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  1. #21
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    Quote Originally Posted by EbbOnFire View Post
    You have chosen to rest at the SHRINE OF GYGAX! You hear a hollow laugh....

    Roll 1d20:
    +1 lol

    Sure would like to see them Epic the VoM and Mantle of the Worldshaper....

  2. #22
    Community Member TorkRaider's Avatar
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    Quote Originally Posted by cpito View Post
    I know it's late in the game for this suggestion and maybe it's already been made but can we get the Gary Gygax Memorial in Delera's turned into a functioning shrine for Mabar?
    Brilliant idea! I fully support this. A great way to bring attention to how it all started each visit/festival.

  3. #23
    Community Member Willibold's Avatar
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    The old random effect table would be just right......and guaranteed to make people nervous about going near the shrine..proper awe. Make it so!
    Willibold,Hesteban,Tooflower,Commabayou,Skummspawn ,Machiavehlli,,and Dramoh.
    Look out for them in-game.Tyrs Paladium on the big G ftw


  4. #24
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    Quote Originally Posted by cpito View Post
    I know it's late in the game for this suggestion and maybe it's already been made but can we get the Gary Gygax Memorial in Delera's turned into a functioning shrine for Mabar?
    /signed.

    Signed on the random effect table too, but it needs more entries! Random hair colours, gender changes, size changes, be turned into a random undead/pumpkin (cosmetic only), and so on. All effects to last 1d12 hours.

  5. #25
    Community Member FranOhmsford's Avatar
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    /Signed to the ORIGINAL Suggestion!

    /Not Signed to the griefing mechanics!

    To enter Return to Delera's Tomb you must have flagged for it on that character + upon exiting you appear in the shared instance {Possibly completely random} anyway!

    I mentioned this in-game about the memorial the other day - No mobs spawn anywhere near it as is!
    Turning it into a Rest Shrine during Mabar should be possible and would be an amazing thing for the devs to do!
    I'd suggest making it usable once every 15 minutes - Same as any other Shrine in Normal Content!

    I'd also like to ask for Joe to be given a command to teleport you back to House J - It's an annoyingly long run back after doing the Dragon Raid and for alting/banking purposes.
    I personally have run the Dragon Raid on as many characters as possible for the Night Gargoyle kills in my Monster Manual {Character NOT Account} Yet intend to run the Graveyard on one character per server once I've got the new skeletons.
    It would be nice if I didn't have to keep running back through the Graveyard every single time!

    Also - Can the Harbour pls get a Teleport Location - 2 Loading Screens minimum to get there from anywhere other than Korthos, Marketplace, 3 Barrel, Ataraxia, Inspired Quarter is just annoying in the extreme!

  6. #26
    Community Member cpito's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    /Signed to the ORIGINAL Suggestion!

    /Not Signed to the griefing mechanics!
    During Mabar, I agree it should continue to be a peaceful place where you can get mana back (every 15 min is good) and rez BUT if they want to put that other mechanism in for non-mabar times... that would be cool too!
    "Beauty is in the eye of the beholder, and it may be necessary from time to time to give a stupid or misinformed beholder a black eye." - Miss Piggy
    Someone ever tries to kill you, you try to kill 'em right back.~ Cpt. Mal Reynolds
    ~Peechie Keene~ THAC0

  7. #27
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by cpito View Post
    During Mabar, I agree it should continue to be a peaceful place where you can get mana back (every 15 min is good) and rez BUT if they want to put that other mechanism in for non-mabar times... that would be cool too!
    What about the possibility of people creating a Lvl 4 or 7 Character - Running over to the Graveyard - Shrining - Rolling a 20 on that table - Profiting?
    After all - If they roll anything else they can just delete said character and remake it for another go - and again and again and again - Until they roll that 20!

    Plus - Apart from Mabar - There's really no need for a Shrine in the Graveyard at all.

  8. #28
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    Talking Love this implmentation or a variation thereof

    (+1) this:

    Quote Originally Posted by ebbonfire View Post
    you have chosen to rest at the shrine of gygax! You hear a hollow laugh....

