Originally Posted by
blerkington
Hi,
I'd prefer that the modified guild size for decay purposes be equal to the number of members, with a cap to prevent medium and large guilds with casual players from being harmed.
That way, people in tiny guilds, such as mine (a solo guild) would not decay as if they had more people in the guild than they do. That number is completely arbitrary and harmful to those whose guilds are under that size.
So far I've resisted the temptation to create more accounts to maximise my small guild bonus, but now that I'm on a decay rate of around 4000 per day, I may give in. I don't see why I should have to game the system like that.
It's a weird situation, to be eligible for a small guild renown bonus only to have renown taken away as if I had nine other active members. I have to be very active to maintain a steady rate of growth; if I just stood still, at my current guild level with the current rate of decay I lose over 1.4 million in renown every year. I'll eventually make it to 62, which is my goal, but it will be a pain in the backside, bearable rather than fun.
The people who seem against the removal or reduction of decay are ignoring the fact that it's pretty much impossible not to level in even a moderately active larger guild. I am glad to see those guilds doing so well. but what I don't understand is why the same opportunity can't be made available to smaller guilds.
Apparently it's okay for larger guilds, even with many casual players, to get the best ships and ship buffs but not for the smaller guilds to be able to do that. And that is what bugs me so much when I read this thread; some of its main contributors seem to think it is fine for them to claim the advantages of the current system for themselves but deny them to other people. Or at least deny them unless they play their way.
I suspect that a reduction of decay and a removal of the small guild bonus would leave some smaller guilds further behind than they are. That may be okay for people who are in larger guilds and have stated in this thread that they dislike smaller guilds, but for those on the other side of the fence, not so much.
I think if your starting position is that you actively dislike small guilds, then you don't have a lot of credibility in this discussion. You're certainly entitled to your opinion, but it becomes unpleasant when you are advocating harm to that group.
The renown requirements for levelling are steep for small and single person guilds, and those people are not being carried by a large number of fellows, who in the main are permitted to play as casually as they like. The work required to advance still has to be done by small guild members, and per person it is considerably more than those who have the option of coasting along in a larger guild.
Thanks.