Code:
Character Generated Using: DDO Character Generator
Direct Link to Build: http://www.ddochargen.com/home.aspx?build=34434
Favored Soul 18 / Fighter 2
Female Half-Elf - True Neutral
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PAST LIVES SELECTED:
Artificer (1), Barbarian (1), Bard (1), Cleric (1),
Druid (1), Favored Soul (3), Fighter (1), Monk (1),
Paladin (1), Ranger (1), Rogue (1), Sorcerer (1), Wizard (1)
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LEVEL 1
Race Selected: Female Half-Elf
Alignment Selected: True Neutral
Class Selected: Fighter (Fighter 1)
Abilities Raised: STR: 14, DEX: 18, CON: 14, WIS: 12, CHA: 12
Skills Ranks Raised: Intimidate +1 (1), Jump +1 (1),
Swim +2 (2)
Feats Selected: Toughness, Half-Elf Dilettante (Barbarian),
Two Weapon Fighting
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LEVEL 2:
Class Selected: Favored Soul (Favored Soul 1 / Fighter 1)
Skills Ranks Raised: Concentration +1 (1)
Feats Selected: Favored by the Undying Court
Enhancements Selected: Favored Soul Toughness I,
Fighter Haste Boost I, Favored Soul Energy of the Scion I,
Favored Soul Life Magic I, Favored Soul Smiting I,
Fighter Critical Accuracy I, Fighter Armored Agility I,
Fighter Item Defense I
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LEVEL 3:
Class Selected: Fighter (Fighter 2 / Favored Soul 1)
Skills Ranks Raised: Concentration +0.5 (1.5)
Feats Selected: Completionist, Oversized Two Weapon Fighting
Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1,
WIS: +1, CHA: +1
Enhancements Selected: Fighter Strength I, Racial Toughness I
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LEVEL 4:
Class Selected: Favored Soul (Favored Soul 2 / Fighter 2)
Abilities Raised: CHA: 16
Skills Ranks Raised: Concentration +1 (2.5)
Favor Bonus Granted: Coin Lord Finishing School (400 Coin Lord Favor)
Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
Enhancements Selected: Favored Soul Charisma I,
Elven Dexterity I, Favored Soul Wand and Scroll Mastery I
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LEVEL 5:
Class Selected: Favored Soul (Favored Soul 3 / Fighter 2)
Skills Ranks Raised: Concentration +1 (3.5)
Enhancements Selected: Half-Elf Improved Damage Reduction I,
Favored Soul Prayer of Smiting I, Favored Soul Prayer of Life I
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LEVEL 6:
Class Selected: Favored Soul (Favored Soul 4 / Fighter 2)
Skills Ranks Raised: Concentration +1 (4.5)
Feats Selected: Mental Toughness
Enhancements Selected: Racial Toughness II,
Favored Soul Toughness II
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LEVEL 7:
Class Selected: Favored Soul (Favored Soul 5 / Fighter 2)
Skills Ranks Raised: Concentration +1 (5.5)
Feats Selected: Energy Resistance (Fire)
Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2,
WIS: +2, CHA: +2
Enhancements Selected: Favored Soul Smiting II,
Favored Soul Energy of the Scion II
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LEVEL 8:
Class Selected: Favored Soul (Favored Soul 6 / Fighter 2)
Abilities Raised: STR: 20
Skills Ranks Raised: Concentration +2 (7.5)
Enhancements Selected: Undying Call
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LEVEL 9:
Class Selected: Favored Soul (Favored Soul 7 / Fighter 2)
Skills Ranks Raised: Concentration +2 (9.5)
Feats Selected: Empower Spell
Enhancements Selected: Favored Soul Angel of Vengeance I
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LEVEL 10:
Class Selected: Favored Soul (Favored Soul 8 / Fighter 2)
Skills Ranks Raised: Concentration +2 (11.5)
Enhancements Selected: Elven Dexterity II
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LEVEL 11:
