Results 1 to 4 of 4
  1. #1
    The Hatchery bigolbear's Avatar
    Join Date
    Dec 2009
    Posts
    1,569

    Default Looking for some clear consise answers.

    I have some questions regarding druid. Id like some solid answers to these. I did try looking on the forums but my search fu was weak. I also tried the wiki.. same. The ingame descriptions are frankly fluff and not much use when it comes to char building.

    1. when in animal form how do the folowing feats interact?
    1.1 stunning blow.
    1.2 stunning fist (weilding a scimitar, quarter staff, handwraps - before entering animal form.)
    1.3 sheild mastery
    1.4 sheild bash
    1.5 2 weapon fighting line.
    1.6 2 handed fighting line. - including glancing blows from bastard swords + sheild.
    1.7 trip/stun when the bonus item is infact in the off hand (maybe seperate answers for off hand weapon and sheild).
    1.8 DR/prr from sheilds, including how the sheild master feats interact with these.
    1.9 heal amp items, and human racial heal amp.

    2. same questions but for elemental forms.

    For what its worth im trying somethign a little different with my druid from what ive seen others do. Trying to make a primarily bear form tank build. Hoping to both hold agro and self heal, useful primarily as an off tank (sully in tod) and able to swap between the tank or healer role as group make up demands.
    Ex Euro player from devourer: Charaters on orien(Officer of Under Estimated & Nightfox): Wrothgar, Cobolt, Shadeweaver, TheMetal, Metaphysical, Allfred, Razortusk and many more.
    stuff by me: http://forums.ddo.com/showthread.php...02#post4938302

  2. #2
    Community Member moriedhel's Avatar
    Join Date
    Feb 2010
    Posts
    315

    Default

    1.1 don't know personally, reported to work by others afaik
    1.2 don't know personally
    1.3 tested personally and the feats are working
    1.4 afaik doesn't work, didn't test it
    1.5 twf doesn't work
    1.6 thf doesn't work with a two hander, no glancing blows, haven't tried bastard sword but assume the same
    1.7 skill bonus is supposed to work, proc chance won't, any item in the off hand is ignored for any active on hit effects
    1.8 don't know about dr but you do gain prr and AC from shields with shield mastery bonuses
    1.9 heal amp seems to work as expected, i had a human wolf build with the 30% commendation item

    2. Elemental forms are basically like PM forms (without the negative energy healing) so I expect everything to work as normal, though I haven't tested everything

  3. #3
    Community Member
    Join Date
    Jul 2009
    Posts
    112

    Default

    When you melee in wolf or bear form, you're making unarmed attacks with the same magical properties as your main-hand weapon. Because you are fighting with your fists, even if the inventory page shows you wielding a greatsword, you don't get glancing blows and in fact receive no benefit whatsoever from the two-handed weapon fighting line. Tactics feats like trip and stunning blow work normally, and static trip/stun bonuses do apply regardless of the item slot into which they're placed, but "active" effects like the 3% chance to stun only apply if they're on your main-hand weapon.

    Logically, you might think the TWF line would help you in wolf form since it's the line that benefits unarmed attacks. But the devs disabled that option for animal-form druids and replaced it with the natural fighting line. So while many monk-splashed druids wish it could be otherwise (so they could more easily switch to human/elemental form without gimping themselves), TWF doesn't do you any good in animal form either.

    In elemental form you're a humanoid as far as weapon use is concerned, so virtually everything works as it normally would. (If you're using a greatsword, say, you will receive glancing blows and will benefit from the THF feat chain.)

  4. #4
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    I don't have specific answers for you.. sry.

    But for the most part few things change when you gon into animal form

    items held in yourhands still function.... sorta... but get changed to do unarmed(animal form) damage dice and type. and TWF never comes into play.... so you wil not see most effects from a wepon in your off hand.

    However, some off hand effects affect all of your attacks... like Seeker and Back Stabbing. (also stunning for DCs of stunning blow).

    So... ac from shield and stuff like DR(not sure about blocking dr). I believe you are considers as still holding a shield if you have something special about your character that depends on you holdng a shield.

    Seeker, BS in off hand (wep or shield)(or item worn elsewhere of course)

    any special effects from main hand wepons. Including vorpals and stuff from handwraps as well.

    wands and scrolls are stil held, but cannot be used... but do not prevent you from attacking normally.

    I have no idea about Monk stuf with Druids.
    But Stunning Fist normally requires a fist and cannot be used while holding anything else...... no idea if that is true or not in animal form.
    But apparently right now (bugged I think) monks that are centered before they enter animal form seem to remain centered.... from what I hear.

    if that helps....
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload