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  1. #1
    Community Member apekzz's Avatar
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    Sep 2009
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    Default Favor Builds for me and my son

    Hey all.My son recently took a liking to DDO and since we're both fans of the Japanese anime S.A.O, we decided to look for builds that follows the hero of the story.

    basically the hero is a dual wielding longswords,in light or no armor at all and has very fast attack speed. To the best of my knowledge, the following classes should fit in nicely to the description.
    1)rangers
    2)fighters
    3)paladins

    We both are VIP and have access to all races and 32-point builds.

    What we're both looking for is something of a splash build. Somewhere in the lines of maybe a 12/6/2 variants..
    1)fighter/monk/ranger
    2)fighter/monk/rogue
    3)paladin/monk( solar plexus variant)
    4)fighter/paladin/monk

    I do know that the forum community thinks that WSS feat is a trap and handwraps are way3 better for DPS but at the title suggests,this is a flavour build for both me and my son to play and enjoy.Any suggestions as to how to come up with the following build would be awesome.Below is something i came up with..


    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Half-Elf Male
    (12 Fighter \ 6 Monk \ 2 Ranger) 
    Hit Points: 386
    Spell Points: 0 
    BAB: 18\18\23\28\28
    Fortitude: 21
    Reflex: 16
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity            16                    19
    Constitution         16                    20
    Intelligence          8                    11
    Wisdom                8                    11
    Charisma             10                    13
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     6
    Bluff                 0                     3
    Concentration         3                     9
    Diplomacy             0                     3
    Disable Device       n/a                    n/a
    Haggle                0                     1
    Heal                 -1                     0
    Hide                  3                     6
    Intimidate            0                     3
    Jump                  3                    10
    Listen               -1                     0
    Move Silently         3                     6
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                 -1                     0
    Swim                  3                     8
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Selected) Toughness
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Monk)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Monk Bonus) Whirling Steel Strike
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 5 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 6 (Monk)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    Feat: (Monk Bonus) Mobility
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Selected) Cleave
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Great Cleave
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Spring Attack
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Improved Sunder
    Feat: (Selected) Quick Draw
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Ranger Sprint Boost I
    Enhancement: Kensei Longsword Mastery I
    Enhancement: Kensei Longsword Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Longsword Specialization I
    Enhancement: Improved Rogue Dilettante I
    Enhancement: Improved Rogue Dilettante II
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Static Charge
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

    Here is an image of the Hero in the anime to give you a rough picture of wat we wanna achieve..



    Thank you everyone for dropping by and for all comments and advise in advance.
    Last edited by apekzz; 11-11-2012 at 10:50 PM.

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