Class Selected: Favored Soul (Favored Soul 9 / Fighter 2)
Skills Ranks Raised: Concentration +2 (13.5)
Tomes Applied: STR: +3, DEX: +3, CON: +3, INT: +3,
WIS: +3, CHA: +3
Enhancements Selected: Half-Elf Barbarian Constitution I,
Favored Soul Life Magic II
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LEVEL 12:
Class Selected: Favored Soul (Favored Soul 10 / Fighter 2)
Abilities Raised: CHA: 20
Skills Ranks Raised: Balance +0.5 (0.5), Concentration +1 (14.5)
Feats Selected: Improved Two Weapon Fighting,
Energy Resistance (Acid)
Enhancements Selected: Favored Soul Smiting III
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LEVEL 13:
Class Selected: Favored Soul (Favored Soul 11 / Fighter 2)
Skills Ranks Raised: Balance +0.5 (1), Concentration +1 (15.5)
Enhancements Selected: Favored Soul Energy of the Scion III,
Favored Soul Wisdom I
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LEVEL 14:
Class Selected: Favored Soul (Favored Soul 12 / Fighter 2)
Skills Ranks Raised: Diplomacy +1 (1), Jump +1 (2)
Enhancements Selected: Favored Soul Angel of Vengeance II,
Favored Soul Improved Spell Penetration I
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LEVEL 15:
Class Selected: Favored Soul (Favored Soul 13 / Fighter 2)
Skills Ranks Raised: Concentration +2 (17.5)
Feats Selected: Maximize Spell
Tomes Applied: STR: +4, DEX: +4, CON: +4, INT: +4,
WIS: +4, CHA: +4
Enhancements Selected: Favored Soul Toughness III
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LEVEL 16:
Class Selected: Favored Soul (Favored Soul 14 / Fighter 2)
Abilities Raised: CHA: 22
Skills Ranks Raised: Concentration +1 (18.5), Jump +2 (4)
Enhancements Selected: Favored Soul Toughness IV
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LEVEL 17:
Class Selected: Favored Soul (Favored Soul 15 / Fighter 2)
Skills Ranks Raised: Concentration +1 (19.5), Jump +2 (6)
Feats Selected: Energy Resistance (Electricity)
Enhancements Selected: Favored Soul Wisdom II
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LEVEL 18:
Class Selected: Favored Soul (Favored Soul 16 / Fighter 2)
Skills Ranks Raised: Concentration +1 (20.5),
Diplomacy +1 (2), Jump +1 (7)
Feats Selected: Quicken Spell
Enhancements Selected: Favored Soul Scimitar Specialization I,
Favored Soul Life Magic III
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LEVEL 19:
Class Selected: Favored Soul (Favored Soul 17 / Fighter 2)
Skills Ranks Raised: Concentration +1 (21.5), Jump +2 (9)
Enhancements Selected: Favored Soul Energy of the Scion IV,
Favored Soul Prayer of Incredible Smiting I
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LEVEL 20:
Class Selected: Favored Soul (Favored Soul 18 / Fighter 2)
Abilities Raised: CON: 22
Skills Ranks Raised: Balance +1 (2), Concentration +1 (22.5)
Equipment Mods Changed To: Armor AC: 30, STR: 10,
DEX: 10, CON: 10, INT: 10, WIS: 10, CHA: 10
Enhancements Selected: Favored Soul Smiting IV
Stats at End of Level 20:
HP:706 SP:2517 AC:48 FORT:25 REFL:24 WILL:21 BAB:+15/+15/+20/+25
STR:32(+11) DEX:36(+13) CON:32(+11) INT:24(+7) WIS:30(+10) CHA:32(+11)
Balance:18, Bluff:13, Concentration:35.5, Diplomacy:17,
Disable Device: n/a, Haggle:13, Heal:12, Hide:16, Intimidate:16,
Jump:23, Listen:13, Move Silently:16, Open Lock: n/a,
Perform: n/a, Repair:9, Search:10, Spot:13, Swim:17,
Tumble: n/a, UMD: n/a
The numbers include gear I have, and gear I will have, +4 tomes all around, and the epic gear is from eveningstar and beyond. Only really adjusted stats and ac to reflect gear, as I was too lazy to put absolutely everything in. depending on the response of this, I will roll a 32 point version to see what it does bare minimum without much gear. And obviously without completion etc.