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  1. #1
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    Default Chest blessing trapper

    Greetings

    I am considering making a chest blessing trapper on a 2nd account - most likely a bard/rogue.
    This will only be for utility and maybe bluff pulling - not something I will actively be playing in combat.
    Its a 32 point build.

    My thoughts are
    Classes: 18 bard / 2 rogue (but open for other suggestions)
    Stats: 8 str / 16 dex / 14 con / 14 int / 8 wis / 16 cha - +2 int tome at level 7 and all raises in cha
    Feats:
    - Toughness (mostly to survive traps)
    - Extend
    - 3x Dragonmark of Finding
    - Inspire Excellence
    - Mental Toughness (prereq to Spellslinger)
    - 3 more (Looking for advice as I am clueless on bards as well as on rogues - if none are truly relevant I guess I could take +skills)
    Skills:
    - Search and Disable Device for sure
    - Open Locks (not sure if the Knock from Dragonmark will be good enough but guessing it wont)
    - Spot (I think I will skip that and just learn where the traps are)
    - Perform (none, some or max given the idea of build?)
    - UMD (might as well go up to atleast 43 for Greater Teleport utility so probably just max it)
    - Bluff (extra utility as bluff puller)
    - Jump (guessing I can handle that with gear + buffs)
    - Concentration (guessing I dont need that)
    - Balance (same)
    - Other ?
    Enhancements:
    - Virt or Spellslinger? Probably Spellslinger as thats a good passive buff to casters that lasts a while so the bard can just sit afk in the middle with that running.
    - Anything to boost skills to make a master trapper (search and disable mostly)
    - CHA, rogue DEX
    - More and longer songs
    - Toughness
    - Anything to save against traps.
    - ?

    I drew up a full build plan in a post below.

    Any advice is most welcome.
    Last edited by mikarddo; 11-24-2012 at 05:45 AM.

  2. #2
    The Hatchery karl_k0ch's Avatar
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    I play mainly melee toons, so my knowledge on casting-focused toons is limited. I don't think that making a Warchanter Chestblesser is really a good idea, especially when you have a rogue splash for two reasons: Stats are being spread too thin, and Feat slots are rather sparse.

    Incidentally, I do have a haggle/crafting 18/2 bard who's collecting dust (also because that particular spread is not really a wise choice - 16/2/2 and similar splits have more HP, feats and DPS).
    I was thinking about LRing him into the build below. He's a 28pt, so for 32pt, one can raise int and dex by 2, for more Reflex save and an additional skill, e.g. Haggle.

    The things which the build below should be able to take care of are:
    • CCing via Fascinate and Otto's Irresistable Dance (selected mobs only due to no spell pen)
    • Buffing (Extended Haste and Songs)
    • Healing (This is the reason to go Cha-based: To have enough SP to be able to work as a proper healer)
    • Taking care of Traps
    • Chest Blessing


    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Male
    (2 Rogue \ 18 Bard) 
    Hit Points: 202
    Spell Points: 742 
    BAB: 14\14\19\24
    Fortitude: 8
    Reflex: 15
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            12                    12
    Constitution         14                    14
    Intelligence         10                    12
    Wisdom                8                     8
    Charisma             18                    23
    
    Tomes Used
    +2 Tome of Intelligence used at level 6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               5                    15
    Bluff                 4                     6
    Concentration         2                    25
    Diplomacy             4                     6
    Disable Device        4                    24
    Haggle                8                    10
    Heal                 -1                    -1
    Hide                  1                     1
    Intimidate            4                     6
    Jump                  3                     3
    Listen               -1                    -1
    Move Silently         1                     1
    Open Lock             5                     5
    Perform               n/a                  29
    Repair                0                     1
    Search                4                    24
    Spot                  3                     3
    Swim                  2                     2
    Tumble                2                     2
    Use Magic Device      8                    29
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Least Dragonmark of Finding
    Feat: (Selected) Toughness
    
    
    Level 2 (Bard)
    Skill: Disable Device (+0.5)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Bard)
    Skill: Disable Device (+1.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Bard)
    Ability Raise: CHA
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Bard)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 7 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+7)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Lesser Dragonmark of Finding
    
    
    Level 10 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Dragonmark of Finding
    
    
    Level 13 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 16 (Bard)
    Ability Raise: CHA
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Bard)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Mental Toughness
    
    
    Level 19 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Bard)
    Ability Raise: CHA
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    For Epic Feats, Inspire Excellence is a no-brainer, and the other slot can be filled with improved mental toughness, or something else. Alternatively, Empower Heal can be traded for improved mental toughness, and consequently Epic Mental Toughness can be taken. I have no experience how neccesary this is.

    You might find some inspiration in this thread as well: http://forums.ddo.com/showthread.php?t=397802
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
    We may or may not intentionally insert in red herrings, purple mackerels, or horses of different colors. Void where prohibited. Not available in all planes of existence.

  3. #3
    Community Member giggiddy's Avatar
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    STOP!!!! THIS CHEST IS TRAPPED!!!

