This is my build. It is STR based though. It is the reason to take a Horc. If you don't take advantage of the STR enhancments or Power Attack 1-3 enhancements I can't think of a reason to take Horc over Human. I can't think of a reason to go Pure Cleric Horc. The STR enhancements beg for a splash. You can melee with even a Wiz lvl as explained below, and it buffs your Blade Barrier. There is nothing against upping wisdom and still taking those Horc enhancements for melee, but you are better off with Human for extra feat and more wisdom from human adaptability if you go Caster Cleric and stay pure cleric.
As long as you take CLR17/### you are still a raid healer. How you melee or cast the 75% of the time you don't need to heal is really up to you. The party is just glad you showed up to heal.
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Thinking Legendary Dreadnaught eventually. So how should I progress through the Destinys? What do you recommend. I think I have to do Unyielding Sentinel then Grand Master of the Flowers to get to Legendary Dreadnought. What minimum Epic Destiny enhancements did you take to get there?
This is my build.
21 Overwhelming Critical
24 Improved Two Handed Fighting
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Horcleric
Level 20 Lawful Good Half-Orc Male
(2 Fighter \ 17 Cleric \ 1 Wizard)
Hit Points: 252
Spell Points: 996
BAB: 14\14\19\24
Fortitude: 14
Reflex: 4
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 20 28
Dexterity 8 8
Constitution 14 14
Intelligence 9 10
Wisdom 14 14
Charisma 7 8
Tomes Used
+1 Tome of Intelligence used at level 7
+1 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 6
Bluff 1 2
Concentration 5 20
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal 1 3
Hide -1 -1
Intimidate 1 2
Jump 4 8
Listen 1 1
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 1 1
Swim 4 8
Tumble n/a 0
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Selected) Toughness
Level 2 (Wizard)
Feat: (Selected) Empower Healing Spell
Level 3 (Cleric)
Feat: (Selected) Power Attack
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Wizard Bonus) Maximize Spell
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Quicken Spell
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Empower Spell
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Two Handed Fighting
Level 19 (Fighter)
Feat: (Fighter Bonus) Cleave
Level 20 (Fighter)
Feat: (Fighter Bonus)Great Cleave
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Orcish Great Weapon Aptitude III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Smiting III
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Smiting III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
I was in disguise as a CLR##/WIZ1 for pugg'n at low to mid lvls. Master's Touch for Martial Prof and Feat and Force Manip 1 (20% to Blades).
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