    Roll 1d20:

    1: All of your items turn to dust, no saving throw, wishes notwithstanding!
    2: You are permanently drained 1d4 levels.
    3: You are teleported to a random location somewhere in the outer planes.
    4: You are teleported to a random location somewhere in the inner planes.
    5: You die, and are instantly reincarnated as a... (roll 1d6: 1-troll, 2-centaur, 3-beholder, 4-rust monster, 5-elf, 6-rot grub)
    6: You gain +1 strength (or +10% exceptional strength)!
    7: You gain +2 strength, but lose -4 wisdom!
    8: You are polymorphed into the form of an intelligent talking sword. (roll randomly for sword type on the intelligent talking sword type table)
    9: All of your hair instantly falls out, and your skin turns blue.
    10: You gain 1d10 electrum pieces.
    11: You are cured 1d100 hit points.
    12: You are cured 6d6 hit points.
    13: You are cured 3d4 + 2d12 hit points.
    14: Your alignment changes one step toward lawful good / chaotic evil (50% chance of either).
    15: You fall asleep. Upon awakening, you fall instantly in love with the first living creature you see.
    16: You are fully rested, as if from a full night's sleep.
    17: You fall asleep for 1d100 years! Roll for character aging effects.
    18: You gain the respect of a silver dragon! You may make up to three requests of the dragon, but it may demand payment...
    19: You gain a minor artifact (dm's choice).
    20: You gain +4 to all statistics, +100000 gold pieces, and a +5 weapon of your choice. However, you are cursed to live for only one more year. This curse may only be removed by the direct act of a deity.



    (oh, also: /signed)
    The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
    -1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
    From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker


  9. #29
    Community Member cpito's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    What about the possibility of people creating a Lvl 4 or 7 Character - Running over to the Graveyard - Shrining - Rolling a 20 on that table - Profiting?
    After all - If they roll anything else they can just delete said character and remake it for another go - and again and again and again - Until they roll that 20!

    Plus - Apart from Mabar - There's really no need for a Shrine in the Graveyard at all.
    Taking a look at the list posted, I would say that it would have to be reworked specifically for DDO since it's unlikely that they could turn one of our toons into a talking sword but the general idea of random encounters- a chance to roll the dice against the DnD Gods at thier memorial shrines (Dave Arneson's is in Threnal) would be cool. Benefits/reprecussions could be minimal (on par with festivault turn-ins/neg levels) though I wouldn't mind seeing something like: roll a 1, lose 100,000 xp, roll a 20 gain 100,000 xp. It could be limited to once every day or two like raids/old epics

    Using the shrine in Delera's when Mabar isn't going on would serve as the trigger for the "random encounter", making that specific alcove a "danger zone". Click on the shrine and a big warning pops up "YOU ARE ABOUT TO ROLL AGAINST GARY GYGAX AND THE DAMAGE COULD BE PAINFUL!!! DO YOU WISH TO CONTINUE??" Any mobs summoned would automatically leash/end if people try pulling them beyond the alcove. During Mabar, it becomes the opposite... a "safe zone".
    "Beauty is in the eye of the beholder, and it may be necessary from time to time to give a stupid or misinformed beholder a black eye." - Miss Piggy
    Someone ever tries to kill you, you try to kill 'em right back.~ Cpt. Mal Reynolds
    ~Peechie Keene~ THAC0

  10. #30
    Community Member Nodoze's Avatar
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    I think a rest shrine is a great idea. People cruising by to rest and head back out with a timer would help (maybe only deploy it for Marbar and otherwise make it like an inn.

    /signed for rest shrine.


    I think a rez shrine is a bad idea as it may cause people to try to only stay where they can rez and lag that whole area. Stopping by for a rest with a timer is good, camping out to be able to run back while dead is bad...

    / NOT signed for rez shrine.