    Works everytime... no one will pop those chests without you buffing first
    Characters: Groundnpound - Whatmanabar - Paleforce - ChonknorrisCaelasreth - Giggidy - DrGinger - Brassmonkey

    Member of Captains Crew Ghallanda

  4. #4
    Community Member voodoogroves's Avatar
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    I would go virt, and look strongly at a 16/4 split. Uncanny Dodge can be super handy, ya know - plus better skill options.
    Ghallanda - now with fewer alts and more ghostbane

  5. #5
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    Here is what I am going to make. Comments are most welcome as its most likely nowhere near optimal.
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Saadan 
    Level 20 True Neutral Human Male
    (2 Rogue \ 18 Bard) 
    Hit Points: 222
    Spell Points: 1029 
    BAB: 14\14\19\24
    Fortitude: 8
    Reflex: 17
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            16                    16
    Constitution         14                    14
    Intelligence         14                    16
    Wisdom                8                     8
    Charisma             16                    25
    
    Tomes Used
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                     8
    Bluff                 7                    34
    Concentration         2                     8
    Diplomacy             3                     7
    Disable Device        6                    29
    Haggle                7                    12
    Heal                 -1                    -1
    Hide                  3                     3
    Intimidate            3                     7
    Jump                  3                    12
    Listen                3                     4
    Move Silently         3                     3
    Open Lock             7                    29
    Perform               n/a                  32
    Repair                2                     3
    Search                6                    34
    Spot                  3                     4
    Swim                  3                     3
    Tumble                4                     4
    Use Magic Device      6                    34
    
    Level 1 (Rogue)
    Feat: (Selected) Least Dragonmark of Finding
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Bard)
    Feat: (Selected) Extend Spell
    Enhancement: Bard Extra Song I
    Enhancement: Extra Dragonmark Use I
    Enhancement: Tharashk Search I
    Enhancement: Racial Toughness I
    Enhancement: Improved Disable Device I
    Enhancement: Improved Open Lock I
    Enhancement: Improved Search I
    Enhancement: Bard Energy of the Music I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 4 (Bard)
    Ability Raise: CHA
    Enhancement: Bard Lingering Song I
    Enhancement: Improved Concentration I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Charisma I
    
    
    Level 5 (Bard)
    Enhancement: Bard Lyric of Song I
    
    
    Level 6 (Bard)
    Feat: (Selected) Mental Toughness
    Enhancement: Extra Dragonmark Use II
    Enhancement: Human Adaptability Charisma I
    Enhancement: Racial Toughness II
    Enhancement: Improved Concentration II
    Enhancement: Bard Song Magic II
    
    
    Level 7 (Bard)
    Enhancement: Bard Energy of the Music II
    
    
    Level 8 (Bard)
    Ability Raise: CHA
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Spellsinger I
    
    
    Level 9 (Bard)
    Feat: (Selected) Lesser Dragonmark of Finding
    Enhancement: Tharashk Search II
    Enhancement: Human Improved Recovery I
    
    
    Level 10 (Bard)
    Enhancement: Bard Lyric of Song II
    Enhancement: Bard Song Magic III
    
    
    Level 11 (Bard)
    Enhancement: Bard Energy of the Music III
    
    
    Level 12 (Bard)
    Ability Raise: CHA
    Feat: (Selected) Greater Dragonmark of Finding
    Enhancement: Bard Lingering Song III
    
    
    Level 13 (Bard)
    Enhancement: Tharashk Search III
    Enhancement: Tharashk Search IV
    Enhancement: Improved Bluff I
    
    
    Level 14 (Bard)
    Enhancement: Bard Spellsinger II
    Enhancement: Improved Perform I
    Enhancement: Bard Charisma II
    
    
    Level 15 (Bard)
    Feat: (Selected) Nimble Fingers
    Enhancement: Bard Extra Song II
    
    
    Level 16 (Bard)
    Ability Raise: CHA
    Enhancement: Bard Charisma III
    
    
    Level 17 (Bard)
    Enhancement: Extra Dragonmark Use III
    
    
    Level 18 (Bard)
    Feat: (Selected) Skill Focus: Search
    Enhancement: Bard Lingering Song IV
    
    
    Level 19 (Bard)
    Enhancement: Bard Extra Song III
    
    
    Level 20 (Bard)
    Ability Raise: CHA
    Enhancement: Rogue Skill Boost I
    Enhancement: Human Versatility I
    Enhancement: Improved Bluff II
    Enhancement: Improved Bluff III
    Enhancement: Improved Bluff IV
    Enhancement: Improved Perform II

  6. #6
    The Hatchery karl_k0ch's Avatar
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    Skill focus:Search and Nimble fingers are simply not needed to be a great trapper.
    I'd consider Haggle as a skill to raise to increase the usefulness of the toon, unless you have a Haggle-Bot already.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
    We may or may not intentionally insert in red herrings, purple mackerels, or horses of different colors. Void where prohibited. Not available in all planes of existence.

  7. #7
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    Quote Originally Posted by karl_k0ch View Post
    Skill focus:Search and Nimble fingers are simply not needed to be a great trapper.
    I'd consider Haggle as a skill to raise to increase the usefulness of the toon, unless you have a Haggle-Bot already.
    I mostly took those for lack of anything useful. As for Haggle I just dont have enough skill points to up that as well without dropping something I think is more important.

  8. #8
    Community Member Myrrae's Avatar
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    I've got an 18/2 split Spellsinger and I'm actually pretty pleased with her. She finally made it to 20 after numerous times of just being left to sit because I didn't really feel like dual boxing

    I went with the following feats:
    Dragonmark x 3
    Maximize - in case I need to toss an emergency heal. Mental Toughness not really needed for "piking"
    Extend Spell - Very useful for piking
    Power Attack *
    Cleave *
    --
    Epic - Inspire Excellent
    Totally unsure what I'll take when I hit 24

    * Even though she's a spellsinger, I took Power Attack & Cleave so she'd have some ability to kill things needed. And frankly, spell DPS doesn't really cut it. Depending on how you end up running yours, empower healing or even insightful reflexes (with dex as a dump stat) might make more sense.

    I started mine with 18 charisma. The chest blessing is a straight charisma check, so having it fail is annoying, and thus higher charisma is better I'd shift some of your dex around - the reflex save will be nice, but I'd value both int & Cha higher than it.

    Spell wise, all the buffs are nice, plus I <3 invis + shadow walk. Being able to catch up in a hurry and maybe even without gathering attention is handy.

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