
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by Doperogue View Post
    snip
    gotta give a quick answer sorry since i'm about to leave.

    Pale lavender ioun stone (unsupressed)
    mantle of the world shaper
    beholder optic nerves
    eye of the beholder
    scarab of absorption

    these are all non epic named items (store items excluded) that will absorb beholder spells

    You could also look for armors / shields with the following suffixes

    Superior Warding
    Spell Proofing

  4. #4
    Community Member Doperogue's Avatar
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    Quote Originally Posted by SHOCK_and_AWE View Post
    Did you check the combat log? Perhaps Disintegration got you. It's a fortitude save and it isn't stopped by Deathblock.
    I recently due to a chat bug, had to reset my chat settings, and i guess that makes it to where combat isnt recorded in the combat log, Not sure if that is WAI. But didnt realize this until after the quest was over.

  5. #5
    Community Member Garix's Avatar
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    Deathblock/ward will protect from his Finger of Death. However the beholders Anti-magic effect will almost certainly dispel death ward instantly leaving you unprotected against FOD unless you also have a deathblock item equiped

    As other posters have already stated neither will help against his disintegrate (Fortitude save not reflex).
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  6. #6
    Community Member Doperogue's Avatar
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    Quote Originally Posted by Garix View Post
    Deathblock/ward will protect from his Finger of Death. However the beholders Anti-magic effect will almost certainly dispel death ward instantly leaving you unprotected against FOD unless you also have a deathblock item equiped

    As other posters have already stated neither will help against his disintegrate (Fortitude save not reflex).
    Ahh, that clears alot up for me also. I had the druid's cleric cast deathward on me, and i have the lvl 16 Mabar cloak with deathblock, as did the druid, Im guessing the Distintigrate is what got us, My Fort saves are around 17 i think, guess il need to hit a 20+ at this level to save vs. him.

  7. #7
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    Just to be clear---As soon as the beholder looks at you with its central eye, you are in its anti-magic zone. Any buffs spells on you will get dispelled. Thus, having deathward cast on you prior to the fight will do you no good once the beholder "sees" you. Who knows? You may have been killed by a death ray after getting de-buffed.

    As mentioned before, having a deathblock item will stop the beholder's death ray.

  8. #8
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    Here is clarification on Beholders: Beholders will f*ck you up. They have very many nasty abilities and Deathblock only protects against one: Finger of Death, an instakill spell. It still has other abilities that you must save against or die, but those only require it because it deals so much damage. As others have said, Beholder Anti-Magic Cone means Deathward will be stripped from you.

  9. #9
    Community Member Spoonwelder's Avatar
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    If properly prepared (ie. Deathblock on Necro necklace with at least tier 2). Beholders can be fairly well managed.

    One thing to note is the most dangerous eyes are on the front (disintegrate and enervation). If you have Deathblock on then the FOD eye, which is on the back, is a non issue. So if you are going to melee a beholder - attack from behind. Strangely he will try to spin around to face you.....keep moving to get behind him

    Attacking from the sides is not good enough as he will spin to fast for you to stay out of his death zone (the sides also have hold or FTS that will immobilize you).

    It isn't easy but if you are meleeing it helps a ton. If you do it perfectly you won't lose buffs. I also try to use a stat damager (strength) as this can make them helpless pretty fast (though it won't really work on a red named).

    Finally - as per the Wiki "Kill Knizzlenak, the elder beholder, to end the quest. He has an anti-magic cone like most beholders, but he will not use it while he's busy solving the puzzle. One strategy to make this fight easier is to cover the puzzle in firewalls or other similar AoE damage over time spells to kill all puzzle pieces instantly; this will cause Knizzlenak to stop fighting. Xorian Renders will continually spawn while Knizzlenak is still alive." So now you Druid knows what to do - cover the puzzle with FW and you can pound on him while he works the puzzle.
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  10. #10
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    His disintegration, despite often being a one shotter, is not an actual instakill effect, and therefore deathward/deathblock won't save you. Disintegration is an actual damage based attack, and beholders just cast it really well with high numbers. I say this from three years of familiarity of failing to save every time against that green ray. I think the beholders know me... LOL
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  11. #11
    Community Member Dawnsfire's Avatar
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    I am surprised no one linked it yet but here is Mr Cow's immensely useful write-up on Beholder spells and arcs of fire. If you position yourself right, you can often escape the worse of it.

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