There is not now nor has there ever been "Game balance" between the classes.. Period end of story...... No matter how many times you say it, it never existed in DDO. The blaance has always been shifting between various classes, builds, races. And SP pots NEVER had anything to do with balance. Not when you can easily recall out and get SP in most quests. I had my concerns about SP way back when they added quest re-entry in the mid Mod 4 days. But that game is gone...
Fido meet to wrong tree yet again
And there certainly are economic reason to leave thngs as is in this regard..... The game you want is dead, and was most certainly economically speaking a failure.... Once you get it in your head that DDO is a business and not some free fantasy experience for people trying to be something special they aren't in real life... Well, you might understand.... Thjis game that you and Matt seem to think you can re-create didn't even draw the paultry population the current game does. I liked old Mod 3-4ish DDO a lot.. I liked the steep learning curve.... I liked spending time teaching others, as well as learning from others.... In my travels accross Stormreach as well as Eveningstar, I find FAR few peopel who are willing to teach, as well as people willing to learn.... The game is far bigger now with vast amounts to learn.
In short this change putting a timer on SP pots would do nothing to encourage people to learn the game better as Matt has tried to put forth. Nor woudl it do anything aobut game balance... All it would do is make quests longer and more annoying for thsoe that do drink pots whether it's often or occasionally, as well as those that are in the same groups...... It would chase even more people away....
So I suggest you and Matt run along into your little fantasy and play the game YOU want to play and let others play the game they want to play. You see whether SP pots have a timer or not YOUR game won't change at all.... Well except the population would be even smaller......