  11. #31
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by cpito View Post
    Taking a look at the list posted, I would say that it would have to be reworked specifically for DDO since it's unlikely that they could turn one of our toons into a talking sword but the general idea of random encounters- a chance to roll the dice against the DnD Gods at thier memorial shrines (Dave Arneson's is in Threnal) would be cool. Benefits/reprecussions could be minimal (on par with festivault turn-ins/neg levels) though I wouldn't mind seeing something like: roll a 1, lose 100,000 xp, roll a 20 gain 100,000 xp. It could be limited to once every day or two like raids/old epics

    Using the shrine in Delera's when Mabar isn't going on would serve as the trigger for the "random encounter", making that specific alcove a "danger zone". Click on the shrine and a big warning pops up "YOU ARE ABOUT TO ROLL AGAINST GARY GYGAX AND THE DAMAGE COULD BE PAINFUL!!! DO YOU WISH TO CONTINUE??" Any mobs summoned would automatically leash/end if people try pulling them beyond the alcove. During Mabar, it becomes the opposite... a "safe zone".
    Unfortunately nobody's going to roll a d20 {use that shrine} if every single option is a curse!

    And any good options that are put in to balance it {considering they're gonna have to be pretty good to balance out the curses the devs are likely to come up with} is going to be exploitable as I've laid out.

    Now if it's a short term buff/curse issue then it just means people with lots of alts {of course I am most definitely one of these people} will be able to log an alt on - shrine/roll dice - if we don't get lucky just log another alt on and go again - as soon as we have a bonus we can play the game.
    And if the curses don't go away with log off then people are going to get very annoyed - possibly enough to quit the game {I just wouldn't bother with the shrine myself if it came to it BUT we don't want to drive newbies away by making their toons unplayable for hours on end.}.

    P.S. Old Epics were limited by character NOT account - Limiting account to once per day or so could be much more problematic to implement.

  12. #32
    Community Member brian14's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Also - Can the Harbour pls get a Teleport Location - 2 Loading Screens minimum to get there from anywhere other than Korthos, Marketplace, 3 Barrel, Ataraxia, Inspired Quarter is just annoying in the extreme!
    What? Harbor already has a Teleport destination. It's approximately between Durk and Butcher's Path.

    And to OP: /signed!
    "Beauty is in the eye of the beholder."

    "Of course it is. Are YOU going to question beholder's artistic sense?"

  13. #33
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by brian14 View Post
    What? Harbor already has a Teleport destination. It's approximately between Durk and Butcher's Path.

    And to OP: /signed!
    Not on the Teleporters!

    It's on the list for the spell yes but you can't teleport from House J to the Harbour for instance - You either have to use the spell/scroll, go through 2 loading screens on and off the airship or go to the marketplace first.

    Why the In-Game Teleporters ignore the harbour is what I'm annoyed at!

    The Teleport Spell is of course in need of upgrading as many many threads have laid out.
    Word of Recall {The divine equivalent} even more so.

  14. #34
    Community Member cpito's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Unfortunately nobody's going to roll a d20 {use that shrine} if every single option is a curse!

    And any good options that are put in to balance it {considering they're gonna have to be pretty good to balance out the curses the devs are likely to come up with} is going to be exploitable as I've laid out.

    Now if it's a short term buff/curse issue then it just means people with lots of alts {of course I am most definitely one of these people} will be able to log an alt on - shrine/roll dice - if we don't get lucky just log another alt on and go again - as soon as we have a bonus we can play the game.
    And if the curses don't go away with log off then people are going to get very annoyed - possibly enough to quit the game {I just wouldn't bother with the shrine myself if it came to it BUT we don't want to drive newbies away by making their toons unplayable for hours on end.}.

    P.S. Old Epics were limited by character NOT account - Limiting account to once per day or so could be much more problematic to implement.
    Who said anything about all options being a curse? People should be warned of the possibility of a curse, even if it's only a 10% chance of it happening. Some of the posative effects could be various temporary blessings, random damaged equipment regains a point of duribility, random equipment drop. Some negs could be one hour curse, all equipment takes 10% damage (repairable), neg levels (healable). Not all possibilities on the list have to be positive or negative, there could be spawns based on level of character(s) with a box of rocks as a reward for killing them. Rolling a 1 or a 20 should have something exceptional attached to them.

