Take this advice with a grain of salt. I'm not saying it's wrong, because it is a reasonable approach. But getting enough Spell Pen to be effective in certain tiers of content is ALSO a reasonable approach. Depends on your preferences, your build, gear, your content played, etc..
I guess my question is: what spells would you use on a sorc which require Spell Pen? I.e., which Enchant and/or Necro spells would you slot in?
I've met sorcs who are pretty good at CC and/or instakills. So it may be a challenge for a sorc to get good at them (due to lack of feats etc.), but certainly not impossible. That said, I'd like to know which spell(s) Kinerd was boosting with his Spell Pen feats. EDIT: in particular, wondering if it's a practical expectation for a first-life newbie sorc.
Last edited by unbongwah; 11-20-2012 at 09:46 AM.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
First life elf earth savant ( made every build mistake in the book ) - couldn't even begin to tell you what my DC's are. I don't run EE. In EH and HE I land FoD, Wail, and Disco ball - ummm.... 80 % of the time it works every time![]()
( anchorman )
Most used spells are Black dragon bolt ( most of time it will crit for over 1000 on first hit, then triple stack it with curse on orange, purple and red name ), acid splat, melf's, acid rain, FoD, Wail, earth grab, otto's, polar ray, disintegrate
Other flavors for situational use are firewall, cone of cold, frost lance, prismatic ray, web, cloud kill, mass hold monster, knock, dimension door.
Rest of spells are buffing - GH, True Seeing, blur, displace, stoneskin, protect ele, resist energy, night shield, protect evil, exp retreat, haste, rage
So yes CC and Instakill from first lifer certainly practical.
Also I could have squeaked out 5% more DPS maybe I dunno but I already have a hard enough time as it is not stealing aggro from tankers.
Last edited by Eilierie; 11-20-2012 at 10:33 AM.
It was inevitable that someone would respond to my post about drow, human, half-elf and warforged. If a person reads carefully your post confirms what I initially said.
The highest DC will belong to drow. But, when players are looking at builds there is more to the story than just DC. If there were not then drow is all that would be used.
Human, half-elf and warforged all bring added elements to the build making them preferred race choices to drow.
I'll leave the debate of which is "best" to the individual player to decide since each player has a different priority. But, for most people drow is a fourth choice.
This.
I don't approach things yet from the mentality of level 25 since my personal experience is the real game is getting to 25. Your DCs as a sorc while leveling up, especially first life, are likely to feel inadequate regardless. Still, as a drow I felt I could cast wail, finger, mass hold, etc and still have them be useful even if they only hit maybe 65% or less in some content. You lose 2 DC and this drops to 55% or less and you start wondering if those spells are even worth casting. Before epic came out my sorc could only get DCs in the 38-39 range, and people required 42-43 for crowd control in some epic content, anything below 40 was considered to be nearly useless, partly because of recurring saves.
At any rate, I never said one approach is better, I merely said the OP should also consider drow and human, WF is not the only right answer and if you are going WF, until you get your epic destinies leveled up you likely will find yourself gravely disappointed with any spells that get a save. Some of the ED's let you self heal now also.
You got on the subject, thought I would elaborate on it. It was meant as something that would assist the discussion, not be a part of it that differs with your post. I'm not sure of my opinion regarding sorc race.
That's unfortunate.Unless Turbine has changed yet another thing (without updating enough docs/wikis), only elf wizards get extra spell pen. This really only leaves WF and human as really good sorcerer races.
ME BARB, ME SMA-ok I stand here with pretty blue lines around me. ok I take damage. ok bye.
At least two of Wail, Energy Drain, and PW: Kill. (I feel level 9 is especially compelling for this argument.)
One of Otto's Irresistible Dance or PW: Stun. (I haven't played around with Greater Shout, it's possible that it is superior to those two and of course no SR.)
Finger of Death for sure, maybe Otto's Sphere.
The beauty of these for someone with lower DCs is that 4 of the 7 have no save at all, Wail neg levels on save, and Sphere you can kite through. Finger is the only one that really leans on DC, but it's single target and ranged so you can pick carefully, plus what else are you going to slot from level 7?