Cute - they are still using game balance as an excuse for specific things.
Kind of like they did for raid timers and mana resources.
Therer is a well known method of circumventing "game balance" in DDO however...
It appears you are trying to weild 2x two handed weapons at the same time. Click this message to purchase the monkey grip feats from the DDO store.
I guess you could ask why doesn't every shield look exactly the same and why doesn't every Falchion look exactly the same.
If it makes you feel better just think of it as a shield with different graphics which is something that many people like. Not everyone wants to look just like everyone else.
Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.
You premise doesn't work when they spent time saying touting that they are adding a new type of item, when in reality its just a caster shield with a class restriction and nothing more. If its suppose to be just another shield, don't advertise that it is something new and unique because then it isn't.
There's an easy fix here. Introduce some scepters into the game that *look* a bit more staff like. Most of the scepters look stupid anyway. Why can't there be *larger* scepters in the game? Make it so, Turbine!
Now I didn't read the whole thread because most of the posts are exceptionally useless even for this place.
but
Why do you guys think its worth having turbine rebalance EVERY SINGLE QUARTERSTAFF in the game just so you can dual wield it with an orb? You are all making arguements like oh a qstaff isnt as heavy as a greatsword so its ok and totally mising the entire point that quarterstaffs are ALL "stat balanced" to take both hands. It is not a matter of just flipping a bit and saying they are one handed in some situations.
Have you not noticed the new, broken AH interface? I mean, there was a demonstration in the Marketplace where everyone threatened to quit if we didn't get that, right?
Meanwhile, a lot of the Epic Destiny features released in June still don't work.
Turbine devs only seem to work on their pet projects lately, customer satisfaction be damned. You have to wonder how many times WB is going to have to restructure Turbine before these people wake up and start to understand what freshly minted college grads seem to know instinctively.