    If a player wants to spend 30 minutes every night switching characters in the hopes of landing the equivalent of 2 hour ship buffs, what's it to you? How does that effect your gametime?
    "Beauty is in the eye of the beholder, and it may be necessary from time to time to give a stupid or misinformed beholder a black eye." - Miss Piggy
    Someone ever tries to kill you, you try to kill 'em right back.~ Cpt. Mal Reynolds
    ~Peechie Keene~ THAC0

  15. #35
    Community Member herzkos's Avatar
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    Quote Originally Posted by Voltelin View Post
    With maybe an additional top tier shipbuff ? (Not all, too laggy) Have we ever seen a functional shrine in a public area though? Is the code already there? if not I think this is unlikely
    Been in Dagoward's apothecary lately? (the arcane/divine/POT vendor in the harbor.) It's right by
    the Garrison's missing tools quest.


    /signed, great idea op.
    The Office of the Exchequer. 1750 on all live servers via Pure pugging. Thank you very much to all who helped carry a gimp . (wayfinder was a soloist build)


  16. #36
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    Quote Originally Posted by FranOhmsford View Post
    Unfortunately nobody's going to roll a d20 {use that shrine} if every single option is a curse!

    And any good options that are put in to balance it {considering they're gonna have to be pretty good to balance out the curses the devs are likely to come up with} is going to be exploitable as I've laid out.

    Now if it's a short term buff/curse issue then it just means people with lots of alts {of course I am most definitely one of these people} will be able to log an alt on - shrine/roll dice - if we don't get lucky just log another alt on and go again - as soon as we have a bonus we can play the game.
    And if the curses don't go away with log off then people are going to get very annoyed - possibly enough to quit the game {I just wouldn't bother with the shrine myself if it came to it BUT we don't want to drive newbies away by making their toons unplayable for hours on end.}.

    P.S. Old Epics were limited by character NOT account - Limiting account to once per day or so could be much more problematic to implement.
    See, this is why we can't have nice things.

    Old school Gygax-era D&D was full of wackiness like this, with instant death being delivered by a merciless roll on a random table, and gobs of treasure falling from the sky with no guidance to the helpless DM about how to deal with the aftermath should it come up. It was part of the charm of that game and that era, but I certainly wouldn't seriously advocate it being transplanted into a modern MMO, or even most modern P&P games.

    I certainly applaud any efforts the developers make toward introducing flashes of that old school whimsy, but sadly I have to agree with you that anything they put in is going to get boiled down in the good old min-max saucepot until the flavor is gone.

    Those of us hankering for a cruel and fickle god who metes out random punishment and rewards with no thought toward game balance, logic or justice will have to content ourselves with repeated runs of Nethack, I think.

  17. #37
    Community Member FranOhmsford's Avatar
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    In response to the comment about it affecting my gametime:

    Because before long there'll be people insisting that everyone must have Buff #7 from the Gygax Shrine or be considered Gimp!

    That's why!

    And yet again - If said buffs are too weak then nobody's going to bother anyway so why waste the devs time?
    The same goes for if the Curses are too strong.

    /Signed to the Original Suggestion.
    Definitely Not Signed to the Random Buff/Curse stuff - It will just cause more problems than it's worth.

  18. #38
    The Mad Multiclasser Failedlegend's Avatar
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    I vote he randomly spawns once a day as a Lvl 99 Purple Name "Dungeon Master" (Lich?) and obliderates both PCs and MOBs as he charges by than kicks the Dragons arse and is the new boss for one round of the instance
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  19. #39
    Community Member cpito's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Because before long there'll be people insisting that everyone must have Buff #7 from the Gygax Shrine or be considered Gimp!

    That's why!
    So you're thinking we'll see LFM's that read: Delara's elite full chain 7-10 must roll a 7 at gygax memorial!

    You might have a legitimate argument if people were being turned down from groups for not having the much more readily available ship buffs which is something I have never seen happen. I highly doubt people will form groups based solely on everyone's ability to roll a 7 unless it's for whimsy. The simple answer is to not join those groups.
    "Beauty is in the eye of the beholder, and it may be necessary from time to time to give a stupid or misinformed beholder a black eye." - Miss Piggy
    Someone ever tries to kill you, you try to kill 'em right back.~ Cpt. Mal Reynolds
    ~Peechie Keene~ THAC0

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