This is how I build the 12-Ranger / 7-Fighter / 1-Rogue on 28pt.
Tempest-2, Stalwart-1, and with appropriate gear and party buffs able to manage bravery bonus elite streak traps (and epic traps, of course).
I stick with THF through level 14 (better to-hit and damage than TWF until iTWF feat granted). Also, the pre-teen levels go by quickly enough that it's more efficient to chase down a couple decent Falchions than twice that many Scimitars (or Khopeshes).
Level progression designed to supply the class benefits when they will provide the most utility during the leveling process and prevent skill points from becoming bottlenecked.
Also - ELF! Because Veriden says "Elves are HAWT!" and because they get racial buffs for the rogue functions as well as racial damage mods for Falchion and Scimitar (but mostly because Veriden says they're HAWT!).
If Human, the rogue functions would suffer, but with the "extra" feat you can pick up Khopesh proficiency. The racial healing amp is nice, as would be Human Versatility for a stacking damage buff. But the Rogue functions would suffer.
This is not a theory build - I've run this to 20 on four different servers. It does fine solo. Early on it has enough UMD for Invis and Displace scrolls, later enough for Heal scrolls. Doesn't need any raid loot or P2P gear to be effective.
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 Neutral Elf Male
(7 Fighter \ 1 Rogue \ 12 Ranger)
Hit Points: 348
Spell Points: 161
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 15
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 13 17
Constitution 14 14
Intelligence 12 12
Wisdom 11 12
Charisma 8 8
Tomes Used
+1 Tome of Wisdom used at level 18
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 7
Bluff -1 -1
Concentration 2 2
Diplomacy -1 -1
Disable Device 5 23
Haggle 3 3
Heal 0 1
Hide 1 3
Intimidate -1 3
Jump 6 11
Listen 0 3
Move Silently 1 3
Open Lock 5 7
Perform n/a n/a
Repair 1 1
Search 5 29
Spot 4 23
Swim 5 9
Tumble 2 4
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+3)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Level 2 (Fighter)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Power Attack
Level 3 (Ranger)
Skill: Disable Device (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Fighter Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Dexterity I
Enhancement: Valenar Elf Melee Damage I
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Damage I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 5 (Ranger)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 6 (Fighter)
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Dodge
Feat: (Fighter Bonus) Mobility
Enhancement: Fighter Strength I
Level 7 (Ranger)
Skill: Disable Device (+1.5)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Enhancement: Valenar Elf Melee Damage II
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Dexterity I
Level 9 (Fighter)
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Spring Attack
Level 10 (Ranger)
Skill: Disable Device (+1.5)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II
Level 11 (Ranger)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Level 12 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Fighter)
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Hamstring
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Toughness II
Level 14 (Ranger)
Skill: Disable Device (+1.5)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Favored Resistance II
Level 15 (Ranger)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Toughness
Level 16 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Fighter Armor Class Boost I
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Level 17 (Ranger)
Skill: Disable Device (+1.5)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Sunder
Feat: (Selected) Toughness
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Strength II
Level 19 (Fighter)
Skill: Disable Device (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Toughness III
Level 20 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+3)
Skill: Use Magic Device (+1)
Enhancement: Elven Dexterity II
Enhancement: Ranger Tempest II
Enhancement: Improved Search I
Enhancement: Improved Search II
Enhancement: Improved Search III
Enhancement: Improved Search IV
Enhancement: Improved Spot I
Enhancement: Improved Spot II
Enhancement: Improved Spot III
Enhancement: Improved Spot IV
Enhancement: Ranger Devotion I